DPRC Reality Community EU/GER #1
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Heavy Death
- Posts: 1303
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Re: DPRC Reality Community EU/GER #1
Server password cannot be in the name of the server guys.
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AlonTavor
- PR:BF2 Developer
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- Joined: 2009-08-10 18:58
Re: DPRC Reality Community EU/GER #1
Yea, but I'm pretty sure we allowed retro map pack to be public? Does that offer still stand? Don't quote me on this.
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Wicca
- Posts: 7336
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Re: DPRC Reality Community EU/GER #1
Yes retro mappack can be public.[R-DEV]AlonTavor wrote:Yea, but I'm pretty sure we allowed retro map pack to be public? Does that offer still stand? Don't quote me on this.
Xact Wicca is The Joker. That is all.
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Outlawz7
- Retired PR Developer
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Re: DPRC Reality Community EU/GER #1
Yes https://www.realitymod.com/forum/f196-p ... eased.html
This is an official map pack so servers will be allowed to host these maps without a password.

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BETALPyDuW
- Posts: 25
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Re: DPRC Reality Community EU/GER #1
?? ????? ??????? ??? ????? ???????? ???? ?? ???????! ? ??? ?????? ??????...? BeTAIL
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BETALPyDuW
- Posts: 25
- Joined: 2015-06-06 16:28
Re: DPRC Reality Community EU/GER #1
for what reason did the administrator forbid me to enter the server? and how to remove the ban ...? BeTAIL
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DoctorCox
- Posts: 9
- Joined: 2011-08-27 09:30
Re: DPRC Reality Community EU/GER #1
This is a server FEEDBACK thread. You may appeal your ban on our servers website: https://www.dprc-servers.com/f8-Ban-Appeals.html
Make sure to read our rules while you are at it: https://www.dprc-servers.com/page-760726-1.html
Greetz
Make sure to read our rules while you are at it: https://www.dprc-servers.com/page-760726-1.html
Greetz

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fecht_niko
- Posts: 347
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Re: DPRC Reality Community EU/GER #1
Pls less Muttrah, Karbala and Kashan.
- Suchar
- PR:BF2 Lead Developer
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Reamz
- Posts: 27
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- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: DPRC Reality Community EU/GER #1
You should tune down your usage of !tickets. It looks a lot like certain admins are using it to ghost on enemy tickets rather than prepare next maps. There is no real reason to use this command when both teams are still well above 50% tickets.

Mineral: TIL that Wire-guided missiles actually use wire
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Fuller
- Posts: 91
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Re: DPRC Reality Community EU/GER #1
It's simply more comfortable to use !tickets instead of alt&tab to switch to prism and it gives the admins an idea when to use !mvote.
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Filamu
- Posts: 318
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Re: DPRC Reality Community EU/GER #1
If you do it 20-30 mins in you will hit right most of the time. Or use the scoreboard.
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FFG
- Forum Moderator
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Re: DPRC Reality Community EU/GER #1
What I normally do is wait till my team is at half tickets, and then check the ticket difference. And balance from there.Fuller wrote:It's simply more comfortable to use !tickets instead of alt&tab to switch to prism and it gives the admins an idea when to use !mvote.
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PeppeJ
- Posts: 195
- Joined: 2010-11-06 10:32
Re: DPRC Reality Community EU/GER #1
Please don't do votes with 1 INS and 2 AAS maps. It's a guaranteed win for insurgency since AAS players will be split between two maps (17ins, 9aas, 13aas), unless you put one really shit map on AAS. So you'll have more people wanting to play AAS but somehow INS wins.
Insurgency 3 times in a row gets pretty stale.
Insurgency 3 times in a row gets pretty stale.

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Smiley1967
- Posts: 74
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Re: DPRC Reality Community EU/GER #1
Hey thx for the feedback we know not everyone likes ins mode but we also think that ins is sometimes a bit underplayed and we also want to give the rest of the community the chance to play every game mode. But I also understand that it can be really annoying. I will ask them to maybe make an aas ins vote after 2 ins maps in a row ok?PeppeJ wrote:Please don't do votes with 1 INS and 2 AAS maps. It's a guaranteed win for insurgency since AAS players will be split between two maps (17ins, 9aas, 13aas), unless you put one really shit map on AAS. So you'll have more people wanting to play AAS but somehow INS wins.
Insurgency 3 times in a row gets pretty stale.
- Suchar
- PR:BF2 Lead Developer
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Re: DPRC Reality Community EU/GER #1
Where is the CNC then?Smiley1967 wrote:and we also want to give the rest of the community the chance to play every game mode
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happygoogleboy
- Posts: 56
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Re: DPRC Reality Community EU/GER #1
Ur german you shouldn't want to play ins, es gibt kein ordnung
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Filamu
- Posts: 318
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Re: DPRC Reality Community EU/GER #1
To maybe do it?Smiley1967 wrote:Hey thx for the feedback we know not everyone likes ins mode but we also think that ins is sometimes a bit underplayed and we also want to give the rest of the community the chance to play every game mode. But I also understand that it can be really annoying. I will ask them to maybe make an aas ins vote after 2 ins maps in a row ok?
Two AAS maps vs 1 ins map is basically forcing a ins map while pretending to give a choice. As proved with having 3 ins maps in a row, while AAS nearly always wins a AASvINS vote.
If you want to force insurgency being played, at least give a choice between 3 of them.
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Smiley1967
- Posts: 74
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Re: DPRC Reality Community EU/GER #1
Yeah good question in the past we had an cnc sundday but for CNC we need on both sides proper leaders and a blanced team, when the circumstances looking good we can give it a try againSucharMistrz wrote:Where is the CNC then?
Dude it was just a diplomatic answer so chill a bit^^Filamu wrote:To maybe do it?
Two AAS maps vs 1 ins map is basically forcing a ins map while pretending to give a choice. As proved with having 3 ins maps in a row, while AAS nearly always wins a AASvINS vote.
If you want to force insurgency being played, at least give a choice between 3 of them.
We are a community that talks about these thinks the "maybe..." was just for the exampel afterwards. Normaly the vote is aas ins and than a mapvote. As I said I will bring these up to our forum so other admins can talk about it and make a decision.
Happy new year everyone






