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Re: Training Mode

Posted: 2010-02-08 19:59
by Gibwars LehnerJ
I do miss this game mode for a number of reasons. Jigsaw you have made some great points for it being removed however there is a better side to the training servers.

I would go into training servers to play with huey's because my computer cant handle them on live servers & I refuse to be the fail pilot that kills squads and wastes assets in a real game. While on these servers I would always run into one or two people that I could help out. I enjoyed spending a few hours of each week showing new players the tricks I had learned and helping them increase their skills. Teamwork and cooperation is what we are all about isn't it ?

I do see your point about the trolls under the training servers, however wouldn't the option for locked training servers or just training servers that were well looked after by admins change this ?

Re: Training Mode

Posted: 2010-02-08 23:42
by Hunt3r
Should just have separate server licenses for training servers. You must agree to have one or more admins on station at all times, or something like that.

Re: Training Mode

Posted: 2010-02-08 23:58
by BabylonCome
I can totally agree with what you are saying about public training servers but my point here is that clan's like RIP use the training mode all the time to "train" on with a private locked server and this has now been taken away from us. This mode is vital to planning scrims and improving players skills. Again it's down to choice and once again the wonderful people that make this game are not listening to the players that play it. The license thing is a good idea - have a training mode but only allow it on locked password protected servers..... problem solved - no more kerks...

Thankfully our server admin is looking into having a special config that we can launch that will put spawn times to zero so that we can play with certain assets but certain parts of the config can't be changed so easily such as the amount of players that are required in order to obtain specialist kits etc. (unless I am incorrect and I hope so). This is still a pain as with Kashan training you had all the vehicles you could every want on 1 map, rather than having to change maps just to try out different vehicles. As far as I am aware the vast majority of PR players are clan related and are use to working as a complete unit. They are also mature sensible people who don't run around in a clown suit TK'ing people just to put vids on YouTube.

Re: Training Mode

Posted: 2010-02-09 00:19
by xtremeqban
I miss the training mode, because when i went in there i went to fly to sharpen up my skills because i have not had the courage to fly a helicopter in a busy server. i have had compliments but im not so sure . Training mode helped me to become a good pilot from the enemy aa and i tried a local server and it was plain and boring so i wet on coop in .9 , turns out its not as much fun as the last version's coop.

Re: Training Mode

Posted: 2010-02-09 01:11
by Snazz
Kashan training in public servers often turned into a fast-paced, vanilla-style battle. Which was apparently not intended, although that raises the question of why OPFOR we're given any assets.

I believe the 'fighting-instead-of-training-issue' could of been resolved by further nerfing the OPFOR team, simply just removing the AA vehicles would of made a huge difference. Then no one would really want to go OPFOR and fight.

A map designed specifically for training would help as well, but not entirely necessary.

COOP isn't the solution to all Training mode's problems. It can be just as much of a vanilla battle. Featuring single crewed vehicles and BF2-handling jets.

As for current solutions, you can in fact easily edit the spawntimes and assets on maps for offline training purposes.

You just have to go to the level's folder open the server.zip file and edit the GamePlayObjects.con file with notepad (located under gamemodes/coop for example). Just remember to back up the server.zip file so you can revert the changes when you want to play online.

Re: Training Mode

Posted: 2010-02-09 01:35
by BlackFallout
I feel that all of jigsaws points are complete and utter bullsh!t.

I could not fly the choppers until I joined a training server and spent hours learning to fly them. (they fly nothing like real life so it was like learning to fly all over again.)

What am I supposed to do now to learn to fly the Chinooks join a normal server and crash them repeatedly?

Re: Training Mode

Posted: 2010-02-09 02:31
by Cassius
The most populated training server was busy creating good pilots, true, but it also encouraged noobing and then trained noobs were released unto the unsuspecting public.

I feel the training severs should be handled like any other server, if there are not admins taking care of the server the DEVs should ask the admins to retire the server, just like they do with a game server.

At the very least there should be an offline version of the training maps. Jets, after a bit of practice I am getting landing done at a reasonable success rate. And I just started, I can keep that skill up as long as there are maps where jets spawn at round start, but helicopters, right now I am crashing soo bad without fast respawn it would be a bore to train.

Re: Training Mode

Posted: 2010-02-09 03:29
by Hunt3r
Cassius wrote:The most populated training server was busy creating good pilots, true, but it also encouraged noobing and then trained noobs were released unto the unsuspecting public.

I feel the training severs should be handled like any other server, if there are not admins taking care of the server the DEVs should ask the admins to retire the server, just like they do with a game server.

At the very least there should be an offline version of the training maps. Jets, after a bit of practice I am getting landing done at a reasonable success rate. And I just started, I can keep that skill up as long as there are maps where jets spawn at round start, but helicopters, right now I am crashing soo bad without fast respawn it would be a bore to train.
I understood how to play PR quite well... and much of my play time was on training servers.

Re: Training Mode

Posted: 2010-02-09 04:19
by space
Jigsaw I think you're just looking at it from your point of view as an experienced player.
Jigsaw wrote:If you want to run a training session for new players for your clan/community then use a locked dedicated server or a local server with hamachi, you will achieve the same outcome without the problem of tards or griefers.
What about people who have downloaded the mod for the first time and want to test it out? You're saying that they have to join a clan first, and then arrange a session on hamachi or a locked dedi? Personally I think that its unlikely many people would do that.
Jigsaw wrote: Also fyi when running training sessions in the PRT I have only ever seen a training map used once.
So PRT training sessions didn't use training maps, and that's some kind of prof that training maps were useless? I would'nt expect PRT to be using them. The training servers were there for "noobs to noob around on" - and I'd much rather they did it there, than on a full server.

Re: Training Mode

Posted: 2010-02-09 05:16
by BloodBane611
space wrote:What about people who have downloaded the mod for the first time and want to test it out? You're saying that they have to join a clan first, and then arrange a session on hamachi or a locked dedi? Personally I think that its unlikely many people would do that.
Create Local. Infinitely simple. If they want to learn to play the game in MP, they can easily join a legitimate server and play. Training servers, as mentioned many times before, encouraged behavior that is not tolerated on standard PR servers, especially extensive TKing and constant baserape. Why would we want people who are playing for the first time to be introduced in that atmosphere? It's nothing like the rest of the game, and 99% of time spent on training servers is not in fact useful training.
So PRT training sessions didn't use training maps, and that's some kind of prof that training maps were useless? I would'nt expect PRT to be using them. The training servers were there for "noobs to noob around on" - and I'd much rather they did it there, than on a full server.
"Noobs" can join servers and learn to play PR, or find another game. The DEVs chose not to support a game mode then encouraged people who don't actually enjoy PR gameplay to continue playing PR.

Re: Training Mode

Posted: 2010-02-09 05:56
by space
[R-COM]BloodBane611 wrote:Create Local. Infinitely simple. If they want to learn to play the game in MP, they can easily join a legitimate server and play.............................................
"Noobs" can join servers and learn to play PR, or find another game.
Firstly most "noobs" will not understand creating a local server or which maps to run, and if they do, they will have to sit through the start timer and death timers before they quickly use up all the assets.

Secondly I would rather pilots who are willing to learn to play the game, did so off the "legitimate servers" as much as possible.

Training mode did have many problems, but 90% of the people on those servers were learning to fly, or flying for a bit of fun to build their experience! Do you remember learning to fly in PR? I often help new players learn to fly on the RT server when the server dies - those assets don't last long and the timers mean that the "training" is over in 5 minutes.

Alot of people seem to want a place to learn to fly, so hopefully I will be allowed to put out a downloadable flight training map on a custom passworded server - it wont be hard to set it up so that tardish behaviour is avoided, and meaningful flight training can take place.

Re: Training Mode

Posted: 2010-02-09 08:37
by Bulldogwsm
Some people are missing the point here.
Training mode is just what it says on the tin, training. Who in their right mind wants to play a match using the training map..... :shock:

What Babylon is saying is....

In [RIP] we have 3 Platoons, Infantry / Armour and Air. The Academy that he runs within [RIP] allows players to better their game in any asset or kit they desire. Our training map was only ever used on our locked match server to allow Instructors to teach new or existing players.
Having to change server configs can be done but surely allowing clans with server licence's to run a training map is no different from changing the map to Qwai river or Ramiel.
Every player has a choice on which server to play, nobody forces them to join a particular server. With the new version 0.9 alot of changes have been made. The interest in Project Reallity has had a fresh interest again as it does on any new release. [RIP] alone has had 5 new applications to join this week, most saying they want to join because of our teamwork and that we play regular scrims.
I just think that the way we run the PR section of [RIP] has been helped by the training map.
I have seen people getting kicked for asset destruction. Training mode would surely stop alot of this.
You are always gonna get your 'wumwuts' or 'spermcubes' no matter what map you run.

Is it possible for the training map to be a seperate download for players with server licences??? ( just a thought !)

Im not flaming anyone for their opinions on this topic as this is what forums are for. Im just saying that the training map/mode was extremely helpfull for new and existing players alike.

Re: Training Mode

Posted: 2010-02-09 10:07
by BlackFallout
See, this is what happens when the devs try to fix something that wasn't broken in the first place. There wasn't ANY problems with the way people were playing on the training servers and it Definitely wasn't effecting the normal PR servers but the devs for some reason though it was even though it never did.

SO they FIXED it. BYE completely taking out the training, NOT even making it single player only or anything they just ripped the code right out of the game. And then they said to themselves; IT SURE WILL BE FUN watching all those noobs RUIN normal servers by destroying ALL the assets

Re: Training Mode

Posted: 2010-02-09 13:38
by Snazz
BlackFallout wrote:There wasn't ANY problems with the way people were playing on the training servers
It had a lot of potential, just in populated training servers there was a lot of rape.

Mainly attributed to AA, which could of just been removed.

Re: Training Mode

Posted: 2010-02-09 13:47
by BabylonCome
So the answer appears simple.....

Not a member of a clan - use Co-op or offline server to practice...

Licensed clans - have a locked training server mode

Simples..... Everybody is happy....

Re: Training Mode

Posted: 2010-02-09 13:57
by hellstorm91
BabylonCome wrote:So the answer appears simple.....

Not a member of a clan - use Co-op or offline server to practice...

Licensed clans - have a locked training server mode

Simples..... Everybody is happy....
yeah i have been looking for a clan with a training server
it would help alot

Re: Training Mode

Posted: 2010-02-09 17:21
by Cassius
BlackFallout wrote:See, this is what happens when the devs try to fix something that wasn't broken in the first place. There wasn't ANY problems with the way people were playing on the training servers and it Definitely wasn't effecting the normal PR servers but the devs for some reason though it was even though it never did.
Now that is not true. The servers were full with people who just wanted to learn to fly, true, but there was also a lot of raging and noobing going on, like spawnkilling on infantery training, dropping bombs from a parked aircraft wiping everybody out in the radius and intact runways were a rarity, that was all on one particular server though, the only one that had a signifcant population.
There were plenty of empty servers where 2-5 people could have met up for coordinated training.


I see the point of the devs to get rid of a gamemode that attracts people who want to rage and noob, but I can not fathom why they would not at least offer an offline/local version of the maps so people can learn to handle flying outside a game.

Re: Training Mode

Posted: 2010-02-09 18:45
by Blakeman
I wouldn't mind the training maps only being allowed on password servers since that would take out all the unorganized noobery that would happen. It allows communities and clans to have training and some pubbers could ask around in their communities when the next training session would be so they could be included.

Re: Training Mode

Posted: 2010-02-09 20:22
by SGT_Griggs
see i learnt how to fly in PR all the way back in v0.7 but i didnt really play the mod much between 0.75 and 0.8 and in 0.85 i was using the training servers solidly to bring myself up to speed with the gameplay mechanics again. I agree that the training serevrs offered up plenty of rape particularly on Kashan with he attack helos raping inf or the bombers raping vehicle and OpFor aa raping helo and jet, but you do learn a lot sometimes on training servers and i noticed when i fired up 0.9 for the first time on an empty co-op the chinook felt ridiculously different from the blackhawks and hueys and on offline co-op the bots refuse to do much stuff so yo really can't practice much extraction unless you land bang in the middle of the bots which often places you under heavy fire from OpFor. So even though training was flawed with plenty of undesirables I still think it was a useful asset to have if you wanted to train (on an unpopulated training server) or even just wind down on one of the more popular servers.... so just saying training isnt all that bad!

Re: Training Mode

Posted: 2010-02-09 20:28
by K4on
BabylonCome wrote:Looks like the end of training maps then......

This is gonna cause some sh1t on live servers, you can't exactly say don't learn to fly on a live server anymore.....

Why did you remove this version, it was awesome for getting people up to speed and allowing you to try things out without people shouting at you for being a ****

Please please please - bring back training mode.......
+1 training mode is needed for beginners