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Re: mortars under buldings

Posted: 2011-06-24 10:32
by CallousDisregard
Smiddey723 wrote:
Image
Where does the crew stand ? :confused:

Re: mortars under buldings

Posted: 2011-06-24 10:36
by gazzthompson

Re: mortars under buldings

Posted: 2011-06-24 11:06
by CallousDisregard
So all we need is a Denmark map and we can start to shoot from inside bunkers. :)
Cool pictures, thank you.

Re: mortars under buldings

Posted: 2011-06-24 11:17
by BrownBadger
illidur wrote:i doubted this, so i tried it. it seems you are right. it will allow you to kill fobs etc but not mortar pits for whatever reason. i think its a problem with the metal roof, alot of rounds being fired from inside dont make it out either.

i tested on asad kahl coop, first barn to the east of idf main.
They all make it out, as Grossi stated there are no actual projectiles leaving the tube.

Re: mortars under buldings

Posted: 2011-06-24 12:03
by splatters
If you know where the enemy mortars are, you can destroy them with your own mortars. Splash damage ignores all objects when it comes to vehicles and deployables. If you have mortars in bunkers, a couple of rounds on the top of the bunker will destroy them from the inside.

However, I too think that the mortars shouldn't be able to fire from buildings or tight alleys etc. If someone who has more knowledge (the DEVs) could answer this: do the mortar projectiles actually have realistic physics and if so would it be possible just to make them detonate or at least dud at the first object that comes in their way? also, modelling the projectile would be cool so you could actually see where it is going.

Re: mortars under buldings

Posted: 2011-06-24 14:32
by Spec
Wasn't there reports about aircraft in game being killed by mortar shells that were flying upwards? Or was that only shells going down?

Re: mortars under buldings

Posted: 2011-06-24 15:08
by Tarranauha200
I think someone posted that some noob hovered over mortars whit helicopters when they were firing and got killed.

Needs to be tested

Re: mortars under buldings

Posted: 2011-06-24 15:28
by ytman
Mortars fire real projectiles afaik from talking with its creator, Sniper Dog.

The issue of this bug is related to an 'arming phase' of the projectile. The projectile does not arm for quite some time, AND, due to the bug that has, afaik, been corrected for next patch, travels through structures to no effect.

Re: mortars under buldings

Posted: 2011-06-24 15:32
by K4on
Spec_Operator wrote:Wasn't there reports about aircraft in game being killed by mortar shells that were flying upwards? Or was that only shells going down?
in vanilla it works (arty)

Re: mortars under buldings

Posted: 2011-06-25 03:09
by illidur
BrownBadger wrote:They all make it out, as Grossi stated there are no actual projectiles leaving the tube.
go to asad khal and build one in the barn. you will find yourself mistaken, as did i. you can hear it hit the barn when shooting inside it, and when mortars are fired at the barn. it just makes a clank sound and no explosion if it hits the roof. so there is a projectile leaving the tube.

Re: mortars under buldings

Posted: 2011-06-25 03:32
by Stealthgato
Tarranauha200 wrote:Automatic permament global ban from PR if you build them
Fixed it.

Re: mortars under buldings

Posted: 2011-06-25 07:04
by Tarranauha200
Exacly lol, we should just sit in main base to avoid rule breakers/abusers/exploiters.
Then there would be specially trained MP-squad to take down any noobs while others lay on the ground.

Re: mortars under buldings

Posted: 2011-06-25 08:45
by CallousDisregard
Tarranauha200 wrote:Exacly lol, we should just sit in main base to avoid rule breakers/abusers/exploiters.
Then there would be specially trained MP-squad to take down any noobs while others lay on the ground.
Nitpickicking guardhouse lawyers >?
We got that. :roll:

Re: mortars under buldings

Posted: 2011-06-25 08:59
by BrownBadger
illidur wrote:go to asad khal and build one in the barn. you will find yourself mistaken, as did i. you can hear it hit the barn when shooting inside it, and when mortars are fired at the barn. it just makes a clank sound and no explosion if it hits the roof. so there is a projectile leaving the tube.
Yeah, I suppose.

Re: mortars under buldings

Posted: 2011-06-25 09:29
by CallousDisregard
BrownBadger wrote:Yeah, I suppose.
Interesting.
What is the difference in ceiling height from bunker to barn ?
2-3 m ? :? :

Re: mortars under buldings

Posted: 2011-06-26 13:00
by Sir.Grossi
illidur wrote:go to asad khal and build one in the barn. you will find yourself mistaken, as did i. you can hear it hit the barn when shooting inside it, and when mortars are fired at the barn. it just makes a clank sound and no explosion if it hits the roof. so there is a projectile leaving the tube.
I don't believe you are correct! However, I am willing to be proven wrong.

AFAIK The mortars do NOT follow a 'TRUE' trajectory.

It would be very cool and realistic if the did, and would put an immediate end
to the exploit.