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Re: Aiming preferance.
Posted: 2011-02-17 20:13
by Zegel
Nebsif wrote:Iron sights ftw. Scopes are for newbs who can't see shit... red dots for leet kiddos cuz all they do ingame is block ur screen and look good. In PR the best sight is teh one that barely blocks ur screen, like AK sights, G3, FAL. A good player can kill/hit people 200-300m away with irons and dominate scope fanbois in CQB.
Wow.
Anyways, I run scopes almost exclusively. Maybe a 30" screen should change my mind, but until then, 4x all the way.
Re: Aiming preferance.
Posted: 2011-02-17 20:31
by SoB-Rindee
Zegel wrote:Wow.
Anyways, I run scopes almost exclusively. Maybe a 30" screen should change my mind, but until then, 4x all the way.
My thoughts exactly.
If you have every actually fired a rifle with iron sights (real rifle) then used a reflex scope (either red dot or holo) you will notice you are much more accurate you are when sighting targets quickly. When you don't use tubular red dots you can even use both eyes.
Red dot and holo reflex sights are amazing for quick target acquisition, moving targets, and engaging targets in a tight environment. With iron sights you are so focused on the sights you lose awareness of the environment around you.
Rate of fire? Have you ever tried to hold your point of aim down under a high rate of fire? Its incredibly difficult, and with iron sights it is even harder.
This is why when you see Army or Marine infantry they have red dot or holo sights. They also probably have folding front and or rear sights in case the electronic sight goes out.
Not knocking iron sights, but dude (not you Z, the dude you quoted)... you can easily tell you have never actually picked up a real weapon in your life.
Also, red dot sights have no zoom factor, and neither do most holos. The only CQB sights that have zoom are ACOG.
Re: Aiming preferance.
Posted: 2011-02-17 20:47
by eenis
Mellanbror wrote:As a the constant medic I am, ironsights have been my most used. Lately however I find myself more and more getting the reddot from crate. Closerangecapabilities are the same IMO but redot is a little handier for the longrangeshots.
As a medic (except for german faction) one does not have a choice. However the few times I play with another kit (SL mostly then) I choose sight-system out of 2 questions. 1: Do all the others have unscoped? Then I will grab scoped for needed diversity. 2: In near furture, do I believe fights will occur in a medium to longrange enviroment? If yes, I go with scoped.
Also as a sidenote; having scoped as SL is pretty much the rule for me anyways. It's a mini-binocular that lets me keep my gun in hand while spotting/marking. Also, odds are slim that I will be among the first moving in to a building. And in such close ranges, when with scope, I do not raise my sights when I shoot.
2 cents
Which makes me ask why do medics not have a sight? whats realistic about that?
Re: Aiming preferance.
Posted: 2011-02-17 20:53
by SoB-Rindee
eenis wrote:Which makes me ask why do medics not have a sight? whats realistic about that?
Medics and Corpsmen are technically not combat personnel, much like engineers. In some cases there is not a need for money to be spent on them having state of the art weapons.
They focus on keeping everyone alive and healthy. Nothing more. This is not to say that some Corpsmen and medics do not have reflex sights on their weapons, but the general idea is to make them focus less on combat and more on their role.
Re: Aiming preferance.
Posted: 2011-02-17 20:56
by hiberNative
the red dots are so amazingly crisp nowadays i love using those, and it feels like my follow up rounds are more accurate (probably imagination). but scopes are a must for me sometimes. love the tavor magnified red dot.
Re: Aiming preferance.
Posted: 2011-02-17 21:02
by SoB-Rindee
Reflex sights are amazing pieces of technology for any application. Competition shooting, hunting, etc (even if you're not shooting multiple targets, the ability to use both eyes is much better).
I have never had the opportunity to use one on a Black Rifle frame (AR15/M16), but I have used one on a Springfield M1A1 and it was much easier to realign myself after a shot. It was a holo scppe (don't need the front post on those). I forget which model, but it was nice. I have not used a red dot yet because I don't know anyone who has one.
No need to line up tiny holes and posts.
Re: Aiming preferance.
Posted: 2011-02-17 21:09
by Therran
SoB-Rindee wrote:Medics and Corpsmen are technically not combat personnel, much like engineers. In some cases there is not a need for money to be spent on them having state of the art weapons.
They focus on keeping everyone alive and healthy. Nothing more. This is not to say that some Corpsmen and medics do not have reflex sights on their weapons, but the general idea is to make them focus less on combat and more on their role.
True.. The only time you -as a medic. need a rifle, is in CQB situations i.e. self defence.
In other words, you are better off with iron than with a scope.
Re: Aiming preferance.
Posted: 2011-02-17 22:25
by crot
I have to sound nooby here but I use scoped most of the time. I feel more secure with it, especially when I'm being fired upon from a long range. But I use irons and reflex sight depending on the map or if there is a battle going on in a cramped up place like NB or SB in Kashan.
Re: Aiming preferance.
Posted: 2011-02-17 22:28
by BenHamish
Wtf, we are talking about PR, not real life!
If real-life, i'll take the civvy kit and stay at home.. LOL
Re: Aiming preferance.
Posted: 2011-02-17 23:05
by Saarna
Yep, IMO most red dots and holos in-game are pointless. The extremely slim MARS is the only exception that comes to mind, otherwise the optics are just a bigger obstruction on screen than any irons without any benefits they have in real life.
So, game-wise, scopes and ironsights for me.
Re: Aiming preferance.
Posted: 2011-02-18 00:04
by Nebsif
SoB-Rindee wrote:Reflex sights are amazing pieces of technology for any application. Competition shooting, hunting, etc (even if you're not shooting multiple targets, the ability to use both eyes is much better).
I have never had the opportunity to use one on a Black Rifle frame (AR15/M16), but I have used one on a Springfield M1A1 and it was much easier to realign myself after a shot. It was a holo scppe (don't need the front post on those). I forget which model, but it was nice. I have not used a red dot yet because I don't know anyone who has one.
No need to line up tiny holes and posts.
Yup, in real life dots/holo > irons, fired m16a1 and know how annoying and inaccurate irons can be as the range increases. But in PR, as in most FPS games, and this thread is about PR, irons are
always perfectly aligned -> aimpoint sights have no advantage.
Re: Aiming preferance.
Posted: 2011-02-18 00:07
by Tim270
Irons when available at all costs.
Irons GL is by far the best weapon in the game (only just better than AR).
Re: Aiming preferance.
Posted: 2011-02-18 00:35
by usmcguy
I prefer the ACOG personally..especially with the new 3d scopes! But irons are still alot of fun at CQB.
Re: Aiming preferance.
Posted: 2011-02-18 01:03
by Bringerof_D
dependent on the current situation really, however in most scenarios i choose a magnified optic. it gives me a targeting advantage from mid to long range. and most times i find myself being engaged or making engagement at mid to long ranges.
Even in city maps it would be entirely dependent on the city layout. Muttrah for example has long open streets with only small obstacles such as small cars and road blocks giving ranged weapons with magnified optics an edge, where as a map such as gaza beach has short streets with many large obstacles giving irons and red dots the advantage.
Re: Aiming preferance.
Posted: 2011-02-18 01:17
by Web_cole
Depends a lot on the situation. The map, the kit, squad layout etc
Grenadier: Never any excuse to take a scope, iron sight gren is like the perfect combination. It enrages and baffles me slightly whenever I find a scoped gren lying around
Officer: If I'm SLing I like to take a scope just for the purposes of spotting stuff and throwing down markers whilst still being able to shoot at it.
AR: For various reasons I am of the opinion that the AR should almost always be scoped. The AR should be getting the majority of the squads kills and scoped no other weapon is quite so deadly at long and medium range imo (as well as still being pretty effective in CQB at a push) and you can rely on the rest of the squad for CQB effectiveness lending a nice balance to the squad overall.
It also depends on the map. If I'm going danger close clearing buildings and what not I'll take red dot/Irons. Just about the only map I can think of where I would definitely 90% of the time take a scope is Qinling. Even maps like Kashan, Yamalia etc a lot of the fighting is going to be up close and personal, and so I would take Red Dot/Iron Sights.
Oh; G3s, I never ever take a scoped G3.
So yeah, its depends

Re: Aiming preferance.
Posted: 2011-02-18 02:32
by LegioX
G3 with red dot sight. 100 percent pure pwnage guarenteed up to 250m.
awesome G3 moments
Lashkar Valley as officer -> closing in on a cache, my squad is pushing too slow, went a bit ahead of them. 3 taliban insurgents running right when i turned the corner, 5 shots, all went down.
Again, we were being assaulted from the mountains, one PKM hiding in the bushes about 200m away, one shot he went down.
Muttrah City - American squad slowly crawling out of an alley, lined up my shot from their left side... clear vision to all 6 USMC.
American marksman in the hills.
400m from where I was. Popped the entire mag at his direction. Took out my GLTD, he's DOOOWWWN.
Now the American M16 just suck balls with or without scope.
7.62>5.56
red dot> everything else.
Re: Aiming preferance.
Posted: 2011-02-18 02:34
by crot
Web_cole wrote:
Oh; G3s, I never ever take a scoped G3.
So yeah, its depends
This, the recoil is too retarded.

Re: Aiming preferance.
Posted: 2011-02-18 05:16
by eenis
SoB-Rindee wrote:Medics and Corpsmen are technically not combat personnel, much like engineers. In some cases there is not a need for money to be spent on them having state of the art weapons.
They focus on keeping everyone alive and healthy. Nothing more. This is not to say that some Corpsmen and medics do not have reflex sights on their weapons, but the general idea is to make them focus less on combat and more on their role.
Its not realistic, medics get scopes too. It also makes the game less fun if you cant return fire becuase of shite iron sites.
Which bringsme to another point, wtf is with the bradleys missiles? it takes how long to switch them into use and you cant really move with them? Im no tanker but the weapon switch time seems a bit ridiculous, i will make sure to ask one at my next drill.
Re: Aiming preferance.
Posted: 2011-02-18 05:47
by Doro
Our medics have atleast a M68 which is a type of red dot. Many will have Acogs. So yes it is extremely realistic that if a combat medic is with a infantry line squad they will have this equipment. It is more realistic for them to have these sights compared to iron sights.
eenis wrote:Its not realistic, medics get scopes too. It also makes the game less fun if you cant return fire becuase of shite iron sites.
Which bringsme to another point, wtf is with the bradleys missiles? it takes how long to switch them into use and you cant really move with them? Im no tanker but the weapon switch time seems a bit ridiculous, i will make sure to ask one at my next drill.
Re: Aiming preferance.
Posted: 2011-02-18 08:41
by Winstonkalkaros
COMP 2 red dot is the most accurate sight and i trry to use it evertime as the kit allows.