Commo Rose (SM)

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Commo Rose (SM)

Post by Celestial1 »

Q has a contact button already. Make use of it, and within the circle you can map out directions for after it is clicked.

SL can receive this as well, since he no longer requires the CO to place contact markers; he can now use it for a squad-level vocalization.
BigNate
Posts: 29
Joined: 2010-05-24 12:56

Re: Commo Rose (SM)

Post by BigNate »

Celestial1 wrote:Q has a contact button already. Make use of it, and within the circle you can map out directions for after it is clicked.

SL can receive this as well, since he no longer requires the CO to place contact markers; he can now use it for a squad-level vocalization.
SL still needs to have the radio selected and "aimed" to spot units, though. That requires a range to be selected beforehand using the GLTD. A bit of a hassle if you ask me.

Either that, or I'm doing things the hard way needlessly... I'm still noobish around the edges, so that may well be the case :D
Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: Commo Rose (SM)

Post by Sniperdog »

McLuv wrote:
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Something like that?
For a brief bit I thought you programmed this until I remembered that photoshop exists :)
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Will Stahl aka "Merlin" in the Squad community
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Commo Rose (SM)

Post by McBumLuv »

Sniper_dog14 wrote:For a brief bit I thought you programmed this until I remembered that photoshop exists :)
Yup, BTW--slightly offtopic--could you program that for me please?
Image

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