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Re: combined afghan-Blueforce operations?

Posted: 2010-01-11 22:58
by Shaihuluid
PLODDITHANLEY wrote:Cool Rudd, where the ANA have to be shouted at to do anything, sounds like a Wicca job that, and in a firefight they teamswitch.

http://www.youtube.com/watch?v=tBslqsP5UJw

http://www.youtube.com/watch?v=5ZM29Zp8UW4&feature=related
Well, I think you're getting the wrong Idea here. Chances are, the average insurgent is not nearly as capable as the people who are playing them anyways.

The real benefit of ANA units would simply be that Blueforce operations in insurgency would not have their usual overwelming (scopes) firepower, which might allow for some different gameply on a more balanced level. It would allow the potential for maps with contested objectives, or possibly even featuring insurgents on the offensive. Take, for instance, the USMC at fallujah. was the US objective to find dinky caches scattered all over the map? NO! They were trying to take the city in a conventional firefight! why not have some maps where Insurgents have to defend the mosques for a change? it would give some much-needed variety IMO. Just take a few MEC skins and add insignias, and you'd probabily have a workable ANA force

Also, even though this topic seems generally neglected, for the possibilty of maps featuring northern alliance/millitias during the invasion of 2001, Having US SOF squad leaders who speak Farsi is believable and would require no hard coding. to change voices.

Re: combined afghan-Blueforce operations?

Posted: 2010-01-11 23:20
by jaspercat444
Sidewinder Zulu wrote:Wait, but in the vBF2 expansion pack that had the European Union forces, (can't remember the name) the EU team had like five different European languages that the soldiers spoke, like the anti-tank was Spanish, the Sniper German, and so on.
Would that not work in PR?
AFAIK, you can have different sets of voices, they just can't be set to specific kits. The US soldiers sometimes when telling someone to get in, can either say Hop in! or Get in! So you could have multiple voices/languages, you just can't make it so that a specific kit could have it. So you might have Duth soldiers speaking Pashtun (Or whatever language) or ANA soldiers speaking Dutch.

Re: combined afghan-Blueforce operations?

Posted: 2010-01-12 00:31
by Eddie Baker
Shaihuluid wrote:Also, even though this topic seems generally neglected, for the possibilty of maps featuring northern alliance/millitias during the invasion of 2001, Having US SOF squad leaders who speak Farsi is believable and would require no hard coding. to change voices.
Afghans do not speak Farsi as a primary language, they speak Dari, Pashtun, Tajik or other languages depending on ethnic/tribal affiliation.

Also, the post requirement of the suggestions forum is there for a reason. One of them is to prevent re-suggestions like this one.

Re: combined afghan-Blueforce operations?

Posted: 2010-01-12 02:38
by Shaihuluid
[R-DEV]Eddie Baker wrote:Afghans do not speak Farsi as a primary language, they speak Dari, Pashtun, Tajik or other languages depending on ethnic/tribal affiliation.

Also, the post requirement of the suggestions forum is there for a reason. One of them is to prevent re-suggestions like this one.

Alright, you caught me :-) I'll wait until I get the post count before trying to sneak any more suggestions in. Still, I can't seem to find this suggestion in the already suggested thread : maybe someone should point me wrong or update it.

Re: combined afghan-Blueforce operations?

Posted: 2010-01-12 02:40
by Rudd
Shaihuluid wrote:Alright, you caught me :-) I'll wait until I get the post count before trying to sneak any more suggestions in. Still, I can't seem to find this suggestion in the already suggested thread : maybe someone should point me wrong or update it.
I'm sure a MOD will, you're supposed to use the *** thread and the search function :)

Re: combined afghan-Blueforce operations?

Posted: 2010-01-12 02:50
by Eddie Baker
Shaihuluid wrote:Alright, you caught me :-) I'll wait until I get the post count before trying to sneak any more suggestions in. Still, I can't seem to find this suggestion in the already suggested thread : maybe someone should point me wrong or update it.
You should also use the search function

https://www.realitymod.com/forum/f18-pr ... guard.html

https://www.realitymod.com/forum/f18-pr ... class.html

Locked.