HK-417 Texturing

Discussion pertaining to the PR Norwegian Forces faction.
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H.sta
Posts: 1355
Joined: 2006-12-07 12:40

Re: HK-417 Texturing

Post by H.sta »

several things make it more accurate, barrel, bullet... and i believe the norwegian version only have single fire option.
johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: HK-417 Texturing

Post by johnandreas »

johnandreas wrote:I'm talking about the Norwegian version. I know there is some full auto capable versions, but you made me unsure of what I saw was correct. I'll check it out.
And I did, semi-auto only.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

I have finded out some old in-games on the Dutch subforum, check it out

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johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: HK-417 Texturing

Post by johnandreas »

Looks great! I feel sorry for the fella though. That scope is going to leave a big idiot-mark..
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

johnandreas wrote:Looks great! I feel sorry for the fella though. That scope is going to leave a big idiot-mark..
Did you check the 416 camo versions? I need some good feedback by you on they.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

Following the advices from Read and Jonhandreas, i've updated the gun to this:

Image
RedAlertSF
Posts: 877
Joined: 2008-10-07 14:21

Re: HK-417 Texturing

Post by RedAlertSF »

Looks ace! :D
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

As jonandreas said, might want to paint the upper/lower receiver as well, like the picture he posted of the snow-camo'd 416. Basically, almost the entire weapon painted, exept for a few small bits? Looks effing ace, though! :D
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: HK-417 Texturing

Post by ReadMenace »

MaFiA_do_OsAmA wrote:Following the advices from Read and Jonhandreas, i've updated the gun to this:

Image
While I still am not happy with the shade of brown, I'd say this is a great improvement! GJ! 8)

-REad
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

ReadMenace wrote:While I still am not happy with the shade of brown, I'd say this is a great improvement! GJ! 8)

-REad
Yeah, but in your opinion, what i can do to make it better?
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

[R-MOD]KP wrote:As jonandreas said, might want to paint the upper/lower receiver as well, like the picture he posted of the snow-camo'd 416. Basically, almost the entire weapon painted, exept for a few small bits? Looks effing ace, though! :D
Then, in that case, i would paint the barrels and the foregrip, but put the default RIS plates textures. Like the Snow Version of the HK-416 and also i should paint the scope too, right?
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

Ok, as KP adviced me, i have updated the guns (again) into this:

Image

Please, i hope all of the persons who see this like it, because i'm starting to get tired of update the guns everytime.

Just kidding :D

Edit: KP, the HK-416 will not have an iron sight variant?
Last edited by FPaiva on 2009-04-12 04:34, edited 1 time in total.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

That's pretty sweet! :D

Could you paint the rail covers and vertical foregrip as well, please? And make it all a bit lighter, more sandy coloured? Sorry for bothering you about it. :(

Nope, no ironsights for the 416. The Aimpoint is standard issue.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

[R-MOD]KP wrote:That's pretty sweet! :D

Could you paint the rail covers and vertical foregrip as well, please? And make it all a bit lighter, more sandy coloured? Sorry for bothering you about it. :(

Nope, no ironsights for the 416. The Aimpoint is standard issue.
I see, but in the most part of the reference images of the 416, the aimpoint versions have a little and small iron sight on his back, you can see that ironsight by viewing jonhandreas HK-416 with snow camo images. By the way, if i paint te rail covers and the vertical grip the gun will not get an strange aspect?
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: HK-417 Texturing

Post by KP »

Those ironsights are just for backup. Many people remove them because they come loose easily, apparently.

What do you mean, a strange aspect?
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

[R-MOD]KP wrote:Those ironsights are just for backup. Many people remove them because they come loose easily, apparently.

What do you mean, a strange aspect?
I was just figurng out a gun made all brown. That just doesn't looks good for me, but i can give a try. By the way, the current desert version was made based on the snow version and in that version, the covers and the vertical grip aren't painted. By the way, the backup sight looks pretty god there, i was just asking a version with the sight because of the snow 416 images.
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: HK-417 Texturing

Post by halvor1 »

ingame screenshot, thanks too Glimmerman for this footage!
Last edited by halvor1 on 2009-08-31 17:34, edited 1 time in total.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

KP, in my opinion the desert version in the way you want would be more sexy if you add proper rails models instead of the covers. Then if i paint everthing, the gun will be godlike.
FPaiva
Posts: 667
Joined: 2008-10-02 19:46

Re: HK-417 Texturing

Post by FPaiva »

See what i mean here KP:

Image

And i did the same thing for the 417:

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The rails there was made by me, in the texture file and in my opinion, it would look superb in-game with some good Normal maps for it, but it would looks even better if you model those rails on it.
johnandreas
Posts: 117
Joined: 2008-09-19 20:08

Re: HK-417 Texturing

Post by johnandreas »

Hahaha, I love it! :D
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