Re: Vehicle Suggestion: Cruise Control
Posted: 2010-05-01 02:50
That IS an awesome suggestion. BUT... IMO if this is hardcoded for the PC (ex. You can't make gradual speed up like airplanes as "toggable"? (typo) It isn't THAT hard to control with Press W, let it go, Press W, let it go... Also I don't suggest crossing a bridge on foot with HMMVV cover - RPGs will take that HMMVV out for sure.
APCs are easy to control, since their acceleration is that big. Tanks are damn slow - unless they hold the throttle long enough you can keep up with it (and get an RPG ricochet!)
A workaround (best suggestion IMO) is pop smoke - works specially good with a grenadier in your squad. Run out of smoke? Quickly fall back to rearm at the HMMVV! (It drops ammo!)
Like a leapfrog.
Rifleman 1 - pops his 2 smoke grenades, falls back, rearms.
Rifleman 2 - pops his 2 smokes as the first two are built up. Goes to rearm.
Rifleman 3 - Same.
Rifleman 1 -...
Rifleman 2 -...
Rinse and repeat! Smokes are so underused in this game, IMO - they are mostly used to revive someone or by vehicles -- Grenadier kits and smoke grenades are rarely used for flanking or covering a forward assault.
APCs are easy to control, since their acceleration is that big. Tanks are damn slow - unless they hold the throttle long enough you can keep up with it (and get an RPG ricochet!)
A workaround (best suggestion IMO) is pop smoke - works specially good with a grenadier in your squad. Run out of smoke? Quickly fall back to rearm at the HMMVV! (It drops ammo!)
Like a leapfrog.
Rifleman 1 - pops his 2 smoke grenades, falls back, rearms.
Rifleman 2 - pops his 2 smokes as the first two are built up. Goes to rearm.
Rifleman 3 - Same.
Rifleman 1 -...
Rifleman 2 -...
Rinse and repeat! Smokes are so underused in this game, IMO - they are mostly used to revive someone or by vehicles -- Grenadier kits and smoke grenades are rarely used for flanking or covering a forward assault.