Re: ]CIA[ Langley (North America)
Posted: 2010-02-16 17:39
hi friend, i'm a head CIA admin and to defend my samurai online honor, I am compelled to respond.Artnez wrote:Sticky I think was his name. He had ]CIA[ tags.
I already have an account on the PR forums. This is the Server Feedback forum after all.
Joined the server, not a lot of teamwork going on (maybe 1 or 2 squads were working together really). I joined an infantry squad that had 2 crewman, an SL with no mic, and everyone else was scattered about.
I took control of the squad, asked the crewman to create their own squad (which they obliged), and invited a few non-squadies into my squad. Then I rallied everyone up in one place and gave a small brief on what we were going to do. Once I did that, I called for helo transport to take us to our next objective.
The map was Silent Eagle, we had the Lake objective and the next objective on AAS was the airfield. Sticky was piloting the transport helo... miserably. He always overshot the LZ, always landed by "sliding" the chopper forward until it stopped, and recklessly flew over the opposing teams positions (didn't even try to go around). Long story short, he was a bad pilot.
I asked him to pick us up and take us about 200 meters E of airfield. He picked us up, in his clumsy way, and took us there. He crashed during landing and destroyed the helo (using his "slide landing" technique), but our squad managed to get out in time. We promptly began building an FOB as a good squad should. After this, we headed out to Airfield objective.
We crawled prone pretty much the whole way there. The squad was doing great at following orders and was very patient overall. We secured the East bunker in Airfield and began harassing the opposing force, which worked out great. One of my squaddies had the foresight to pick up an AA kit and we were all psyched about taking out some air assets.
Meanwhile, Lake objective went neutral, which meant we couldn't take Airfield objective anymore. At this point, Sticky asked my entire squad (who, by the way, was busy fighting) to disengage Airfield because we were "base raping". I refused, then I was kicked for "base raping".
This was frustrating because:
- Sticky was the one that dropped us off at Airfield to begin with. If he didn't want us attacking airfield, he should have said something when he dropped us off there.
- The Airfield is not a main base, but sticky insisted that it is. The main base for the British forces is the SW corner of the map, not the Airfield. The airfield actually starts as a neutral objective at the beginning of the map and the Brits need to secure it.
- The Airfield is a cappable objective. It is a common tactic in PR to have one squad secure the next objective while the rest of the team fights for the current one. We didn't even take it that far. When we attacked Airfield, it was cappable. You can't ask an entire squad to turn around and walk back 2,000 meters just because an objective is no longer cappable. That's not how PR works.
- Very often, while 1 or more squads are heading to the next objective (in our case Airfield objective), the previous objective goes neutral. When this happens, the entire team doesn't just turn around and head back. At the very least, 1 squad will stay put to keep the opposing defense busy so they can't reinforce their offensive force.
- I wasn't rude, I didn't insult him. All I said was "No, we are holding here", and when told it was a main base I responded with something like "No, the PR devs don't think it's a main base so neither do I".
The situation frustrated me because I spent 30 minutes organizing the squad, making sure everyone has the right kits, moving slowly - only to be kicked for some asinine rule that ]CIA[ (or just Sticky) made up.
In vanilla BF2 this behavior is common and it's no big deal. In PR, we expect a certain level of maturity and experience from server admins because playing as a team is very time consuming and sacrificial. This especially applies to an awesome squad I lead that round. They were patient enough to wait through the planning and slow movement so we could reap the benefits later. Their patience (and my own) was rewarded by losing the squad leader and forced to waste time because of some player named Sticky.
- -
If this kind of behavior was common, players like myself wouldn't work hard to get some good teamwork going on the server. A good SL rarely gets to shoot things. Most of my time is spent staring at the map and trying to think of ways to help the team. When all of that "work" (it's fun after all) is rewarded by a kick from a server - I'd rather avoid the server altogether and recommend others do the same.
This was my first time being kicked from a server in PR since 2005 for breaking a "rule". I'm always very conscious of server rules and so are my buddies.
So there it is, apologies for the essay, figured I owe you some details since people do read the Server Feedback forum.
If Sticky (or whatever his name is) was a commander, I wouldn't think twice about leaving Airfield.
I already have an account on the PR forums. This is the Server Feedback forum after all.
k cool, though it probably would've been better for you to post on our forums so if anyone witnessed this happening they could've posted their side of the story, how can we fairly admin with only one side of the story?
ok, what do you want the server admins to do about that? hunt through the squads and interrupt our own personal gameplay just to say HEY there's an SL with no MIC AND TWO crewman in that squad? make your own squad or if you're an SL kick them.Joined the server, not a lot of teamwork going on (maybe 1 or 2 squads were working together really). I joined an infantry squad that had 2 crewman, an SL with no mic, and everyone else was scattered about.
high five!I took control of the squad, asked the crewman to create their own squad (which they obliged), and invited a few non-squadies into my squad. Then I rallied everyone up in one place and gave a small brief on what we were going to do. Once I did that, I called for helo transport to take us to our next objective.
ok, so you played the good samaritan and let this bad pilot just pilot your infantry around with no complaints to admins that he was bad at his job? anyways, there's no CIA member with the name sticky. sharpie40, maybe?The map was Silent Eagle, we had the Lake objective and the next objective on AAS was the airfield. Sticky was piloting the transport helo... miserably. He always overshot the LZ, always landed by "sliding" the chopper forward until it stopped, and recklessly flew over the opposing teams positions (didn't even try to go around). Long story short, he was a bad pilot.
so since you're busy an SL not getting kills (as you say later in this.....essay) you couldn't have told him you just dropped us off there, but after i get done killing these enemies that you will disengage and back off but you directly refused an admin's order? sounds like you're in the wrong, but i wasn't there so i can only go by what's said.We crawled prone pretty much the whole way there. The squad was doing great at following orders and was very patient overall. We secured the East bunker in Airfield and began harassing the opposing force, which worked out great. One of my squaddies had the foresight to pick up an AA kit and we were all psyched about taking out some air assets.
Meanwhile, Lake objective went neutral, which meant we couldn't take Airfield objective anymore. At this point, Sticky asked my entire squad (who, by the way, was busy fighting) to disengage Airfield because we were "base raping". I refused, then I was kicked for "base raping".
- If that was the next flag in the AAS then obviously it was needed to be attacked so 'sticky' did what was right and dropped you there......right?This was frustrating because:
- Sticky was the one that dropped us off at Airfield to begin with. If he didn't want us attacking airfield, he should have said something when he dropped us off there.
- The Airfield is not a main base, but sticky insisted that it is. The main base for the British forces is the SW corner of the map, not the Airfield. The airfield actually starts as a neutral objective at the beginning of the map and the Brits need to secure it.
- The Airfield is a cappable objective. It is a common tactic in PR to have one squad secure the next objective while the rest of the team fights for the current one. We didn't even take it that far. When we attacked Airfield, it was cappable. You can't ask an entire squad to turn around and walk back 2,000 meters just because an objective is no longer cappable. That's not how PR works.
-This server treats airfield as a main base, it's where all the assets spawn, however, attacking it is perfectly acceptable in the AAS order.
-I can and will, would it have been so hard to just fall back until the admin was satisfied, dig in and build an FOB to attack it once lake was recapped? That way you help the whole team so they can spawn if they die and get right back into the fight to take that flag and win the game.
This situation frustrates me because here we have one player named Artnez trying to discredit our server because he's to busy being self righteous and priding himself on his own elitism (i.e ''this is how you play PR" ''in PR we are eliter so therfore we need a HIGHER level of server admininng, never once taking into consideration that he was in the wrong, even after you've had a day to cool off) that he won't even post on the clan forum to explain the problem.The situation frustrated me because I spent 30 minutes organizing the squad, making sure everyone has the right kits, moving slowly - only to be kicked for some asinine rule that ]CIA[ (or just Sticky) made up.
In vanilla BF2 this behavior is common and it's no big deal. In PR, we expect a certain level of maturity and experience from server admins because playing as a team is very time consuming and sacrificial. This especially applies to an awesome squad I lead that round. They were patient enough to wait through the planning and slow movement so we could reap the benefits later. Their patience (and my own) was rewarded by losing the squad leader and forced to waste time because of some player named Sticky.
Ok, we get it you were having a fun time that was ruined because of a KICK, not a ban, load back in and resume doing it, maybe you'll heed admin warnings next time and you won't have to deal with loading back in? i doubt it.
look, i'm not sorry in the least that you were kicked and i'd be lying if i said was, however, with a little more patience on both sides and less stubbornness this would've been avoided, and, you're welcome back on the server, there was no banning.