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Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-06-30 14:32
by Adriaan
[R-DEV]Rhino wrote:I'm not so sure if that grove is closer to the rear on on the first than the 2nd one, could be just a scratch or lighting that makes it look a bit like that. Its hard to tell by that pic but ye, I would go off the first pic since its a better ref unless like I said, you have other better refs saying the other thing
Yeah seeing from other reference pics i've got it's actually closer to the rear
I can send you the refs if you'd like to see them

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-06-30 15:07
by Rhino
na that's ok I'll take your word for it

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-06-30 15:47
by LittleFoX
looking good!
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-01 23:10
by Adriaan
Coming along (slowly but surely

)

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 04:59
by Rhino
Looks good, thou with that grove you pointed out having a slight difference I would make it smoother on the ends if that makes any scene, give them a chamfer should do it then apply a smoothing group to the left and right sides and the bottom
Other than that looking good but again, I would really smooth as your working, leaving it to the end is IMO not a good work flow and often ends up with parts being unsmoothed or not smoothed correctly.
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 14:07
by Adriaan
[R-DEV]Rhino wrote:Looks good, thou with that grove you pointed out having a slight difference I would make it smoother on the ends if that makes any scene, give them a chamfer should do it then apply a smoothing group to the left and right sides and the bottom
Other than that looking good but again, I would really smooth as your working, leaving it to the end is IMO not a good work flow and often ends up with parts being unsmoothed or not smoothed correctly.
Alright, i'll do that.

Pics should be up in a few!
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 17:48
by Adriaan
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 17:59
by Rhino
Looking really sweet so far!
Without check any refs so this might be totally wrong you might want to fully smooth the trigger surrounding bit w/e its called since at the moment the sides are on a different group but that's probaly right as it is anyways.
Can't see any huge smoothing issues, thou there is a very small one near the front of the pistol, where you have that indent edge going off onto the end of the pistol there is a slight smoothing issue there you might want to look into?
Other than that, looking awesome!

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 18:06
by DankE_SPB
also it seems there is smoothing error on trigger, but as Rhino said- looking top notch

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 18:09
by Adriaan
[R-DEV]Rhino wrote:Looking really sweet so far!
Without check any refs so this might be totally wrong you might want to fully smooth the trigger surrounding bit w/e its called since at the moment the sides are on a different group but that's probaly right as it is anyways.
Can't see any huge smoothing issues, thou there is a very small one near the front of the pistol, where you have that indent edge going off onto the end of the pistol there is a slight smoothing issue there you might want to look into?
Other than that, looking awesome!
Yep, going from the refs it has an angle there. Here's a pic where you can see it clearly:
It actually should have been more abrubt, but i didn't really see that from the beginning and adjusting the area there to make it look more like it there would require quite some adjusting the polyflow, hehe. It could still be done though if deemed necessary.
And yeah i noticed the one on the front there, i'll try and fix that up.
Edit: yeah Danke, the difference in height between the two vertices there is too big. I'm gonna adjust that, thanks for letting me know

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-02 18:55
by Rhino
good good, keep up the good work!

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-03 21:39
by Adriaan
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-03 21:53
by Rhino
Looking really good. I foresee some tags for you if you keep on going like this

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-04 09:18
by motherdear
glad to see this taking off adriaan.
can't wait till i get back home so that i can go over this bad boy with you.
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-04 09:23
by DankE_SPB
[R-DEV]motherdear wrote:can't wait till i get back home
Get back to drinking, NAO
Adriaan, we hope you're going to unwrap it

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-04 12:20
by Adriaan
[R-DEV]DankE_SPB wrote:Adriaan, we hope you're going to unwrap it
Yeah i'd like to do that, although i need to learn how to first. Hopefully motherdear will be able to help a bit me with that when he's done getting wasted

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-04 18:41
by Rhino
Creating a Weapon For Source download - Mod DB
That's a pretty good tut for UV mapping when you come round to it thou for now concentrate on the modelling and you can cross that bridge when you come to it and I'm sure everyone here will help you as much as possible with it

Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-04 20:09
by Adriaan
'[R-DEV wrote:Rhino;1382320']
Creating a Weapon For Source download - Mod DB
That's a pretty good tut for UV mapping when you come round to it thou for now concentrate on the modelling and you can cross that bridge when you come to it and I'm sure everyone here will help you as much as possible with it
I've actually got that tutorial here as part of the Glock one, but thanks anyways.

As soon as i get the model finished i'll dive into that stuff hehe
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-06 23:52
by Adriaan
Re: [Weapon] QSZ-92-5.8 [WIP]
Posted: 2010-07-08 18:52
by Adriaan