Re: M1A1 Tank a few issues
Posted: 2010-06-29 01:06
Wasn't it agreed that bf2.exe would need to be edited and it could be done? Finding way to do that legally is completely another thing.killonsight95 wrote:hardcoded, for now that is :]
Wasn't it agreed that bf2.exe would need to be edited and it could be done? Finding way to do that legally is completely another thing.killonsight95 wrote:hardcoded, for now that is :]
you can whip a dead horse all you want mate, but it isn't going anywhereRaic wrote:Wasn't it agreed that bf2.exe would need to be edited and it could be done? Finding way to do that legally is completely another thing.
Only problem with giving driver weapons control is hes gonna start stopping just to get kills himself. When tank is stopped, I always have the .50 gunner keep an eye on our rear, unless hes engaging something or absent then driver is. If everyone has a weapon, everyone will start shooting at targets and no one will be watching the flanks.LoliBattleMachine wrote:I think that the best solution while still having 3 positions is to have one position as a driver/commander. The driver/commander will have the same position as he does now, starting in a driver position and hitting F to view the commander periscope but instead of just a periscope, he is also aiming an M2 HMG. The gunner position will remain the same, and the third position will be a top turret gunner wielding an M240 acting as the loader.
All the better for the person flanking the tank. I'm pretty sure that the person using the M240 up top will probably be attempting to look around, and the driver too, seeing as how the gunner is the only one with decent zoom optics.'= wrote:H[=Rissien;1435225']Only problem with giving driver weapons control is hes gonna start stopping just to get kills himself. When tank is stopped, I always have the .50 gunner keep an eye on our rear, unless hes engaging something or absent then driver is. If everyone has a weapon, everyone will start shooting at targets and no one will be watching the flanks.
if you play vanilla then yes, but if you play with someone with half a brain things like that wont happen, he will know what to do and if he doesnt you as the gunner can tell him to watch the flanks.'= wrote:H[=Rissien;1435225']Only problem with giving driver weapons control is hes gonna start stopping just to get kills himself. When tank is stopped, I always have the .50 gunner keep an eye on our rear, unless hes engaging something or absent then driver is. If everyone has a weapon, everyone will start shooting at targets and no one will be watching the flanks.