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Re: fuse on LAT

Posted: 2010-06-21 22:52
by anglomanii
i just wish vehicles would get some damage if they hit someone, that would be atleast realistic.

Re: fuse on LAT

Posted: 2010-06-22 16:02
by rushn
Kill001 wrote:maybe make the injure explosion radius larger (nothing lethal, but to annoy the **** outta the user) to discourage CQC use?
if the explosion radius is larger its AI capabilities will increase :shock:

Re: fuse on LAT

Posted: 2010-06-22 16:14
by Brummy
If someone uses it for room clearance effectively; you need to be better at defending.