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Re: Wanda Shan 0.95 Feedback
Posted: 2010-10-29 14:17
by Outlawz7
The transport helicopters are on Alt and Inf layers.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-10-29 14:47
by Tim270
Everything seems a little blue also?
http://i.imgur.com/fPRhE.jpg
Re: Wanda Shan 0.95 Feedback
Posted: 2010-10-29 14:55
by Outlawz7
Good catch.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-10-30 21:11
by Hunt3r
It's really.. overly dependent upon tanks and the ability of the crew in those tanks to do their job. Attack helos usually only act on good intelligence, armor must often fight for it, and as such, armor is almost too critical in this map, and if you have a PEBKAC within the tank crews, then it's almost a given that you will lose.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 12:47
by Outlawz7
Is that a good thing or a bad thing in your opinion?
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 21:11
by amazing_retard
[R-DEV]Outlawz wrote:Is that a good thing or a bad thing in your opinion?
The only INF squad on the map gets screwed over :/
That's my experience. When the armor loses the INF pays the price.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 21:27
by mat552
But the map is open enough that you don't need INF to win..
Vehicles are perfectly capable of capturing flags.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 21:40
by Wakain
mat552 wrote:But the map is open enough that you don't need INF to win..
Vehicles are perfectly capable of capturing flags.
as an infantryplayer I find that deplorable.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 21:41
by tommytgun
A transport chopper or two should be added for each team. I've played a few times and realized that if you manage to flip your logistics truck (which is very easy) or don't have any at all, it is really hard to build FOB's. Transport in general seems really hard, seeing as 90% of the time APC squads will not transport.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-02 21:49
by mat552
Wakain wrote:as an infantryplayer I find that deplorable.
I don't disagree, but that's how the map is layed out.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 05:36
by dtacs
[R-DEV]Outlawz wrote:Is that a good thing or a bad thing in your opinion?
No matter what the map, it should always give the infantry ample opportunity to operate. This is achieved through mechanized on this map, however its often a massive struggle to even move around as per the reasons outlined in the first posts.
If the map is predominantly vehicle based, add more so the infantry is more likely to convert to an armored role, or add more survivability options so they aren't at such a substantial risk.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 11:53
by rough77
tommytgun wrote:A transport chopper or two should be added for each team. I've played a few times and realized that if you manage to flip your logistics truck (which is very easy) or don't have any at all, it is really hard to build FOB's. Transport in general seems really hard, seeing as 90% of the time APC squads will not transport.
word

Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 12:29
by Stormtrooper
Always when i load the map it crashes in textures - about 90 % . Its so damn stupid .
Cant get into my fav server when the map is running.
Wat do ?
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 13:05
by Kain888
rough77 wrote:word
Choppers are on alt layout.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 13:36
by Phantom2
Server side issues, but my first thought seeing the map, I thought it was a Quinlin re-amp...
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 14:58
by ChallengerCC
I love this Map ! It should be played a lot more often.
I figuret only serverside problems out.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-03 17:07
by Sekh765
I agree that a trans heli would really help alleviate some of the issues that infantry are having with this map. Recently played a round where people lost logi trucks to terrain even on the roads. At least with a heli we could get crates reliably to some of the deeper forested areas to set up hidden FOBs from the deadly Thermal armor.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-07 17:17
by Outlawz7
Stormtrooper wrote:Always when i load the map it crashes in textures - about 90 % . Its so damn stupid .
Cant get into my fav server when the map is running.
Wat do ?
Lower your texture settings/get a video card with more memory.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-07 18:15
by dtacs
I think increasing virtual memory does something with textures as well. I moved mine to 4gb and bam, high textures worked on every map.
Re: Wanda Shan 0.95 Feedback
Posted: 2010-11-08 02:16
by =Toasted=
I always CTD at about 75% of the loading bar.
Every other map works just fine though.
I do need a new video card, but until then, I'm enjoying all the other aspects of this awesome mod.