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Re: Iron Ridge/Insurgeny mode

Posted: 2010-07-30 03:28
by ytman
Logistics for Russia is a nightmare... without any easy way to cross the ravine and maintain a presence its nearly a death sentence to send the Russians against two West City Caches. A tank is interesting and with all other INS maps getting a lot of heavy assets why not show some love to the Russians :D . It would help infantry move out.


The map just simply isn't built for INS, imo. I do like that Militia have an FO and logistics of their own, adds a nice flavor to INS. Dragon Fly would be an excellent INS map :D .

Re: Iron Ridge/Insurgeny mode

Posted: 2010-07-30 07:33
by Nebsif
Iron Ridge insurgency needs two BTR-80A's.

Re: Iron Ridge/Insurgeny mode

Posted: 2010-09-14 16:55
by Tomking
I was ecstatic when .91 came out with a Militia Insurgency Mode. TG actually didn't put into the map rotation for several months. But as mentioned here time and time again. It can be really fun.

Yet I only believe that Iron Ridge does a good job entertaining the idea of an insurgency layer.. for what it is, I believe its a better AAS. The Insurgency layer seemed a bit like an afterthought. So again, while it is very fun. - I would love to see a map built for these two factions to battle on that is tailored more specifically for the Insurgency layer.

Regarding the comments about how the city cache spawns are 'too difficult' I disagree. The City area is only perhaps 1000meters square. And tiny compared to the city structures in Ramiel, Karbala and Gaza. With good teamwork and proper intelligence, UAV sightings, and recon observing the enemy - deducing the cache locations can be simplified while casualties are lowered.

If Dragonfly wasn't so buggy for a large population of the community I would love to see it with an INS layer.