Colonelcool125 wrote:PR is easy enough to DL anyway.
Well, for PR:BF2, I think the thing about steam is the advertisement.
I must say, that is an interesting idea - I wouldn't have played half the games I've played if not for their advertisements. Now, suppose they advertise "PR for BF2" on Steam --> They would sell more vBF2 copies, and PR would get better known. EA would be happy (or not, for people buying such an old game?) and Steam would be happier (nothing to lose, eh? They are making some money, supposedly).
This could be interesting, like, releasing PR about 6 months or a year on steam before PR2's release...
But well. We don't want this to become like Six Days in Fallujah or Medal of Honor.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!
Well the problem here is talking to EA right. EA has their product on the steam store. You talk to EA and get a promo going including PR. EA talks to steam and gets the works going. Once EA establishes the steam PR, they hand it over to the PR team for updates and management. Why would EA not be interested in making money?
This is all public relations speaking here. No idea how to make PR compatible with steam.
Basically activision does the grunt work for the games marketing success. The developers work on the game and the publisher gets the game heard, seen, drooled over. Steam provided a platform to skip the publisher and gain profit straight to the developer. It is one reason why valve is amazing right now. They are developing their own games and releasing on their platform. Similar to WoW and the blizzard loader.
"We have the c4 engine license, we have the models textures and all the other badass stuff, a strong community, and the motivation." - PR Dev Team
Shining PR2 as a standalone game that mods ARMA2 and selling on steam is taking the risk and being rewarded. And now I'll fade back into the boards. :d uh:
Last edited by Airbornedude on 2010-10-29 06:27, edited 1 time in total.
Colonel...You need a copy of Arma 2: OA yes? I kind of used the wrong words but considering blacksand has license on the c4 engine, PR2 is not held up by Bohemia Interactive copyrights. PR2 is going to be a game developed by a game developer or a mod community?
Now back on topic. PR on steam is impossible why? Assuming EA hands over DICEs share of bananas and doesn't end up like activision getting sued by infinity ward for 500mill. EA pays steam their cut, pays dice their cut, and keeps the rest. Blacksand is getting nothing but boost in playerbase and popularity. For those who are b*tching about steam, buy discs. Why is steam not an option?
I'm sorry if you disagree, but I HATE steam, for all it is... It is overpriced.. It constantly fails... It adds unnecessary logins/checks.. It uses 20mb of memory that could be better used elsewhere... I've had to uninstall all my games from steam to install one other (Alien vs predator...) so that was a day wasted reinstalling HL2 and DOW2 again... If the steam servers go down (which they do..) you will complain you cant play the game you love, for what seems like no reason.. It has no point(other than as distribution, its anti-piracy doesn't work.. people get round it and always will). Ok so it has the good point of auto-updating the games, although i have this off so it doesn't interrupt my other games(i have a slow internet speed, so i cant download + play).
Steam can be an option, but I do hope PR does not become a steam only game, I have already lost respect for CIV V for being steam, and AvP (as explained earlier, also their servers didn't work for months..), it means game manufacturers can readily release even more unfinished games in order to "patch them up later". I'm not saying PR will be like that, I am not an oracle, but I don't want to be stuck with another steam program that decides to fail when I want to play it..
In response to Airbornedude's comment about buying discs, I do, its just they require steam which annoys me, there is no point. By all means make PR downloadable via steam, but don't make it dependent on it, its another thing to go wrong. Also I note, yes I have repeated myself many times in this, sorry =].
Making PR a steam only game is way off. I'm trying to make my point that I think PR should be on steam, as well as stores, download hosts, and the PR site. Making PR2 steam only is also way off. PR2 should be everywhere.
Did I mention that depending on how successful PR2 is, steam sales could rake in considerable cash without any real publisher.
as long as PR recruits its people from the community and not "experts" from the outside i think we'll be okay and as long as the DEV's play the game they make everythign will be really aweosme, to make a great game you have to make the gamer you would want to play not what you think you wnat to play.