The ability to field-execute crappy squad members.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 00:14
by Excavus
Night maps that don't mess up nVidia cards.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 01:39
by Drunkenup
Huge *** maps, and realistic Aircraft = Insane dogfights. Maps at the size of about 5 something miles, aircraft with near exact physics. Oh and F-35A+USAF+JHMCS+AIM-9X=Enemy jet already dead.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 02:25
by Froggy
steve_06-07 wrote:ACOG/Sniper scopes that zoom like on the Source engine
Phantom2 wrote:Droppable vehicles. That would mean humvee's from Chinooks >=3
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 02:48
by RememberTheAlamo
Froggy wrote:
:O
That would be freaking epic
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 05:59
by dtacs
Froggy wrote:
Notice that they are two different things. The source engine one keeps the area outside the scope in real vision, however Chuc's PR one simply blurs the outside, and it is still zoomed in.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 06:13
by maarit
day to night cycle on maps.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 06:25
by charliegrs
stablized turrets for tanks and chopper gunners.
and upping the 8 man limit for vehicles.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 09:18
by Raic
What the hell, isn't this obvious! We want moar players! At least 128 players would be rock cool!
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 10:19
by MadTommy
TrackIr fully integrated & supported.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 11:02
by Titan
full turret stabilisation on tanks and atk. coppers
Gief moar players! That is by far my biggest wish..
Fully destructible environment and fully integrated mumble would also be epic! (though niether has been done before in any game, so its not gonna happen any time soon :sad
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 17:03
by killonsight95
no tracer bug if the ballistics was added in
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 17:44
by Dude388
RememberTheAlamo wrote: :O
That would be freaking epic
General Dragosh wrote:I want this NOW xD
it just looks awesome =P
People while I agree that this "looks cool", it's not for this thread. The same goes for redundant suggestions like:
- remove lag
- perfect FPS
- etc.
Please keep choices to confirmed "Hard-Coded" suggestions. As per noted in the *** thread or topic deemed "Hard-Coded" by Devs.
Please put suggestions in the Suggestion thread...if this thread gets off topic it will be closed.
Thank you.
Re: Hypothetical Poll: Hard-coded Suggestions
Posted: 2010-03-05 18:31
by Arnoldio
Dude388 wrote:
Assault Greande Launcher (GL) Sights - Are being done, see YT
Foxholes - Are already in the game and serve their purpose
Instrument Panels/HUD/Helicopters/Horizon/Artificial - Were done, movies on YT
Prone Spamming/Dolphing Diving - Solved with deviation reset
Sound Occlusion/ Block Sound/bouncing sounds - Sound is blocked by buildings and objects
Squad Leader spawning - Was removed
Weapons - Moveable fixed LMG/lean/rest on objects (added Bipods) - Are allready in as deployed weapon
Weapons - Guns JAM/Jamming - Can be done, see community modding forums
Vehicles - HoverCraft/LCAC/Landing Craft - Cand be done
Vehicles - Carrier/Destroyable/Aircraft/sinkable - IF it would work like a vehicle (boat) not as an indestructible object, then possible
Vehicles - One parachute per spawn - Isnt it allready like that in 0.9
VoIP between squads/between squad leaders/vehicles (replaced with Mumble)
Those are all implemented/possible afaik, see reasons above.