Jigsaw wrote:Think of it as though you are jumping from a very high altitude (which you would do in actual combat) and when you spawn you have already been in freefall for several seconds, so it is time to pull the cord.
Tbh in my view a plane flying at the altitude that you spawn simply wouldn't be realistic.
lol unless players want to spend a minute or 2 staring at "nothing" while falling (because in BF2 after a certain altitude the ground fades away because of the "fog of war") thats pretty much the only option.
and you know if its even possible to place the spawn at a realistic altitude without players flying off the side of the map before its even close to time for them to open chutes
@pepsiMachine: yeah it used to work in BF1942 but in BF2 engine, just like in real life, smack into a human body with a tangle of para-cord and your aircraft is only gonna do one thing...fall.
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