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Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 19:03
by TheAssProtectors.Nr1
Great! Now I know how to spend my summer.

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 19:42
by ledo1222
We get Choppers back in Barash i luv u!!!!

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 19:53
by Mj Pain
Great work!!

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 19:55
by Frank Jeager
Nice to see 2 different BLUFOR factions on Kokan. I hope you will develop this concept in the next releases (not only on insurgency maps). :thumbsup:

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 19:57
by Hauteclocque
Problem is that the different team used must have the same language. Canadian Forces, US Army and US Marines use all the same set of languages so we can have different factions in different layers of a single map with those factions.

It wouldn't be possible to have German and British Forces on two different layers for example.

Check Ramiel as well. ;)

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 20:02
by Jafar Ironclad
Thank you, thank you, THANK YOU.

Especially for putting jets on Iron Eagle. Wonder what the Israeli light chopper will be on the Alt layer.

Noticed that Wanda Shan got pulled though. Is that just out of the action until it get optimized or is it retired?

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 20:11
by Frank Jeager
[R-DEV]Hauteclocque wrote:Problem is that the different team used must have the same language. Canadian Forces, US Army and US Marines use all the same set of languages so we can have different factions in different layers of a single map with those factions.

It wouldn't be possible to have German and British Forces on two different layers for example.

Check Ramiel as well. ;)
OK Hautecock :grin:

I see the same flag (US flag) for each layer on Ramiel. Do you mean that US Army and US Marines are available on Ramiel?

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 20:15
by Hauteclocque
That's correct. 8-)

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 21:00
by KorD_
Dude, this is the most awaited improvement from the new patch!!!

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 21:07
by Kain888
No Wanda, for me the best map in PR so far. :/ Any chances to have it back in some future releases? Especially with AASv4.

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 21:09
by ShockUnitBlack
Kain888 wrote:No Wanda, for me the best map in PR so far. :/ Any chances to have it back in new releases? Especially with AASv4.
Oh no :?

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 21:26
by Stealthgato


What is the IDF scout chopper?

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 22:35
by Robskie
Is Burning Sands fixed? :D

Ooo, and on Skirmish-mode Burning Sands, one of the flags were broken or something :)

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-04 22:36
by Rudd

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 00:17
by Zulnex
Fantastic update. 8-) Looking forward to the release very much.

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 01:33
by wally
Really cool app AncientMan, glad to see all those improvments.
Looks like we lost the Kiowa in Qwai River though ?!
Hunting down APCs and being chased by the chinese chopper was so much fun on this map. :sad:

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 02:00
by ytman
Nice to see Shijia in the next release. A really wonderful map it is.

I HATE that Wanda Shan going away. Quite honestly peeved at the people responsible for the death of the best map of PR... would have been wonderous to see that map with AASv4.

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 04:09
by AncientMan
Oops, looks like there was a small issue with the helper application and the way iron eagle has it's vehicles defined, there is no scout heli for IDF on the alternative layer. Hopefully there's no more issues :| ...

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 04:37
by Nebsif
Wanda Shannnn.. Muttrah 24/7 noobs have won the round 1:0.
Keeping Qwai and Jabal while removing Wanda is a crime really.

Re: Project Reality: BF2 v0.96 Map Overviews

Posted: 2011-07-05 05:17
by Jafar Ironclad
If I had to guess, Wanda Shan is probably out while the mapper and the rest of the team continue to optimize it. I'd be really pissed off at certain members of the community if the mapmaker had it pulled on account felt of all the destructive feedback it got.