[Map] Radio Moscow [scrapped]

Maps created by PR community members.
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cat
Posts: 260
Joined: 2005-10-31 20:38

Re: [Map] Radio Moscow

Post by cat »

The grass is being repainted. About the crash I do not know exactly why it does. Can you try to run the game on all high? (the settings not the hasheeesh) to see if the crash is setting rlated.
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Map] Radio Moscow

Post by LtSoucy »

i have been trying to play this map, but it crashes halfway trough. need some advive! I got xp Sp3 and I have the terrain settings on Med.
Put the game in windowed mode and post the error message.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Radio Moscow

Post by Scot »

To put it in windowed mode, Right click on your PR Icon, click properties and then click the Shortcut tab if not already on it, and change your target from something like this:

"C:\Program Files\EA GAMES\Battlefield 2\mods\pr\pr.exe" +modPath mods/pr +menu 1 +fullscreen 1

To this:
"C:\Program Files\EA GAMES\Battlefield 2\mods\pr\pr.exe" +modPath mods/pr +menu 1 +fullscreen 0 +szx 1024 +szy 768

The +szx 1024 +szy 768 is so that your resolution in windowed mode isn't messed up. Hope that helps :)
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power74
Posts: 19
Joined: 2008-08-29 13:00

Re: [Map] Radio Moscow [WIP]

Post by power74 »

Help me please, where is it possible to get texture and all of other, in order that to load a map?
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Map] Radio Moscow [WIP]

Post by CodeRedFox »

power74, try to explain it a little better if you can? Were not sure exactly what you mean.
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"apcs, like dogs can't look up" - Dr2B Rudd
power74
Posts: 19
Joined: 2008-08-29 13:00

Re: [Map] Radio Moscow [WIP]

Post by power74 »

[R-DEV]CodeRedFox; I know English badly, and utillize translator. problem in that I want to start this card, but since I press "Join Game" aborts me on a desktop, without what or errors
I am sorry for my English :grin:
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: [Map] Radio Moscow [WIP]

Post by OkitaMakoto »

Is your resolution in game above 800 by 600?
cat
Posts: 260
Joined: 2005-10-31 20:38

Re: [Map] Radio Moscow [WIP]

Post by cat »

[R-DEV]CodeRedFox; I know English badly, and utillize translator. problem in that I want to start this card, but since I press "Join Game" aborts me on a desktop, without what or errors
This is very likely the low detail crash.

To solve it:

In settings
Put at least MEDIUM / HIGH in TERRAIN settings

LOW TERRAIN likely crashes the game.
power74
Posts: 19
Joined: 2008-08-29 13:00

Re: [Map] Radio Moscow [WIP]

Post by power74 »

cat wrote:This is very likely the low detail crash.

To solve it:

In settings
Put at least MEDIUM / HIGH in TERRAIN settings

LOW TERRAIN likely crashes the game.
all many thanks. good maps... :)
I am sorry for my English :grin:
cat
Posts: 260
Joined: 2005-10-31 20:38

Re: [Map] Radio Moscow [WIP]

Post by cat »

But back on track (or topic)
Due to the location cat has set on this map. (Kazakhstan/Chinese border, from what I've understood) I would say that PLA vs Militia / Russia vs Militia would be the best, but it's up to cat, and all those guys with an [R-XXX] in their nick
The PLA was changed to USMC because when I did setup the factions I was still a total newb and Milita and PLA were both on the same team number. So I wanted to play it safe and used a faction that is on the other team. It will most likely be Germany instead of USMC once/if Germany is included into the mod ( I do not have any official information on this).

Also the map (and any other map I may create) will likely be released as an unofficial map pack.
torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: [Map] Radio Moscow

Post by torenico »

Priby wrote:We have the Bundeswehr.
And Wehr means defence.
Wehrmatch ,what does that mean?

Defense ?


Can you post a few pics? would be awesome
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: [Map] Radio Moscow [WIP]

Post by MaxBooZe »

Wehrmatch or Wehrmacht
Wehrmacht was the WWII era defense force of Germany, if I am correct wehr means repel, so basically its repel-force (atleast if you use the Dutch version of wehr = weer)
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STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: [Map] Radio Moscow

Post by STORM-Mama »

torenico wrote:Wehrmatch ,what does that mean?

Defense ?
"Defense Force".

And we all know how "defensive" the army of the Third Reich was, not an aggressive force at all! :wink:
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Map] Radio Moscow [WIP]

Post by marcoelnk »

irrelevant.
stay on topic guys.
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azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Re: [Map] Radio Moscow [WIP]

Post by azn_chopsticks_boi »

The best defense is a good offense ;)
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