Re: Third Mumble Bind / talk to enemies 'local'
Posted: 2010-02-25 16:34
killonsight95 wrote:voip cannot go between squads which mumble allows
You guys got me wrong, i use mumble, i was just saying that for quieter conversations you have VOIP, when 2 squads are close use mumble, but there is a chance enemy will hear you.Redamare wrote:No get with the program and lean how to use mumble
RT has it perfectly set, TG is fail imo, too much confusion, 76589689 channels, simple is better, but what is missing is a whispering function wich would make it complete.
In real life, you cannot just tell the enemy to stop listening because you have something to say over 10 meters, in wich case you would either have to use hand symbolls or actually go to the outher squad and whisper.
Also i dont see a lot of taunting over the mumble either, happens from time to time but its part of the fun if not overused...
So, whispering is needed, separate channes are not (except squadleaders to use global).
And ability to talk to the enemies could come in handy when "unarmed" kits get ROE, so you could force to people to come out with their hands up or something...adds another RP element...
As for the whispering function, there shuld have be a different key because different mics have different pickup ranges and volumes and whatnot, so some would whisper, some would not. The voice when really close (up to 1m) would be as loud as when talking only it fades at 2 or 3 meters.