Ford_Jam wrote:Sigh...
That is my point, all it is, is "Hold down Mouse1 to win". There is nothing else to it.
Its deployed for gods sake. It should be that way. It also isnt that laser accurate but ok. If you move while deployed you will greatly lose accuracy. Its there for you to be static and, oh well, deployed.
While undeployed you wont lose so much accuracy when moving but you have more recoil. And that recoil is right about where it should be.
Both M4/16 use the same round and count in that M249 is heavier but has a tad higher ROF, that evens it out. The recoil should be around the same.
Or look at the PLA, seriously, how can the QBB have way more recoil than QBZ if it is 95% the same weapon.
You guys seriously need to stop saying things that dont make sense (or quit whining), because its just getting ridiculous.
P.S. I've just read your statement that this is a gameplay suggestion. Its the same as saying to give the MEC same recoil on the G3 as it is on the M4 because then M4 has an advantage despite G3 stronger. If every suggestion would be like yours then it would be like TF2 with only one class.
And i really dont see any problems in CQB against lmgs. Ok, if you run into him around the corner, its bad luck but if he is 15 meters away, get yourself some cover and toss him a grenade or even better, try to fall back and flank him or something, thats why you have another 5 guys with you. Going 1v1 agains an AR just wont work. Its kindof like trying to kill a tank with a pistol (what Tom Hanks actually managed in Saving private ryan) wich in most cases wont work.
What is the next suggestion going to be? Please give the tanks more deviation because they keep killing me over great distances?