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Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 03:47
by goguapsy
whatshisname55 wrote:#eamwork or does that just look retarded?
Re#arded. Lol.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 03:57
by Johncro
goguapsy wrote:Re#arded. Lol.
+1 win

Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 04:16
by whatshisname55
Ok, here is the version with all assets colored. I will continue to work on the ones with grayed assets and post those later.
Put this code in your signature:
Code: Select all
Uh, why doesn't this let me put in the code without the image showing up?
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 04:19
by Johncro
Looks real good man, Out-fucking-standing
Feel free to test on my userbar!!
It works
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 04:50
by whatshisname55
New idea: how about instead of graying the unselected assets I just remove them altogether?
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 05:30
by doop-de-doo
Lol, figured out the code anyway. Nice job!
Add this to your sig and thank umm...whatshisname55.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 11:52
by Murkey
Nice idea - I'm in #!
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 12:33
by BenHamish
Good effort guys, and brilliant sig thing Whatshisname.
I like that the sig says enough to make others aware, but not so much that people will say 'oeh, uber l33t I will do that'.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 13:50
by Tartantyco
You are all welcome to stop by the PRTA Euro Mumble server.
Stop by
our website as well, while you're at it.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 14:09
by MaxCookies
Gonna use #! as well.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 14:46
by Gozjh
I'ma going to join this band wagon. #! all the way.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 15:48
by Zpoilt
Excellent initiative!
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 16:28
by Herbiie
whatshisname55 wrote:
Code: Select all
Uh, why doesn't this let me put in the code without the image showing up?
Didn't work

Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 17:30
by goguapsy
This is the most badass signature user bar I've ever seen on PR. Dude, that is AWESOME! Top notch work, buddy.
Was it hard to do it?
(P.S. Userbar + link added to first page).
EDIT:
Gozjh wrote:#! all the way.
Reminds me of this...
Double Rainbow all the way across the skkyyyyyy... Double Rainbow, OMG... Double Rainbow, OMG...
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 18:21
by Outlawz7
You know, there used to be a tag like this before, which didn't resemble Twitter
"[PR]"?
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 18:24
by Web_cole
Interesting initiative. Be cool to see it catch on

Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 18:31
by goguapsy
'[R-DEV wrote:Outlawz;1504321']You know, there used to be a tag like this before, which didn't resemble Twitter
"[PR]"?
We wanted to keep it simple, less clan-like-looking, and shorter so clan members can use it too, you know?
"
[PR]CATA/
[PR]NATO"?
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 18:36
by x-spades-x
yeah my in-game has the [PR] in it lol
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 20:31
by nicoX
Good initiate, it's so hard to find team players nowadays.
Re: Universal teamwork-oriented Player Tag "#"
Posted: 2010-12-04 20:56
by whatshisname55
goguapsy wrote:This is the most badass signature user bar I've ever seen on PR. Dude, that is AWESOME! Top notch work, buddy.
Was it hard to do it?
Nah, it's pretty easy, it just took me forever because I only started photoshop a couple months ago and this is my first userbar. I took an image from the screenshot thread and shrunk it and used it as the background, then made a stripe pattern like you see in front of the image, then I put in the text and outline, then I went and found images of the assets like you suggested and went in and got rid of background colors and then shrunk them (a lot

) and used the elipse tool to add in the shiny effect.
I'm always learning, and doing, I post some of my work in the Picture Editing thread and you can always find me leeching in the Screenshot thread.
goguapsy wrote:Reminds me of this...
Double Rainbow all the way across the skkyyyyyy... Double Rainbow, OMG... Double Rainbow, OMG...
What does this mean?
Also, here's my thanks to all the comments on my work:
Code: Select all
[I][[/i]url="https://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html"][i][[/i]img]http://img217.imageshack.us/img217/4367/infuserbar.png[/img][/url]
[/i]
Code: Select all
[I][[/i]url="https://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html"][i][[/i]img]http://img217.imageshack.us/img217/7963/armoruserbar.png[/img][/url]
[/i]
Code: Select all
[I][[/i]url="https://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html"][i][[/i]img]http://img217.imageshack.us/img217/9237/airuserbar.png[/img][/url]
[/i]
(Clever use of italics guys

)