We want Kashan-Training back!

Hablos
Posts: 21
Joined: 2009-04-14 11:49

Re: We want Kashan-Training back!

Post by Hablos »

'[R-CON wrote:I agree we need a COOP layer with MP config vehicles only and fast spawns for training purposes, but training mode isn't coming back no matter what imo.
This would be a good option in my opinion. Just yesterday I was helping out a friend to get a basic idea of using a tank and finding a good place to do so was hard. It's not something you really want to do in a live server. I did most of my experimenting on the training mode, but sometimes it was hard to try to find a server were the assets weren't destroyed at main or the runway wasn't full of holes...

The first idea was to jump on Coop, but lo and behold the vehicles could be one manned (didn't know it before). Then to find a server which would have the assets from the start, but no people. No luck as no one seemed to have Kashan on (odd I know). In the end we found one server with vehicle warfare on Beirut on.
[S7] Hablos
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Zemciugas
Posts: 2116
Joined: 2010-04-05 15:13

Re: We want Kashan-Training back!

Post by Zemciugas »

God, I hope it wont come back, the constant baseraping, teamkilling, infantry training raping, was just way over the top, the only thing it was good for was flying and bombing, noone else could train there properly.
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: We want Kashan-Training back!

Post by ghostfool84 »

I trained to set up Fobs, drop People on Hills (on Coop there is no need for Transport and no need for Fobs). The only thing you can train now is to lost Littlebirds against Bots with LAT Kit...very useful. It was much Fun to drive Tank with a Mate to take that nasty AAs out. Infantry Train was not the right thing, thats true, but do you have Infantry train now on Kashan? It is not really an Infantry Map except Bunkers, thats not a Problem of the Mode. And guys who are raping can rape you on the Coop servers too. I dont understand the point of local server. Want can i train there? Land on heli Pad and start, but no real enemy, no real landing zones no one is shooting at you when you fly....you cant really train there. I think most of the guys who said train was shit dont play Coop as much often as Trainmode, cause its boring to play against Bots and fight them with vanilla vehciles...
Major_Eric
Posts: 7
Joined: 2010-05-26 10:32

Re: We want Kashan-Training back!

Post by Major_Eric »

Sorry Rudd, after posting i already regretted my words. I know it sounds rude and im sorry.
I agree we need a COOP layer with MP config vehicles only and fast spawns for training purposes, but training mode isn't coming back no matter what imo.
Thats ok - at least a map for training.

The mode trained people in the wrong way to play PR. When people take that knowledge to a real server, they could royally fuck up and piss people off.
But it trained them at least somehow. No they cant train at all and go on a server without any experience!

No we don't.

I'm glad that the training mode is dead and buried. In fact, I hope online Co-op shares the same fate.

Neither of them promote any form of game play that encompasses what Project Reality is all about. Like everyone else has stated, it's where all the trolls go once they've been banned from every other online server.
I write "we" because i think a lot of ppl share my oppinion (see what others write(23 posts in less then 24 hours...)). And the training mode isnt about teamplay but for training something different like how to fly/land a jet, a huey or whatever. There is also another reason for adding the training mode:

I often trained flying the Cobra/Apache/Havoc. With a gunner. Its hard to find a gunner on your local server...

And who cares if a troll goes on a co-op or training server? You can ban them on training servers too.
God, I hope it wont come back, the constant baseraping, teamkilling, infantry training raping, was just way over the top, the only thing it was good for was flying and bombing, noone else could train there properly.

As posted in my first post:

Your always free to leave the server.

AND

Did you ever play co-op mode? There is no baserape/bots who steal your vehicles/jets or choppers or armored vehicles who shoot on infantry. Whoups. Im wrong. Its the same as on training servers. The problem isnt the mode, the problem is nobody cares what happens on the servers. No admins means the same as no rules. But do you have to care what happens? Ofcause it is nice to see a admin on the server but if nobody is on, the awnser is:
No, because...

Your always free to leave the server.

Just join the next training server hop into a jet and do whatevery you want. I had no problems i couldnt solve by pressing ESC.

Whats the problem with training mode? Or at least a training map with the same settings?

MaJo
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: We want Kashan-Training back!

Post by Rudd »

Silly_Savage wrote:No we don't.

I'm glad that the training mode is dead and buried. In fact, I hope online Co-op shares the same fate.

Neither of them promote any form of game play that encompasses what Project Reality is all about. Like everyone else has stated, it's where all the trolls go once they've been banned from every other online server.

:29_slaps:
in COOP I fully 100% disagree that the gameplay cannot be taken in to the MP arena, the Bots can be as challenging as humans, even more so in CQB, they are also much better at shooting down aircraft than humans since they don't give a **** about ammo they will just shoot at you, whereas humans hesitate.

its a great place to train on weapons and tactics, especially on those servers where the bots outnumber you.
Sorry Rudd, after posting i already regretted my words. I know it sounds rude and im sorry.
its ok mate, takes a big man to apologise in public, good on ya :)
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Hawkeye92
Posts: 79
Joined: 2009-08-17 00:45

Re: We want Kashan-Training back!

Post by Hawkeye92 »

Colonelcool125 wrote:It didn't reflect how PR should be played in any way, shape, or form. It's only redeeming factor was flight training, which can be accomplished via a local server.

I never want to see it again.
I agree that Training Servers main advantage was flight training; however, Local Servers have their limitations.

I used to fly often on Training servers, sometimes as a warmup for going on to public servers. Sometimes I'd go on simply to practice, and even more often I'd go to squad up and either teach flying to someone who wanted to learn or to simply swap flying tips with other players. You can't do these things on a local server.

In addition the spawn times are a problem. Imagine learning to fly jets with a 20 minute spawn timer every time you made a mistake. You'd waste hours simply waiting for a new aircraft.

It's much easier to learn flying with an experience pilot communicating with the new guy. For these reasons I'd support the return of training servers. Alternatively I'd also support perhaps a training redux. As you say, they were only ever good for flight training, why not make a game mode dedicated solely to flight training?


EDIT: The same goes for Armor and multi-crewed vehicles. You can't train alone with those.
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Midshipman 3/C, USNR, Embry-Riddle Aeronautical University NROTC
Moonlight
Posts: 211
Joined: 2009-07-04 20:05

Re: We want Kashan-Training back!

Post by Moonlight »

I fully agree with what Hawkeye92 has just posted. I do understand that a lot of aspects of .87 training was wrong, didn't teach anything, created a high level of faggotry etc. That's why I'd be lad to see a training map implemented or a redux of the training mode since the current co-op do not create a friendly environment for anyone willing to learn how to fly in PR.
It has already influenced (a bit) the online play; I tend to see much more unexperienced pilots (or just people who cannot take off and land at all) on half-full servers.
FluffyBunny89
Posts: 5
Joined: 2009-03-18 20:10

Re: We want Kashan-Training back!

Post by FluffyBunny89 »

First of all, PR does not necessarily NEED the OLD mode, but in my opinion it really needs some kind of training mode (which is explicitly intented to serve that purpose). For some reason I have come to think that attempting to do some realistic experience game while not maintaining some kind of training environment...just doesn't click. Reportedly, there is a hell of a work going on to ensure training scenarios and experiences for the military are as realistic as possible. Transferring that intention to PR, this seems to involve getting in touch with real people. Lots of them. Just as in live rounds on PR. (Yeah, I know. A bunch of them was just doing ****. Which nearly almost made us find the perfect countermeasure ;) )

Secondly I gotta admit that while practising is definitely possible with local servers and stuff, it isn't nearly half as fun as it was when I just im'ed a friend of mine to hop on the famous battleforce server and within an instant we were practising and having fun together without much of an infrastructure overhead incurring with setting up our own server and configuring nat rules etc. etc..

Furthermore, I met a number of cool players in training and it provided us with a lot of joy to meet somewhere "in the field" someday. It may sound weird to all the hardcore reality experience guys out there, but we had a lot of fun on training servers, too. One might say that we were rather playing in a sandbox from time to time. We had fun building firebases in the nowhere, defending it in 3 vs 3 until the enemies got their laser set up for some intense smashing from the clouds ;) . Believe it or not, on a number of occasions some friends and I were introducing total newbs we met on the server to the mod and it was fun hopping through vehicles, scenarios and operations just to make sure they knew the basics, enjoyed the mod and got the basics for their first battle round on muttrah city or something ;)

No, that's not the military training a bunch of you guys would like to see. But it added up to PR's value. Why? Because of the word I used most in this posting: Fun. (Yeah, once again a few hardcore reality lovers possibly won't like me mentioning "fun" and "reality" in the same sentence ;) )

Finally, I would like to mention one of the first and one of the most spectacular events I remember about PR: The moment I encountered some kind of text in the manual saying that I gotta go practice on a TRAINING SERVER before going live. Hell! The first game, mod, whatever to actually care about training! Those guys are doing a serious job!

Since a while now, there is nothing like dedicated training. From a product point of view...well, poor PR! ;)

Good night, best wishes and all the best

Bunny
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: We want Kashan-Training back!

Post by Hunt3r »

The way I see it, PR training should really just basically be one Kashan layer that would have unlimited respawning vehicles for all of Opfor, so the MEC would get J-10s, Sukhoi fighter-bombers, Z-10s, Z-11s, Mi-8s/Mi-17s, T99s, T72s, T90s, BMP3s, all of that.

The US side would have all of the "Blufor" side's equipment, running the entire gamut. The addition of the domes of death should deter the possibility of base raping.

Besides, in co-op baserape is almost a fact of life,
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Mr Smiles
Posts: 246
Joined: 2009-10-16 09:20

Re: We want Kashan-Training back!

Post by Mr Smiles »

Well.. i liked kashan, first time i sniped, first time i used gernadier, first time i used HAT, first time i used a helicopter, first time i used a Jet., tank, bradley, AA.
Ofc a lot is still possible with coop.
bazza_1964
Posts: 251
Joined: 2008-09-12 21:18

Re: We want Kashan-Training back!

Post by bazza_1964 »

My piloting skills actually improved after training mode was removed. And the coop servers are actually a good "bullpen" to warm up in, before going into PR multiplayer.
"Sir, I am unaware of any such activity or operation... nor would I be disposed to discuss such an operation if it did in fact exist, sir." - Captain Willard
velocity
Posts: 164
Joined: 2009-07-20 19:36

Re: We want Kashan-Training back!

Post by velocity »

The training mode was a huge help to me. Within the first week of having PR installed on my computer I never left the training servers, i loved them. Flying around in the little bird taking off, practicing landings on roofs and on bunkers in Kashan, evading enemy fire while you have the warning siren going off trying furociously to get back to main.

I would love joining a server and hopping into a vehicle while a friend would lase the static tanks and AAVs around the bunkers. Having the online training servers had its flaws like people puttin c4 on the runway and blowing it up on take off or landing but it also had its great moments. I met Katra on a training server, we both hoped into the A-10s he would put markers down on the map and we flew in formation blowing up vehicles and at times if the server didnt have FF turned on we would get into our prefered jets and attempt to shoot each other using the cannon while shaking each other off while dodging the AA below.

With Co-Op it also has its flaws like not having the assets of a certain faction on the Map and not having all the layers possible for the map E.g. Qinling. Yet it also has its great moments like the infantry on Ramiel being the biggest challenge in PR. :roll: Along with archer being the the only place to practice flying the chinook despite the terrain not being best suited to it in my opinion.

A training map will be the best compromise (other than gettin training mode back which wont happen) aslong as you can have 2 man vehicles, fast respawn vehicles and the assets of each faction being on the map. Perhaps a extension onto the current mains of Kashan to have 2 runways, hangers either sides and the vehicles of 2 factions in the base E.g. british vehicles and possibly kits with the US Vehicles and kits and in the other main the same layout but with MEC and PLA equipment. (im not sayin have 4 teams because that isnt possible but your allowed to take the vehicles an kits with only the 2 teams)
Also with the Germans coming out in 0.95 mabey have their equipent in one of the bases considering they use alot of the British assets only with different textures and having their kits on the floor could allow people to practise with different weapons and see how they each handle.

I realise what i suggested would take time and possibly wont happen but its just a idea that can be considered and improved upon and changed on how the PR team feel.

(sorry about my grammar, spelling and if my post doesnt really make sense but its late and im tired ill probably do a repost of it if its too confusing)
velocity
Posts: 164
Joined: 2009-07-20 19:36

Re: We want Kashan-Training back!

Post by velocity »

sorry for double post
Last edited by velocity on 2010-08-26 13:18, edited 1 time in total.
Yrkidding
Posts: 729
Joined: 2008-08-21 23:16

Re: We want Kashan-Training back!

Post by Yrkidding »

I must say that I think Training mode was good for me because it taught me how to fly choppers, the first time I went on one I got a guy to teach me how to fly a cobra, and for like 2 weeks after that everday I loaded up PR went to a training server and got a huey and most likely flew every inch of Kashan at one time or another. I had some great times flying with those few "diamonds in the rough" players doing like awesome formation flying and some infantry training (when the jets weren't spamming so much) and there was almost always one or more PR vets who would help anyone out if they had a question and needed help, I know that there were plenty of times where the real gameplay of PR was not represented but I also know that it did provide the basic skills for an online game and was good for a prep stage before going into the real thing. I think that there were some bad lessons that could be learned in Training mode,but I think those could be easily unlearned in the first couple of rounds in the real online play and that the benefits of the training mode outweighed (maybe not hugely) the cons of it. Having said that a training map or 2 would really all that would be required to get those advantages, and as Fluffy Bunny said some training mode I think is required. The training offered on CO-OP is not always great either however I'd also say that CO-OP does also outweigh it's disadvantages and is somewhat more realistic to actual gameplay than training however I do agree that some sort of training map(s) should be implemented back into the game.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: We want Kashan-Training back!

Post by Hunt3r »

Actual training allows you to practice SEAD, which seems to be an especially deficient area of training for most things in general.
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Bufl4x
Posts: 252
Joined: 2009-05-05 03:37

Re: We want Kashan-Training back!

Post by Bufl4x »

How is bombing an AAV different than anything else? Wait for confirmed laze, drop bomb from waay up high and bingo, enemy air defense supressed.
The old training was nothing but spam and rape, unless you went on a low population server and actually organized some meaningful training with your friends.
WEIRDLITTLEBRO
Posts: 1
Joined: 2010-09-04 00:28

Re: We want Kashan-Training back!

Post by WEIRDLITTLEBRO »

I just installed PR on my computer. I'm brand new to the whole thing and I like what I see, except for one thing: I don't know how to drive, and I definitely don't know how to fly. All I want is a map to practice by my self. NO-BOTS. NO-OTHER PLAYERS. Just me, and all the vehicles and equipment in a local server. I'm not good with code so I can't make it myself. I just want to learn to fly without ruining the game for more experienced players by my lack of skills. And I don't want to wait 20 min to try again.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: We want Kashan-Training back!

Post by Rudd »

select coop, set number of bots to zero

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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: We want Kashan-Training back!

Post by Outlawz7 »

You can't, the minimum is one. Still, that one should be a good substitute to a dozen people wasting their time by sitting around acting as source of your kill count.
Colonelcool125 wrote:The mode trained people in the wrong way to play PR. When people take that knowledge to a real server, they could royally fuck up and piss people off.
Actually, when they went to a real server, they found it didn't have as many A10s and short spawn times as training mode, so they went back. I probably wouldn't be wrong assuming the entire 0.8 series had a sub-community of people who only knew the "training mode" side of PR.
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