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Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-03 23:01
by Fatal-M
Hopefully this event will have plenty of Admins and Squad Leaders to ensure that everyone will have a good time on the server. we will make sure that everybody is teamworking , anybody not using TS3 will be kicked out , same applies if you dont follow orders...etc
this event is gonna be epic , the server should be able to handle over 100 players so if we manage to fill it up to 200 then i can guarantee you that this event is gonna be glorious!
be there or be square. you have been warned lol

Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-04 11:36
by fuzzhead
Im interested, but hope its not a red chain during the whole game...
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-04 12:43
by Zpoilt
Awesome, will be there.
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-05 01:07
by ZAP44
Hokunin wrote:I just tried that map. It'll be awesome with 200 ppl!
Not being funny but how did you do that? I'm new to ArmA and would like to know I have the map installed correctly.
And 1900 PRT start? Puerto Rico and US Virgin Islands Time GMT-4:00 ?
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-05 01:46
by Hitman.2.5
NyteMyre wrote:Why can't it be ArmA 1
coz it wouldnt be arma 2...

Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-05 09:38
by Wicca
ZAP44 wrote:Not being funny but how did you do that? I'm new to ArmA and would like to know I have the map installed correctly.
And 1900 PRT start? Puerto Rico and US Virgin Islands Time GMT-4:00 ?
Read the Poster again. There is a instruction text there.
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-10 22:14
by Hokunin
What does "PRT" means in "at 1900 PRT"?
- Puerto Rico Time? Project Reality Time? Play Reality Time?
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 12:20
by Ladislav
Hokunin wrote:What does "PRT" means in "at 1900 PRT"?
- Puerto Rico Time? Project Reality Time? Play Reality Time?
Use your brain.

Project Reality Time.

Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 16:38
by jello999
That migth be interesting actually. Count me in. Will be fun ! ^^
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 18:03
by jakob1493
can i run clientside mods like soundmod or WarFX at the event?
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 20:56
by Uladh
i was on the server when there was about 40-50 people on it and i have to say the server ran very smoothly i didnt see any lag at all like choppers or cars GLITCHING
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 22:14
by Wicca
We had about 70 people show up.
The flag cap system didnt work, and alot of people were unable to connect because they were running god knows what sort of mods
But yeah, we didnt have any lag at all. Next event will be even GREATER!
Also, mortar support was pretty fun, but we should find a simpler way of communicating, the system i set up in TS was ineffective. If you wish to give me some feedback, please join me on TS, or on this forum:
PR Team Work
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-11 22:44
by jozi02
NoNoNoNo.
My ISP decided to do some modernization at that time and I couln't join

Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-12 11:54
by Zpoilt
Maybe for next time there will be at least some kind of organizing or leadership. This was a total disaster, sorry.
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-12 14:11
by Hokunin
No, it just lot's of people were playing Arma 2 for the first time, and didn't know the mechanics(what buttons to push). Besides, me and others could barely use the map and familiarize with its grids. All in all, movements in Arma 2 feels a little bit heavier than in BF2PR, that's why there was some feeling of uncomfortableness. High commanders were okay, but our squadleader was a newbie...
Re: PRTC ARMA 2 PvP Event Saturday 11th September
Posted: 2010-09-13 08:58
by Sir.Grossi
Shame everyone wanted to be BluFor
The map ran smoothly when we ([RIP]) were on, and no real issues apart
from the map/flag capture mechanics not working.
Apologies for leaving on masse after an hour, we had fun for a while.
