Other then that, they're awesome
Project Reality v0.95 Minimaps
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HeXeY
- Posts: 1160
- Joined: 2008-06-28 18:03
Re: Project Reality v0.95 Minimaps
Is it just me, or does the Archer minimap look awfully low-res?
Other then that, they're awesome
Other then that, they're awesome

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AncientMan
- Retired PR Developer
- Posts: 5111
- Joined: 2007-05-22 07:42
Re: Project Reality v0.95 Minimaps
It isHeXeY wrote:Is it just me, or does the Archer minimap look awfully low-res?
Other then that, they're awesome![]()

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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: Project Reality v0.95 Minimaps
The grid looks a bit messed up on Yamalia. There's extra lines in C, J, 4, 7 and 10.
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BreathBad
- Posts: 9
- Joined: 2010-10-02 14:37
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Himalde
- Posts: 236
- Joined: 2007-10-02 06:37
Re: Project Reality v0.95 Minimaps
Please learn and use the spelling alphabet..
no more shit like this:
It's easy to confuse L (lima) and I (india) if you mix uppercase and lowercase.
Just look at them L l I i
also remember b2:c3 will cover b2, b3, c2 and c3
BTW nice minimaps. Like the new system.
no more shit like this:
1 wrote:take me to d4
2 wrote:I can't enemy there
1 wrote:no they are in b4
2 wrote:what's what I said
1 wrote:No Take me to d4
2 wrote:Did you say d4? and not b4?
And please use UPPCERCASE when typing.1 wrote:Yes, Take me to d4, delta 4 not bravo 4!!!!
It's easy to confuse L (lima) and I (india) if you mix uppercase and lowercase.
Just look at them L l I i
also remember b2:c3 will cover b2, b3, c2 and c3
BTW nice minimaps. Like the new system.
Last edited by Himalde on 2010-10-14 11:18, edited 1 time in total.

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RealityTeamwork
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Vision_16
- Posts: 210
- Joined: 2009-05-10 13:03
Re: Project Reality v0.95 Minimaps
Will Al Basra be replaced with Al Basra v2 for 0.95?

|TG| MagnumPI : "Well that was a fun march of pwnage."
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
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Vision_16
- Posts: 210
- Joined: 2009-05-10 13:03
Re: Project Reality v0.95 Minimaps
Ok, thanks.

|TG| MagnumPI : "Well that was a fun march of pwnage."
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lucky.BOY
- Posts: 1438
- Joined: 2010-03-03 13:25
Re: Project Reality v0.95 Minimaps
What are these greyish parts on W and E of Kokan minimap? I mean, are they fields, or what?
I just dont have an idea...
I just dont have an idea...
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ryan d ale
- Posts: 1632
- Joined: 2007-02-02 15:04
Re: Project Reality v0.95 Minimaps
Thank you for posting.
I'll be printing a few of these off
I'll be printing a few of these off
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: Project Reality v0.95 Minimaps
Mountain sides probably.lucky.BOY wrote:What are these greyish parts on W and E of Kokan minimap? I mean, are they fields, or what?
I just dont have an idea...
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Bufl4x
- Posts: 252
- Joined: 2009-05-05 03:37
Re: Project Reality v0.95 Minimaps
Are the grid lines now baked onto the minimap so they are still visible when zooming in?
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Absolute Killer
- Posts: 42
- Joined: 2009-02-24 01:19
Re: Project Reality v0.95 Minimaps
cool but how come fallujah still hasnt been updated? like there is no H building in the ins spawn and some of the buildings are either nonexistent on the minimap or are a completely different building
also on like korengal there are just shades on some parts of the minimap instead of trees
and yea i would have to agree that the op archer minimap looks a like its in a lower res, also it might just be me but it looks like the clay buildings dont show up on that minimap for me either (like the castle and some buildings in the town) maybe they just blend with the terrain
also, another question about the new grid, it doesnt look like its stretched all the way to the sides of the map, so what if u have a contact like that is to the west of the alpha column and u need to call it out or need to be dropped in that area?
sry for the rant but those are just somethings that bug me with the minimap
other than that, looks great, cant wait for this new patch!
also on like korengal there are just shades on some parts of the minimap instead of trees
and yea i would have to agree that the op archer minimap looks a like its in a lower res, also it might just be me but it looks like the clay buildings dont show up on that minimap for me either (like the castle and some buildings in the town) maybe they just blend with the terrain
also, another question about the new grid, it doesnt look like its stretched all the way to the sides of the map, so what if u have a contact like that is to the west of the alpha column and u need to call it out or need to be dropped in that area?
sry for the rant but those are just somethings that bug me with the minimap

[3dAC] AK
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Antonyo
- Posts: 76
- Joined: 2008-07-01 19:08
Re: Project Reality v0.95 Minimaps
I realy like this new coordinates system, think its gonna work well =) oh! its so close now I can almost feel it

Keep up the good work DEVs
Ingame name: ICEMAN-0480
Ingame name: ICEMAN-0480
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Claymore
- Posts: 340
- Joined: 2008-07-15 17:48


