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Re: Jungle Fire

Posted: 2011-01-01 07:13
by PoisonBill
Can't wait to play as the French, no reason to focus on the kits because they will anyway be dropped :P

Map looks awesome! :)

Happy New Year All!

Re: Jungle Fire

Posted: 2011-01-01 07:43
by Amok@ndy
dtacs wrote:Have you thought of a placeholder for the French before they're finished?
yes -> Secret
Nax wrote:NAlso; transport choppers on a jungle map? :O

Finally, I hope there are a few "landmarks" implemented into the quadrants that are just jungle. It seems like the entire top left corner of the map is just a bunch of trees. I still have nightmares of running through the endless jungles of Tad Sae. While jungle combat is cool, a small village or some abandon wrecks or a large hill allows for more interesting gameplay overall.
the frenchs use choppers in reallife also in the jungle because you cant reach the most places on wheels

also i will remove some parts of the map from the game because i need to reduce the count overgrowthobjects
Gozjh wrote:Looks like river boats could be very useful here as a way of getting around (until you'r ambushed). CSB's should play a very important role on this map, will be interesting to see how it will play out.
there will be boats

cheers
@ndy

Re: Jungle Fire

Posted: 2011-01-01 07:58
by dtacs
Obviously the USMC.

Re: Jungle Fire

Posted: 2011-01-01 08:48
by psychickactivity
Merde !!! vive la france !!!!

Re: Jungle Fire

Posted: 2011-01-01 09:21
by psychickactivity
So happy happy happy !!! Merci Amok@ndy!! Merci Rudd

Re: Jungle Fire

Posted: 2011-01-01 11:04
by Teek
nice, like that Jungle fever map a few versions ago, but nicer.

the best placeholder fraction would be Vietnam era USMC vs NVA :D

Re: Jungle Fire

Posted: 2011-01-01 11:46
by dtacs
I think that is what the hints may be going to, a Vietnam map before the French are finished.

Re: Jungle Fire

Posted: 2011-01-01 12:09
by Scot
dtacs wrote:Good to know. I'm not talking mega OGT thick, just thick enough so there is decent cover from thermals, similar to Wanda Shan but with some more variation in the overgrowth lower to the ground.

Have you thought of a placeholder for the French before they're finished?
From testing with Rudd, that was the plan, I know Andy will go his own way, but it's a delicate balance between performance and excellent cover.

Looks great mate, can we have GB as placeholders before the french pweeaaaase? I mean we're sharing carriers now, so we may as well share maps :p

Re: Jungle Fire

Posted: 2011-01-01 12:16
by dtacs
Dem Brits are getting Shijia, Marines or US Army need some maps too.

Unless the Canadians want to invade Vietnam :razz:

Re: Jungle Fire

Posted: 2011-01-01 13:01
by Unmanned
I wanna play only as USA or France) Cant wait)

Re: Jungle Fire

Posted: 2011-01-01 13:10
by Kain888
Awesome. Jungle maps are the best environment to fight for me and I really miss OGT and Tad Sae just because of that. 4km of jungle, can't wait! :o

Re: Jungle Fire

Posted: 2011-01-01 13:13
by Wakain
a good start of the new year! great looking map, I especially like the creative use of the chinese low walls :)
interesting to see the french fighting the chinese, bullpup vs bullpup.

so haute, on another note, the french will be using molotov teddybears or german winterclothing?

Re: Jungle Fire

Posted: 2011-01-01 13:41
by CCCode
[R-DEV]Hauteclocque wrote:Going pretty well, expect new highlights/blogs in the following weeks ;) (Should be something regarding what was featured in last FH2 news :P , though there won't be new stuff (models), but stuff new for PR for sure :P )
Strait from ModDB:

And now, in honor of the holiday season, today we are showing off the German player models, complete with their new winter clothing for the European snows.

We're getting snow maps all year around? :D

OT, Awesome map! Love maps like this and Op. Barracuda and OGT etc.

Re: Jungle Fire

Posted: 2011-01-01 17:06
by Hauteclocque
Damn it, it will just be about soldiers and kits nothing else :P

Nice to see that you appreciate Andy's efforts on this map. He has really done a huge work on the promising map Rudd did. ;)

Re: Jungle Fire

Posted: 2011-01-01 17:46
by HughJass
looks interesting. i like the theme but some specifics seem a little underwhelming. no worries, still WIP. good luck!

Re: Jungle Fire

Posted: 2011-01-01 17:55
by nicoX
Not a dust of sand.

Re: Jungle Fire

Posted: 2011-01-01 18:00
by bloodthirsty_viking
Choppers are gona be fun, Looks like you might need more skill to land here then you do on kashan xD
Im gona play this map and its gona keep reminding me of OGT

Re: Jungle Fire

Posted: 2011-01-01 18:22
by Arnoldio
The minimap is nice and all. But i sadly dont see much jungle in this map... Only some trees and terrain.

Jungle is jungle, its retardedly packed with undergrowth and bushes and whatnot, wich this map lacks. Same with the frist snow map. Only trees and ground.

But village in the centre is very nice!

Re: Jungle Fire

Posted: 2011-01-01 18:22
by Protector
If i'm honest it just doesn't look right... i'm not sure if its the trees but something just doesnt feel right looking at it.