McJamesV wrote:Just thought of another question: Do I require the expansion packs for bf2? Or am I good with just BF2?
Thanks.
You don't need them (None of the maps, and very few if any weapons are hold overs from the Vanilla BF2 games). However, I think you get them for free with the v1.5 patch anyways.
ChizNizzle wrote:
And yeah, read the manual, possibly take a piece of paper and a pencil and write out some important stuff you may find useful.
I have about half a dozen post-it notes stuck up around my desk for that exact purpose.
Here's an anecdote to demonstrate what you're in for: A couple of versions back (probably 0.7 to today's 0.91) I was leading a squad on a map called Muttrah City, a large middle eastern urban map, with US Marines making an amphibious assault. My squad winds up in a large block house about 5 stories tall, with a few rooms on each floor and plenty of windows and balconies to shoot from. From this position the six of us were able to hold back the bulk of the enemy's forces for 20 minutes or more. When we ran low on ammo I was able to call in resupply from one of our UH-1 Huey pilots (People will act as dedicated pilots, doing nothing but ferrying troops around for 90 minutes), who located my smoke signal on the rooftop and dropped supplies.
We had a grenadier with an M16 and M203 grenade launcher, whom I would relay distances and direction to, and he could put accurate grenade fire onto a position within seconds at ranges up to 300 yards. Taking advantage of the ballistic trajectory of the grenade rounds, he didn't have to expose himself to fire in order to put rounds down range.
Eventually a MEC sniper team was able to put fire on our position from the minaret of a nearby mosque, maybe 500m out. With no weapons that could reach that far (SAW was too inaccurate, GL didn't have the range, too small a target for an AT-4), we were completely prevented from exposing ourselves on the southern side of the building, allowing attacking infantry to close on our position. Eventually I was able to lase the target for our AH-1 Cobra, who hit the minaret with a Hellfire, before strafing it with rockets and 20mm fire.
With the sniper down, we were still on the verge of being overrun by infantry, who were starting to climb the stairs at the bottom of the building. We were able to barely able to escape by calling in an emergency air-evacuation, in which a Huey landed on my smoke signal
on top of our building, picked us up as we came sprinting onto the roof, and flew us out in a hail of small arms fire.
So that's my story of how awesome this game can be at times. And I don't even particularly
like playing on Muttrah City these days.