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Re: Vehicle Warfare mode could/should be more popular

Posted: 2010-09-14 19:41
by drkstr
I really like the *idea* of vehicle warfare, but every match I've played has ended in a stalemate. I think greater asset diversity would help enormously.

I also think logistics should play a much bigger role. One idea for this is to allow the building of FOBs with a repair station as a deployable asset (plus all the other goodies for defending a key position). This way armor devisions can repair and rearm without returning all the way to main.

With greater asset diversity and a reliance on good logistics, there would be many different ways to gain an edge. You can focus on the air battle, solid logistics, or good ol' fashion proud armor. The team which balances these all the best wins the round. :-D

Re: Vehicle Warfare mode could/should be more popular

Posted: 2010-09-18 01:54
by badmojo420
I strongly disagree with the mixing in of lighter armored vehicles. Why would anyone take an APC over a Tank? And what's the point in having Infantry Fighting Vehicles or Armored Personnel Carriers, when there is no infantry to fight or transport? It just doesn't make any sense to me.

If it was ONLY APCs or IFVs, sure, but mixing them in with tanks seems pointless.

Re: Vehicle Warfare mode could/should be more popular

Posted: 2010-09-18 02:49
by Guido
The one time I've played VW, it was a total blast... we had a full server, and everyone had a team of tanks. We didn't quite roll the other team, but it was amazing to see the formations of three tanks sticking together and covering eachother. I can still remember hiding our tank in the trees and spotting, waiting for the enemy to roll into sight... then we ambushed with three tanks as they rolled toward our flag. Amazing.