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Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:04
by eggbloke
OM NOM NOM
Added Buttstock melee smash with M4 and TAR21 rifles <---- heh.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:05
by Sniper77shot
Finally, thank you.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:07
by andy1123
:O :O :O :O :O :O ....thats the largest changelog i ever saw....well WoW is similar BUT STILL!! F@&KING NOICE!!!!
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:16
by NyteMyre
Okay guys....let's start translating

Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:18
by Glebaka
Added LMG, Grenadier, Rifleman AT, and Marksman rifles with new Ironsight variants (All Factions)
SVd and QBU88 will have iron sights? interesting)
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:22
by JacktheStripper
woohooo
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:28
by Challenger 2 SWE
No Scope for Russian PKM? THat´s kinda strange.
Will all standard weapons without Buttstock cmash get bayonet?
SVD with Iron SIght sounds quite interesting
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:33
by richyrich55
Yo PR I'ma let you finish but...PR v0.9 is the best update of all time. OF ALL TIME!
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:35
by Kaurava
No words can express my joy.
All this teasing is bad for my heart.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:35
by rrrrrkkkkk
aleluia
thanx to ALL DEVS
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:37
by richyrich55
Fuck, db! I want to buy you a Tim Hortons coffee now. Or a beer.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:41
by psychickactivity
I have a headache !!, I'll take one aspirin !!
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:45
by mosinmatt
I have a question. So kits will only respawn when they disappear from the world? OK, so what an Blufor say...picks up an INS RPG kit? Will that RPG kit not respawn then? Same thing, what if an INS (or whatever) picks up say, a Blufor grenadier or sniper kit?
The INS now get a browning hi-power. Which class gets this?
What are the penalties for shooting an unarmed enemy?
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:48
by bazza_1964
Sniper77shot wrote:Finally, thank you.
What he said....ditto
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:48
by alec89
What about Kozelsk?? I dont see in the list.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:51
by evya
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:52
by nater
Sheesh, took me a half hour to read. (Good thing.)
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:55
by mosinmatt
yea. Thank you very much. These changes should make it a bit funner to play.
Re: [Changelog] PR v0.9 Features
Posted: 2010-02-01 21:55
by Desertfox287
I can't wait to use it all