Its not really worthless.
It is fast/mobile, so the mortars won't affect it as much as a for a stationary SPG.
It is precise. The round won't go 45 degrees to the left or right depending on how the wind blows the body of the shooter.
It is accurate. The sights and arrows actually work.
It has relatively good damage.
On Lashkar Valley I sat near the curve of the road out of OPFOR main, with the techie. I managed one direct hit on the Puma, which was about 750m away, downhill. The Puma blew up a couple of seconds later.
On Dragon Fly, after the noob tank squad wasted the T62s, I managed to kill the Warriors. How? One HEAT shot on the back of the apc. They blow right away.
Also, the HEAT and Frag have a great difference between them.
for example: HEAT kills a HUMVEE in one shot right away, but if farther than 0.1 m from the enemy inf, it won't do nothing.
with Frag you need two shots on any HUMVEE, but can shoot enemy infantry out of houses and stuff.
The most fun is to have the techie on Gaza or Fools Road. There, the tactics of the both teams make everything uberfun to man a techie.
Example:
Tell me how you can achieve this with any RPG:
(all the vehicles there were shot almost BVR,I shot as shadows and tints of brownish yellow, with the exception of the Landie that is to the right.) All those vehicles were manned, not killed while abandoned. That was one of my best PR rounds on INS, my squad got over 6700 points.
Also, what is not seen in that pic are the two UK squads that got wasted while trying to swim across while getting cover fire from the Warriors. It seemed like an infallible plan, didn't it?
