Page 2 of 3

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-21 18:01
by Jigsaw
dtacs wrote:PRV is a spin-off which will be uninteresting and dead within a month of its release
Back that up or stop shouting it around the forums please.

PRV isn't a spin off, the plan is to incorporate it within the main game so as Rhino says it is no more a spin off than any new content. You haven't played PRV yet, and therefore can have no idea how it will play or how interesting it will be, and I therefore suggest that until you have something constructive to say about it that you don't bother saying anything.


OT: As long as there are 63 other people who want to play PR with me then I'll play it till the master server is switched off (crosses fingers/touches wood etc).

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-21 18:04
by AnimalMother.
PR will go on for ages, i know that at times games like DF:BHD still have followers, so with the work rate of the DEVs and the new free content released it'll last for a good time.

the expansion into the A2 world will ofc help it go further once the full potential of the A2 engine is utilised (imagine A2 :P R 3 years down the line with content added and features used etc)

then ofc there's the prospect of PR2.

though for the sad day PR becomes an old school name, i reckon i'll be old enough to not care :p

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-21 18:09
by Psyko
if some genious can use the monstrously over complicated animation system to be frame based instead of realtime vecor based or whatever name they call it, then we can mod the heck out of it and make it pretty as hell but even the MOST talented programmer will find it hard to be a relativly good animator and vice versa.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-21 18:11
by AnimalMother.
Psykogundam wrote:if some genious can use the monstrously over complicated animation system to be frame based instead of realtime vecor based or whatever name they call it, then we can mod the heck out of it and make it pretty as hell but even the MOST talented programmer will find it hard to be a relativly good animator and vice versa.
i say this a lot, but we all just need to wait for Chuc's and Mosquills lovechild, then all problems will be solved. Including the hardcoded players

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-21 20:23
by DudeofDeath
Spec_Operator wrote:Until the release of PR2 at least :p

Or until EA shuts down the master servers or w/e for BF2.

Seems to be the most serious threat to me.

In Tribes the community made their own server auth program to circumvent this. Different game, different situation though. original creator Dynamix was no more, Sierra cut the server support, but by then Garage Games/InstantAction had bought the IP rights to tribes and the Starseige Universe and allowed this community intervention.

TribesNext/Tribes 2 Trailer

EA might not allow this to be done with BF2?

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 07:21
by dtacs
[R-DEV]Rhino wrote:While I agree with you, the differences and somewhat complexity of ARMA2 may put some players off PR:ARMA2, PR:ARMA2 aims to resolve many of these problems where it can making it more friendly to new players etc but the main thing going for PR:ARMA2, other than it being shiny and new is it aims to have PR's gameplay while also using the many extra features of the ARMA2 engine which will bring a lot to the PR gameplay and as such, I believe that it will still be a big hit among many players, although there will no doubt be many players who will stick with PR:BF2 (some which will no doubt still play both BF2 and ARMA2) due to PR:BF2 having so much more content and in some ways features that PR:ARMA2 has yet to catch up on, you will still only get Muttrah City on PR:BF2 :p
Of course :) , I didn't mean to say that noone will play it, honestly it looks like on release there will already be a good playerbase including those who bought the game solely for the mod.
PRV is no more of a spin-off than any other new content we add to PR:BF2. All PRV will offer is the PR gameplay that you are all use to, but with Vietnam era weapons and environments with slight gameplay changes to reflect the Vietnam war better.

Saying it will be dead within a month of its release is like claiming no one is going to be playing a new map within a month of its release, which is only true if the map has serious bugs or has serious gameplay issues so unless your predicting either of thous things to be the down fall of PRV, which you don't seem to be, then I see very little evidence to support your claim.
PRV - so far - brings no new gameplay additions other than those which have already been present in PRBF2, including AAS and Insurgency. We've seen little hints of the 'Search and Destroy' game-mode but that won't actually be in a release-worthy state till long after PRV's initial release, yes?

If anything, it detracts from the game by removing unique game-play additions such as thermals. I can only hope the immersion factor greatly outweighs PRBF2 since Vietnam was a confirmed event, we have evidence available to see what it was like, and as such, want to really feel that we are a GI looking for charlie who would be hiding in a little hole under our feet. In addition to that, PRV has little room to breath in the development area after release other than maps, since there can be no farfetched conflicts like the Brits in mainland China.

The SnD concept is dynamite, and having that in Afghanistan, Iraq or against the Militia would give players a real choice as to what they want to experience, instead of just switching it up between Insurgency and AAS. But I was out of line saying it will be dead within a month, that was over-exaggeration
[R-MOD]Jigsaw wrote: PRV isn't a spin off, the plan is to incorporate it within the main game so as Rhino says it is no more a spin off than any new content. You haven't played PRV yet, and therefore can have no idea how it will play or how interesting it will be, and I therefore suggest that until you have something constructive to say about it that you don't bother saying anything.
Actually, I gave my thoughts on it in quite a lengthy post. Until that post was labeled as trolling by AfterDune*, deleted, the thread was deleted, and a new one started without any evidence of it existing. My sentiments are repeated above.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 10:34
by hotdogg
I think BF2 PR is absolutely better than Arma2 PR.
I think arma2 is too complicate and makes me feels like half1st or 3rd person,the camera look in arma2
is very very god damn annoying me,and also their creepy radio voice. Op Flashpoint dragonrising is even better game than arma2(in my opinion). i think PRBF2 is better, easier to play, arma2 makes me nervous while using radio (a lot of function!) then i get shot in the head.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 12:06
by Arc_Shielder
hotdogg wrote:I think BF2 PR is absolutely better than Arma2 PR.
I think arma2 is too complicate and makes me feels like half1st or 3rd person,the camera look in arma2
is very very god damn annoying me,and also their creepy radio voice. Op Flashpoint dragonrising is even better game than arma2(in my opinion). i think PRBF2 is better, easier to play, arma2 makes me nervous while using radio (a lot of function!) then i get shot in the head.
I haven't played Arma 2 (other than the demo and occasionaly in a friend's house) but like everything you just need to adapt.

However, there are a few things that put me off about it. The way they swift their run is too drastic; there isn't too much sound power in the guns; the radio CAN be annoying sometimes; gun animations are generally bland; lack of diversity in maps or simply bad design (especially urban areas).

Hopefully PR will improve most of these things.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 12:13
by Gore
i will get tired of pr long before it's gone. cause people move on to other games, and i play this because i like the people i play with more than the actual game. when teamwork-servers stop existing, pr will die for me.

but i love pr. favorite game of all time. when people play together as a team that is.
pub play sucks.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 14:59
by Rhino
dtacs wrote:PRV - so far - brings no new gameplay additions other than those which have already been present in PRBF2, including AAS and Insurgency. We've seen little hints of the 'Search and Destroy' game-mode but that won't actually be in a release-worthy state till long after PRV's initial release, yes?

If anything, it detracts from the game by removing unique game-play additions such as thermals. I can only hope the immersion factor greatly outweighs PRBF2 since Vietnam was a confirmed event, we have evidence available to see what it was like, and as such, want to really feel that we are a GI looking for charlie who would be hiding in a little hole under our feet. In addition to that, PRV has little room to breath in the development area after release other than maps, since there can be no farfetched conflicts like the Brits in mainland China.
So you don't want to see any new maps or vehicles released for PR:BF2 unless they bring new gameplay changes with them? This is basically what your saying here...

PRV is basically just new content, in a new theatre of war in new environments with some new weapons and even old tactics. There will be subtle differences to gameplay none the less, things even as small as both sides relying mainly on Iron Sights will make it play quite differently from normal PR, but any massive gameplay changes which it seems you want to see, which tbh I'm not sure why, would only take PR:V away from the PR gameplay everyone knows and loves, unless you want us to turn PR into another wannabe COD game....

dtacs wrote:Actually, I gave my thoughts on it in quite a lengthy post. Until that post was labeled as trolling by AfterDune*, deleted, the thread was deleted, and a new one started without any evidence of it existing. My sentiments are repeated above.
Actually, your post was totally out of place and was just trolling and when we are asking for some of the community to help something happen, just because you don't like the idea doesn't give you any right to shit on it.

Besides I was the one who deleted the topic, not only because of your trolling posts, taking the topic off course, I could have just deleted your posts but there was a few key changes that needed to be made to the topic too.


I can understand why many players here have no to little interest in the Vietnam war, but if you don't like PRV no on is forcing you to play it and it will have little effect on normal PR, or its development...

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 15:56
by Anti
I plan on moving to PR Arma2 when I feel the game play is comparable, if not better, than PR:BF2.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 16:06
by ShockUnitBlack
Same as above, assuming Tactical Gamer as a whole makes the same move. Anyway, I'll probably be sticking to BF2 until ArmA gets two or three releases; I generally like downloading mods once they've had some time to work themselves out.

Yes, ArmA II OA (with ACE) isn't currently anywhere near as good as PR:BF2 (I consider it more a tech demo than an actual game), but given a couple years and tweaking to its interface, controls, and general gameplay, it'll be better than PR:BF2 because that technology will be actually used to supplement a real game.

PS - I'm pretty sure the community will simply move onto third-party server providers if EA pulls the plug on BF2; they will have nowhere else to go.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 16:36
by Wh33lman
dtacs wrote:PRV is a spin-off which will be uninteresting and dead within a month of its release...
[R-MOD]Jigsaw wrote:Back that up or stop shouting it around the forums please.
i find PRV uninteresting. as soon as BFV was released, EoD died. PRV is a sad attempt to keep it alive. it is not worthy of the PR name.

and to keep from going completely off topic, PR:BF2 is not going away anytime soon. i mean, people are still playing Fallout 2, and its twice as old as PR.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 16:50
by Rhino
Wh33lman wrote:i find PRV uninteresting. as soon as BFV was released, EoD died. PRV is a sad attempt to keep it alive. it is not worthy of the PR name.
....

Yes in some ways PRV is a "sad" attempt to keep the EoD2 content alive by not throwing it totally to waste, which the same story could be said for many BF2 mods that have hardly ever been played, but how is it not worthy of the PR name as long as it has PR's gameplay?

If your referring to it being set back in the Vietnam war rather than modern combat, then Its like saying Battlefield Vietnam or Battlefield 2, or even Battlefield 3 isn't worthy of the Battlefield name since none of them where set back in WW2 like the original Battlefield (aka, Battlefield 1942)....

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 19:03
by Bringerof_D
thankfully it'll be a long time from now before EA pulls the plug on BF2, after all 1942 is still running strong.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 19:10
by Redamare
what will happen is the last version will just be and endless played server ran by the few members still around . . its alot like older games where only a group of people play still but have fun playing with eachother . . its like a cricle of " Jerks " JK but yeah its going to live on untill it gets down to 20 people then it will just Stop lol

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 20:38
by Acecombatzer0
I remember the most popular mod of Battlefield 1942 was Desert Combat, based on the 1991 Gulf War. It recently died though prettymuch, I'm lucky to find 20 people playing that game at the same time.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 20:45
by Outlawz7
Well, that's a nice life span for it then considering it's a 2002 game, I got World in Conflict two months ago, which is a 2007 game that has mod support and there are only 2-3 populated servers up.

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 22:26
by AfterDune
Wh33lman wrote:i find PRV uninteresting. as soon as BFV was released, EoD died. PRV is a sad attempt to keep it alive. it is not worthy of the PR name.
Now, now, now (I'm actually posting with a smile on my face, as your post makes me laugh quite hard).

Not going to comment any further, would not add anything to this thread. There's just no need to bark about something you know next to nothing about :) .

Re: Have you ever think about when will ppl stop playing PR? :(

Posted: 2011-03-22 23:11
by Cheiftain_UK
^^ here here, that post was out of order, after all PR is free i have no doubts PR:V will be a sucess, how could it not be?