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Re: IED kits on Op Archer
Posted: 2010-05-12 23:26
by nedlands1
snooggums wrote:Isn't there a team wide limit on mines and other placeables to keep the server from crashing?
Yep. 30 mines per kit.
alberto_di_gio wrote:BTW... as subject came here can some1 please tell me the effective range/area of the Arty IED. I really want to use them on INS defense lines but don't wanna destroy my own cache by it.
For a single Arty IED:
- 80m blast radius
- 48m infantry kill radius (anyone within 48m is dead)
- 19m G-wagon/Logi truck kill radius
- 17m LAV-III kill radius
Re: IED kits on Op Archer
Posted: 2010-05-12 23:34
by theiceman
'[R-CON wrote:nedlands1;1342881']For a single Arty IED:
- 80m blast radius
- 48m infantry kill radius (anyone within 48m is dead)
- 19m G-wagon/Logi truck kill radius
- 17m LAV-III kill radius
do u mean the infintry is dead (wounded) or dead dead?
Re: IED kits on Op Archer
Posted: 2010-05-13 06:32
by nedlands1
theiceman wrote:do u mean the infintry is dead (wounded) or dead dead?
Critically wounded.
Re: IED kits on Op Archer
Posted: 2010-05-13 06:46
by Excavus
Those statistics have to be wrong. A HMMWV ran over my arty IED once and it drove about 5m before I detonated it, only started to smoke.
Re: IED kits on Op Archer
Posted: 2010-05-13 06:53
by nedlands1
Excavus wrote:Those statistics have to be wrong. A HMMWV ran over my arty IED once and it drove about 5m before I detonated it, only started to smoke.
A Humvee is not a g-wagon.
Re: IED kits on Op Archer
Posted: 2010-05-13 07:02
by dtacs
I NEVER KNEW ABOUT THIS!
Now that the cats out of the bag the Canadians are going to have a tough time.
Re: IED kits on Op Archer
Posted: 2010-05-13 07:02
by Inca_Killa
[R-CON]nedlands1 wrote:A Humvee is not a g-wagon.
Are you saying
Humvee>Lav-3
?

Re: IED kits on Op Archer
Posted: 2010-05-13 07:07
by nedlands1
Inca_Killa wrote:Are you saying
Humvee>Lav-3
?
I think it was a one off occurrence. I just tried it an arty IED on a humvee from 10m away and it destroyed it. You can probably destroy it from further away.
Re: IED kits on Op Archer
Posted: 2010-05-13 07:52
by alberto_di_gio
'[R-CON wrote:nedlands1;1342881']
For a single Arty IED:
- 80m blast radius
- 48m infantry kill radius (anyone within 48m is dead)
- 19m G-wagon/Logi truck kill radius
- 17m LAV-III kill radius
Thanks mate. And lastly which one these are in the same category with INS caches?

Re: IED kits on Op Archer
Posted: 2010-05-13 09:04
by nedlands1
alberto_di_gio wrote:Thanks mate. And lastly which one these are in the same category with INS caches?
I'd keep arty IED's at least 100m away from caches (80m blast radius + 20m safety factor). The blast is kinda weird because it doesn't hurt you through walls or terrain but it can destroy vehicles and caches. However I know of people who lay IED's around the cache and blow it when the cache is destroyed but that has the risk of someone grabbing your kit and setting them off prematurely.
Re: IED kits on Op Archer
Posted: 2010-05-13 10:02
by dtacs
[R-CON]nedlands1 wrote:I think it was a one off occurrence. I just tried it an arty IED on a humvee from 10m away and it destroyed it. You can probably destroy it from further away.
I'm sure you can, I destroyed a logi from about 15-17m on Fallujah.
Re: IED kits on Op Archer
Posted: 2010-05-13 17:58
by Human_001
If I may, my reaction now wiil be typing hugest OMFG.
I seriously thought the top picture is fake for moment.
Since its widely known now because of this post, Game play will be changing rapidly. We aught to see complaint soon, as no other map experienced such number of artillery IEDs.
I think this change was not announced widely on purpose.
Is other map with Taliban have this many IED kit too?
What other change isn't announced?
Re: IED kits on Op Archer
Posted: 2010-05-13 18:44
by Rissien
The other day my squad was using them, we split up and mined and ied'd the hell out of the roads leading from Canadian main. Had both ammo techies and we blew alot of logis and jeeps up lol.