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Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 10:52
by cocobutter333
keep em coming DEV's cant wait looks like its all coming together now

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 11:47
by Snazz
I already own Arma II and want to buy OA as well (after I upgrade PC), so that works out for me. It makes sense for PR to utilize the content.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 12:04
by HunterMed
I want A&D for PR too!
I'd really like to play pr arma 2 but my PC can't handle it

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 12:22
by TomKilla
yea really glad to read news about pr:arma2

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 12:51
by Dredge
HunterMed wrote:I want A&D for PR too!
I'd really like to play pr arma 2 but my PC can't handle it
You would be suprised
I run ArmA 2 with ACE and some other stuff that we use over at TG and I have to turn the settings way down. I load up PR for our beta tests, and I can crank everything up to stupid hi levels. ArmA 2 doesn't really require that much to be able to run well.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 13:00
by lucidrians
Combined Arms is like £30 on steam, not very much.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 13:03
by BabylonCome
£22 on Amazon for both games together....... cheaper than just OA on steam.....
Using both games means you get twice the maps, twice the assets and twice the fun.... SIMPLES
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 13:58
by Pill Monster
Any word on map sizes? (sorry if it's been covered already...)
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 13:59
by Technoelite
looks rubbish as the normal PR standard
keep it coming lads

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 14:00
by Pill Monster
And wat sort of draw distance....?
Nice shots btw

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 14:46
by Bonsai
Technoelite wrote:looks rubbish as the normal PR standard
keep it coming lads
...this!

Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 14:47
by Dredge
Pill Monster wrote:Any word on map sizes? (sorry if it's been covered already...)
Ginormous

Lol, but seriously....pretty big
Pill Monster wrote:And wat sort of draw distance....?
Whatever you set it at. I usually keep mine at 10k meters.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 14:50
by Protector
Excavus wrote:I like how unexciting those screenshots look. I guess I'm going to have to skip on PR:Arma2 now because I won't buy Operation Arrowhead.
Well then bump your post count else where... If you won't buy AO we don't actually care... we are all here to enjoy the highlights and talk about how good PR arma looks.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 15:08
by spawncaptain
The main benefit of Combined Operations: You get decent woodland USMC units with all the associated assets, no need to model them first. I guess PR:ArmA2, like its older brother, will not only feature desert combat against unconventional enemies. Having tons of good looking, working models already ingame lets our beloved Devs go directly to the gameplay modding phase.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 15:11
by Oddsodz
<<<< Shakes like he has a fever and mumbles to himself in the corner hoping for a GR9 soon
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 15:22
by The_MDexs
wow looking good
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 16:20
by bloodthirsty_viking
you can get both arma 2 and OA from steam for 50 bucks.
Thats what i did yesterday XD
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 16:43
by Peeta
I think I'll just wait another 6 months for BIS to release another expansion pack that PR will develop on, so I don't waste my money that I don't have on OA. :/
Extremely disappointed about the move to OA.
Altho the screenshots look awesome.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 16:52
by Zulnex
Looking awesome.

Fantastic work.
Re: PR:ArmA2 - Highlights Reel #2 (Part 1)
Posted: 2010-08-13 17:01
by Duckmeister
So, what's the Project Reality team going to do about the recently announced British Forces $10 DLC coming out at the end of this month? Using it? Not, and going with your own models of the same items? Asking BIS to stop splitting the community with every new piece of content?
And what happened to that desert map you guys were using before OA? That would've been great!