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Re: [Map] Radio Moscow
Posted: 2008-11-23 03:32
by cat
The grass is being repainted. About the crash I do not know exactly why it does. Can you try to run the game on all high? (the settings not the hasheeesh) to see if the crash is setting rlated.
Re: [Map] Radio Moscow
Posted: 2008-11-23 12:06
by LtSoucy
i have been trying to play this map, but it crashes halfway trough. need some advive! I got xp Sp3 and I have the terrain settings on Med.
Put the game in windowed mode and post the error message.
Re: [Map] Radio Moscow
Posted: 2008-11-23 12:13
by Scot
To put it in windowed mode, Right click on your PR Icon, click properties and then click the Shortcut tab if not already on it, and change your target from something like this:
"C:\Program Files\EA GAMES\Battlefield 2\mods\pr\pr.exe" +modPath mods/pr +menu 1 +fullscreen 1
To this:
"C:\Program Files\EA GAMES\Battlefield 2\mods\pr\pr.exe" +modPath mods/pr +menu 1 +fullscreen
0 +szx 1024 +szy 768
The +szx 1024 +szy 768 is so that your resolution in windowed mode isn't messed up. Hope that helps

Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-01 17:20
by power74
Help me please, where is it possible to get texture and all of other, in order that to load a map?
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-01 19:02
by CodeRedFox
power74, try to explain it a little better if you can? Were not sure exactly what you mean.
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-02 03:11
by power74
[R-DEV]CodeRedFox; I know English badly, and utillize translator. problem in that I want to start this card, but since I press "Join Game" aborts me on a desktop, without what or errors
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-02 10:02
by OkitaMakoto
Is your resolution in game above 800 by 600?
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-02 10:06
by cat
[R-DEV]CodeRedFox; I know English badly, and utillize translator. problem in that I want to start this card, but since I press "Join Game" aborts me on a desktop, without what or errors
This is very likely the low detail crash.
To solve it:
In settings
Put at least MEDIUM / HIGH in TERRAIN settings
LOW TERRAIN likely crashes the game.
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-02 17:03
by power74
cat wrote:This is very likely the low detail crash.
To solve it:
In settings
Put at least MEDIUM / HIGH in TERRAIN settings
LOW TERRAIN likely crashes the game.
all many thanks. good maps...

Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-05 17:28
by cat
But back on track (or topic)
Due to the location cat has set on this map. (Kazakhstan/Chinese border, from what I've understood) I would say that PLA vs Militia / Russia vs Militia would be the best, but it's up to cat, and all those guys with an [R-XXX] in their nick
The PLA was changed to USMC because when I did setup the factions I was still a total newb and Milita and PLA were both on the same team number. So I wanted to play it safe and used a faction that is on the other team. It will most likely be Germany instead of USMC once/if Germany is included into the mod ( I do not have any official information on this).
Also the map (and any other map I may create) will likely be released as an unofficial map pack.
Re: [Map] Radio Moscow
Posted: 2008-12-10 21:02
by torenico
Priby wrote:We have the Bundeswehr.
And Wehr means defence.
Wehrmatch ,what does that mean?
Defense ?
Can you post a few pics? would be awesome
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-11 17:47
by MaxBooZe
Wehrmatch or Wehrmacht
Wehrmacht was the WWII era defense force of Germany, if I am correct wehr means repel, so basically its repel-force (atleast if you use the Dutch version of wehr = weer)
Re: [Map] Radio Moscow
Posted: 2008-12-11 18:19
by STORM-Mama
torenico wrote:Wehrmatch ,what does that mean?
Defense ?
"Defense Force".
And we all know how "defensive" the army of the Third Reich was, not an aggressive force at all!

Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-11 22:50
by marcoelnk
irrelevant.
stay on topic guys.
Re: [Map] Radio Moscow [WIP]
Posted: 2008-12-11 23:19
by azn_chopsticks_boi
The best defense is a good offense
