ubercoolninja wrote:I have heard no such thing as a damage boost if you're rocking irons.
What I have seen is a video where you can switch from looking through your scope to using the "irons" on top of it.
So heres my question, why dont they use that?
Link to video:
Click me gently
Yes, I have a feeling this will be PR's future for some conventional armies and possibly sometimes in miltiant/insurgents with the backup sights, and maybe phase out irons where they aren't realistic altogether. See what a lot of people don't realize is iron sights aren't realistic in many NATO conventional forces, but are more prevalent in game for balance reasons.
For example from what I gathered frontline infantry units in the British Army in most cases have scopes whereas in game there's a lot of iron sight options on the British side. A lot of people maybe like irons but the realism of it is not there. I'd like to see a more realistic solution with Mosquill's backup sights system, so true iron sights are a minority or eliminated altogether if not appropiate to a faction.
As far as balance it wouldn't do much people can get a scope anytime they want anyway.
Another example is the US forces, as far as I know I could be wrong since im not a serviceman but it would seem that the red dot sights aren't even all that 100% realistic but the fact is it some kind of optic makes sense but maybe that could be cut down as well and make ACOG/backup sight prevalent.
With the backup sights maybe kit layout be like this:
Britain:
Officer: L85 SUSAT with backup sight
-Take off the Iron off the spawn screen but still requestable from crate(or maybe not eventually but have it available for the transition depending) for if its absolutely wanted
Rifleman- SUSAT with backup -(again iron off crate)
Medic- Scope with backup(if devs feel that's appropiate for the medic however I feel medics should have an optic if it fits realism)
Specialist- Double shotgun or rifle with scope take off backup sight have scope and only 1 type of shell for alternate (buckshot).
AR- same as before
Then that would free up room on the kit screen by not having the iron listed but still available at least initially. So maybe grenadier could be spawnable or such.
Another good example would be Germany which, well is actually a lot more simple because the German rifle now has a sight with a backup and selecting scope or nonzoom optic just makes you look through a different part of the weapon.
Hope this gives you a idea of my concept and opinion.