Mosul [WIP]
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: Mosul [WIP]
Hopefully, assets come last but we'll see.Not_able_to_kill wrote: Are we going to see any transport choppers in this map?
Nothing is final yet, also there's no picture in your post (if there was supposed to be one)Sniper77shot wrote:Very nice, is this the full layout of the buildings, or will more be added otherwise the streets also look kind of empty and deserted here is a picture.
There isn't much to choose from when it comes to modern bridge statics in PR/BF2lucky.BOY wrote:Looks pretty nice, have 1 constructive critic - are you sure that such a city would have 4 concrete bridges? My opinion is that you shoul consider repacing one of them with a ford crossing, or atleast some less modern bridge. I know its still WIP, just wanna help you![]()
And it'll stay that way until I lightmap itrichyrich55 wrote:A little bright don't you think?
Thanks for the comments so far

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theflidgeface
- Posts: 273
- Joined: 2008-12-18 05:09
Re: Mosul [WIP]
omg this looks soo epic thank you so much. cant wait to play this one
i can already tell that this map will by far be my favorite map
i can already tell that this map will by far be my favorite map
Last edited by theflidgeface on 2010-05-14 22:41, edited 1 time in total.
The M15A3, weapon of the future
Semper Fi
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Gosu-Rizzle
- Posts: 610
- Joined: 2009-06-06 13:23
Re: Mosul [WIP]
Looks very promising so far, nice work. Hard to judge based on a couple of screens but it looks good.
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Tim270
- PR:BF2 Developer
- Posts: 5166
- Joined: 2009-02-28 20:05
Re: Mosul [WIP]
Looks sweet 
Also the topology of your intersection looks a littler strange?
Also the topology of your intersection looks a littler strange?
Last edited by Tim270 on 2010-05-15 09:06, edited 1 time in total.

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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: Mosul [WIP]
looks badass. nice incorporation of the palace from sf.
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usmcguy
- Posts: 642
- Joined: 2009-12-14 20:26
Re: Mosul [WIP]
have you decided what fractions? It would be cool to see a usmc-insurgents map 
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Stealth Clobber
- Posts: 344
- Joined: 2007-02-14 23:48
Re: Mosul [WIP]
*cough*Fallujah West*cough*usmcguy wrote:It would be cool to see a usmc-insurgents map![]()

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=(DK)=stoffen_tacticalsup
- Posts: 231
- Joined: 2008-04-24 09:45
Re: Mosul [WIP]
That really looks awesome!
Random mumble talk between maps
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: Mosul [WIP]
This is awesome.
Time to get a new PC, too
Time to get a new PC, too
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Foxxy
- Posts: 349
- Joined: 2010-04-27 00:47
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Mosul [WIP]
MY EYES! 
Looks good Tomato, any thought to what the Blufor faction will be? According to this there is a large 101st contingent there.
Nothing to say the MEC couldn't be the Blufor though.....
Looks good Tomato, any thought to what the Blufor faction will be? According to this there is a large 101st contingent there.
Nothing to say the MEC couldn't be the Blufor though.....
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: Mosul [WIP]
I don't like Karbala personally but this is looking a lot better already.
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Redamare
- Posts: 1897
- Joined: 2007-10-30 21:09
Re: Mosul [WIP]
All i can say is .... GOOD WORK that is Some Quality SH*T right there.... i love the lay out and theme its Great.. nice mix of openess and city ... but not having too many isolated Exteriror towns like Karbala -_- ... such as the South town across the river 1 strip of houses PSH .... lolol and the random oil refinery in GUAM
haha .... keep it up man itslooking good and YES THANK GODD WERE USING NEW MANSION OBJECTS 
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Excavus
- Posts: 539
- Joined: 2009-04-10 19:21
Re: Mosul [WIP]
Ah hell yes! I would love a MEC insurgency map. Let's get them in there.dtacs wrote:MY EYES!
Looks good Tomato, any thought to what the Blufor faction will be? According to this there is a large 101st contingent there.
Nothing to say the MEC couldn't be the Blufor though.....
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Amok@ndy
- Retired PR Developer
- Posts: 5144
- Joined: 2008-11-27 22:13
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anglomanii
- Posts: 701
- Joined: 2008-12-20 10:38
Re: Mosul [WIP]
this is looking rather good mate, without having a closer look though can you tell me if your going to add in any of the old city elements, and the small farms that hug the bank.
just another point, mosul is in a rather green part of iraq, are planing on reflecting this on this map or is it to late?
just another point, mosul is in a rather green part of iraq, are planing on reflecting this on this map or is it to late?
<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: Mosul [WIP]
Yeah this would be pretty cool, we're yet to see the nice palm groves around the rivers that are present in Iraq. Would make for some awesome fighting.anglomanii wrote:this is looking rather good mate, without having a closer look though can you tell me if your going to add in any of the old city elements, and the small farms that hug the bank.
just another point, mosul is in a rather green part of iraq, are planing on reflecting this on this map or is it to late?



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Imchicken1
- Posts: 512
- Joined: 2008-11-08 05:09
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Zemciugas
- Posts: 2116
- Joined: 2010-04-05 15:13
Re: Mosul [WIP]
Very nice looking map, maybe do a change for once, maybe add Russians vs Insurigents or Mec vs insurigents? Getting pretty boorin when playing either Birts or Usa all the time on ins maps.



