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Re: Required Spotter kit to request sniper kit

Posted: 2014-04-03 19:09
by matty1053
Can someone explain to me, why do people squad lead and take the sniper kit, then their squad mate gets spotter?



Like, IMHO..... It should be other way around.

Make it a 'rule' that squad leader must take Spotter in order to have a sniper in his squad.


Cause, of course the squad leader 'sniper' would not be able to spot anything. He is in it just for w.e.



Last time I led a sniper/recon squad. I was of course squad leader, had a spotter/officer kit.

At the end of the round...

My sniper in my sqd had at least 20 kills.
We died ZERO times.

It's not luck either. It's called common sense.

Re: Required Spotter kit to request sniper kit

Posted: 2014-04-04 11:58
by VonBusta
matty1053 wrote:Can someone explain to me, why do people squad lead and take the sniper kit, then their squad mate gets spotter?
I have to only guess why. But my guess would be, that this SL is first alone in his squad and he takes sniper kit. Then later someone joins in, and takes a spotter kit.
I see your point there, and you are right. But to be honest, you can still be spotter even tho you are not SL. But it makes less sense that way.

Re: Required Spotter kit to request sniper kit

Posted: 2014-04-05 14:41
by Spook
Not_able_to_kill wrote:Haha, oh god.

If any of these suggestions make it in-game, I am so going to stop playing.

Die if not in squad? Remove snipers? Remove fun?

Fuck that mate
Infact nowadays you get auto kicked from most servers if you dont join a squad.

Re: Required Spotter kit to request sniper kit

Posted: 2014-04-06 09:42
by Vittorio_LeFure
Yep that would be great

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-15 13:44
by Cassius
Fir3w411 wrote:It's true but SL's don't always agree with sniper kits...
In a squad marksman is more useful most of the time. Makes my skin crawl though when somebody takes markamsn and then leaves to join a l33t recon squad.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-18 14:40
by matty1053
Cassius wrote:In a squad marksman is more useful most of the time. Makes my skin crawl though when somebody takes markamsn and then leaves to join a l33t recon squad.
those people deserve a sexy kick.


Marksman is the best for infantry squads. (I consider it the sniper kit a lot.... lol)



But I can name about 200 times where I am squad leader, and someone doesn't listen and takes sniper kit then leaves. (I usually end up reporting him... then admins do deal with him/her)


But I realised one thing.... the only faction I have never had this issue on is the MEC team...



I have it constantly on Muttrah, Kashan, Khami, and a few INS maps.



It's pretty annoying though. If I were admin though, I think that person would be kicked from server. It's unacceptable.



BUT, I don't really mind having a spotter kit in my squad.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-18 16:18
by Murphy
Kicking someone because they want to play the game in a way you disagree with is wrong. Just because you do not want a sniper in your squad doesn't mean they should have no squad. If you don't like the way someone is running their squad, of having a kit in your squad there are much better ways of dealing with it than getting them kicked.

I too dislike when people grab a sniper kit and I'm leading an INF squad, so I make it clear "No sniper". If they ignore me they can buzz off and join another squad, but kicking them from the server is way to heavy handed.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-18 19:24
by Cassius
Murphy wrote:Kicking someone because they want to play the game in a way you disagree with is wrong. Just because you do not want a sniper in your squad doesn't mean they should have no squad. If you don't like the way someone is running their squad, of having a kit in your squad there are much better ways of dealing with it than getting them kicked.

I too dislike when people grab a sniper kit and I'm leading an INF squad, so I make it clear "No sniper". If they ignore me they can buzz off and join another squad, but kicking them from the server is way to heavy handed.
Its wrong to a point. Its a team oriented game. If somebody does his own thing in a football match or American football match, that would be frowned upon too. There are thousands of games, online games included, which do not require the degree of cooperation with your teammates that PR does.

That is not necessarily regarding snipers, if somebody takes the sniper kit in my squad and then leaves I would be like, WE he is off the squad doing is snipey thing. Thats fine.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-19 10:09
by Truism
Everything I don't like should be bannable. Everything I do like is positive gameplay and the game should be hardcoded as much as possible to ensure it's the only viable way to play. If I throw in the word teamwork, my points are doubly true.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-20 20:52
by Spectrium
Do you know how many times we -sniper team- saved you? Do you know how many times we shot down enemy snipers who is hunting you like animals. Do you know how many times we saved your big metal *ss from enemy TOW/AA/HAT/RPG. And I'm sure you have no idea about that rpg/ied man who i killed few times before you pass with ur fancy "teamwork" truck. Even you "prophets of teamwork" was cursing cas who refuses to attack enemy position with aa, we clear it with full information and coordination. So we sniper teams do not do teamwork but do work for team.

And you can only blame for their rudeness if somebody took sniper rifle and leave without ask. Also you have no rights to blame sniper and spotter in ur squad if there are no rooms for a new squad. You may kick them after you need slots for your role.

We need to find solution for players who take sniper and try to play as infantry in an infantry squad. And snipers who really does not working for team but only kills everything for stats.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-21 03:24
by Truism
I punch so far above my weight as a sniper that it isn't even funny. Infantry squads rarely have the situational awareness to appreciate the effect a sniper is creating. I have rounds where I'll suppress a whole squad for 20 minutes with two bullets. I have rounds where I deny key terrain for the whole round, again with less than a magazine. I have other rounds where I neutralise a fob farm, deny use of all HMG, AA and TOW, again with a handful of bullets. I have other rounds where I'll break morale, momentum and formations with a few kills on moving squads. I'll have rounds where I individually cost the enemy team 40-60 tickets through sheer attrition.

Snipers are primarily a psychological weapon, but they use violence to achieve that effect. Just because you don't properly understand the capability it doesn't mean you have to make threads like this and post in them. Basing an argument for heavily curtailing how an asset can be employed because you don't like it and some people do it badly is practically a truism that could be applied to anything in PR. I don't argue for the gutting of the rifleman kit because heaps of people can't aim and don't know how to properly assault a building with it, wasting tickets when they lemming into ARs. Ditto vehicle assets, ditto fobs, ditto every other kit.

Let this thread die. The suggestions are unrealistic and driven by a desire to enforce a silly gameplay paradigm on a lot of players who are contributing realistically and positively to the game in a way you don't properly comprehend. Spotters and snipers are apples and oranges in PR, and trying to push an unrealistic understanding you gained from movies and video games about sniper teams is unhelpful.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-21 17:41
by Mikemonster
Spectrium wrote:Do you know how many times we -sniper team- saved you? Do you know how many times we shot down enemy snipers who is hunting you like animals. Do you know how many times we saved your big metal *ss from enemy TOW/AA/HAT/RPG. And I'm sure you have no idea about that rpg/ied man who i killed few times before you pass with ur fancy "teamwork" truck. Even you "prophets of teamwork" was cursing cas who refuses to attack enemy position with aa, we clear it with full information and coordination. So we sniper teams do not do teamwork but do work for team.

And you can only blame for their rudeness if somebody took sniper rifle and leave without ask. Also you have no rights to blame sniper and spotter in ur squad if there are no rooms for a new squad. You may kick them after you need slots for your role.

We need to find solution for players who take sniper and try to play as infantry in an infantry squad. And snipers who really does not working for team but only kills everything for stats.
lmfao - So selfless of you.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-23 11:48
by Cassius
Truism wrote:I punch so far above my weight as a sniper that it isn't even funny. Infantry squads rarely have the situational awareness to appreciate the effect a sniper is creating. I have rounds where I'll suppress a whole squad for 20 minutes with two bullets. I have rounds where I deny key terrain for the whole round, again with less than a magazine. I have other rounds where I neutralise a fob farm, deny use of all HMG, AA and TOW, again with a handful of bullets. I have other rounds where I'll break morale, momentum and formations with a few kills on moving squads. I'll have rounds where I individually cost the enemy team 40-60 tickets through sheer attrition.

Snipers are primarily a psychological weapon, but they use violence to achieve that effect. Just because you don't properly understand the capability it doesn't mean you have to make threads like this and post in them. Basing an argument for heavily curtailing how an asset can be employed because you don't like it and some people do it badly is practically a truism that could be applied to anything in PR. I don't argue for the gutting of the rifleman kit because heaps of people can't aim and don't know how to properly assault a building with it, wasting tickets when they lemming into ARs. Ditto vehicle assets, ditto fobs, ditto every other kit.

Let this thread die. The suggestions are unrealistic and driven by a desire to enforce a silly gameplay paradigm on a lot of players who are contributing realistically and positively to the game in a way you don't properly comprehend. Spotters and snipers are apples and oranges in PR, and trying to push an unrealistic understanding you gained from movies and video games about sniper teams is unhelpful.
This being a game the psychological effect of snipers is limited. Usually people ignore them take cover or stay moving.

With that being said I enjoy sniping myself sometimes and as long as they do not insist on joining an infantry squad where they are not wanted or refuse to disband their recon squad when the squad slot is needed badly there shouldnt be much of an issue with 2 sniper rifles in the game.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-23 19:08
by matty1053
Most snipers I have seen go to very stupid spots...

The past times I have played Muttrah.... I have seen countless snipers go on the Crane.

It worked before.... it doesn't work anymore.

Or snipers just run out on the field... get shot... go back for kit, get killed... over and over again.

But I tend to see a lot of lone wolf snipers.


Recently... most squads with a lone wolf snipers as sql doesn't even reply to anything via mumble.


So I ask: "How is it looking sniper?" [wait about 25 seconds, then ask again].





But I think this would help.
But there are Snipers. Prob about 5% of snipers actually do well and help the team.

I have led a recon sq before.
What I had: Medic, Sniper, Spotter (me), and a HAT kit.

It was on Shijia. And the flag was the city flag in the upper right hand of map. (By GB main).

My sniper saved our armors butt about 20 times.
My sniper mate had about 21 kills. We, believe it or not, were top squad of our team. (We helped cap and such. We were behind enemy lines a lot and really did a game changer because of it. (Shijia is a good map for snipers I gotta speak of.)
My HAT kit killed approx 5 armor. (thanks to the wonderful Lynx that did great drops... he did a 'fake drop' about 100m away from us, then quickly dropped a crate by where we were so we can rearm our faithful HAT kit!)

My K/D was like 7-0. (It would of been 7-3 but thanks to our medic!)



But really, if you have a sniper. you gotta have a spotter as sq lead. Yes, please ***** at me for saying that. But it's the truth.

Re: Required Spotter kit to request sniper kit

Posted: 2014-05-25 15:36
by Spectrium
Guys problem is not how to play snipers. Yea somebody should respect to it's role duty but tactics and strategies can be bothered in another topic which i can gladly join to you.

There is bigger problem about 1.2v patch. You need to be 3 guy to take sniper/spotter kit. Do you know what it means? Two guy who want to play as recon squad need to join another squad and take kits with/without asking...


BEFORE the guy who just select sniper kit in an infantry squad and start running around without any clue.