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Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-05-18 21:12
by Stoic Sentinel
sharpie wrote:NOW IT MAKES SENSE!!!
thanks for clearing that up
Then explain it to me

Re: [MAP] Operation Dragonforce
Posted: 2010-05-18 22:47
by Hitman.2.5
[R-DEV]Rhino wrote:Seems to be a lot of random stuff in the map just for the sake of it being there... Cargo containers in a plane?.
A C-17 can carry A Shipping container surely?
Re: [MAP] Operation Dragonforce
Posted: 2010-05-18 22:53
by Rhino
Hitman.2.5 wrote:A C-17 can carry A Shipping container surely?
Probably but I very much doubt its common practice to transport items in a shipping container, too much weight. I've never heard of any cargo aircraft transporting any type of freight in a cargo container. The more weight = more fuel used to keep the plane in the sky = more money = bad.
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-05-19 00:27
by Sniper77shot
I know I have seen a documentary on a C-5 Galaxy and they used ship containers to house UAV operating stations.
I think this map is more of a map to see what he can do(no offense) than realism. I don't think the scenario is realistic, it could happen but it is unlikely.
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-05-19 15:23
by iwillkillyouhun
i like it.... heavy vehicle warfare ??? sounds prettty darn good

Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-05-19 20:33
by Stoic Sentinel
Jonny wrote:The boats used to be in water, the area they are in used to be the shore of a lake where they would be 'moored' to offload fish and let crew on and off. The lake later dried up due to changes in climate or redirected rivers. Nobody bothered to move the boats, they simply abandoned them, so they stayed there. Once the body of water has dried up you are left with some boats in the middle of a desert, with no obvious water anywhere nearby.
Ooh, got it.
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-08 15:52
by Rotta
Good looking urban areas, but as others have noted, it should indeed be a map with dried waters or a map with bunkers. As we already have Kashan I vote for dried lake.
Anyway, the dragon in the map's name makes me think about China. As we still already have USMC vs MEC desert vehicle map, what about China vs MEC? Who said they are allied? Kazakhstan could unify the both aims: dried waters of an Islamic country near China. If Lake Aral is too west you could also have a scenario where Lake Balqash or Zaysan Lake has dried.
Or, with another name, a Russia vs MEC could also be an option. Anyway, why I'm not so thrilled about another USMC-MEC battle is because we already have them - even in a map somewhat similar to yours.
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-09 18:03
by PuffNStuff
Lovin the name of it, don't ever change it.
Operation DRAGONFORCE!!!!!!!!!!!!111111
(sounds like USMC)
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-10 13:23
by Rotta
I like the name too, but honestly, what percent of people associates dragons with United States?
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-10 14:13
by Rhino
Dragon = China....
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-10 14:24
by PuffNStuff
Yeah.... OP: Dragonforce should be a name for a PLA map or something but it is still a cool name
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-06-10 14:26
by Element66
[R-DEV]Rhino wrote:Dragon = China....
Or Wales.

Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-08-09 18:13
by Amir
You mentioned "Taliban hideout", "MEC main" and "US main". 3 factions on one map ?
Or is it because you're not sure what factions are going to be in this map ?
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-08-26 07:17
by ryan d ale
I have good feelings about the ideas of this map.
Edit - Operation Dragonforce actually sounds like it was named after a really awful band (imo). I'm not too bothered about the factions but definitely more interested in seeing this as conventional vs conventional.
Re: [Map] Operation Dragonforce (4km) [WIP]
Posted: 2010-08-27 22:35
by ComradeChaos
(lol at the Aral Sea brain fart at the first pages)
You may want to increase Colour Tiling so the textures look better.