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Player feedback for all Project Reality: Battlefield 2 servers.
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RollingInTheHurt
Posts: 81
Joined: 2011-02-01 01:58

re: FCV (International)

Post by RollingInTheHurt »

B.Pronk(NL) wrote:Why is the server all the way in LA now? Only a small part of the community was suffering from a big ping, now the majority of the community is suffering from a high ping. Besides that at European prime time you will find many Europeans playing on FCV.

In my honest opinion I believe that Kansas City was the best. It offers the best ping for the whole of the US. Besides that Eastern-Europe also has a good ping.

You should look at how many percent of the players at FCV are from Europe, U.S. and Australia. Because now everyone is playing at 200 ping, getting lagg and shit while before only a small amount of players was suffering from it.

Please look back at your decision.
I would like to thank FCV for validating my post about server locations in PR explaining how Los Angeles USA provides the best outcome for both European and Asian players.

Also if any of the Euro players would like to seem the results it can be found at:
https://www.realitymod.com/forum/f29-pr ... dback.html
Happily debunts B.Pronk(NL) comment of "everyone on 200ms".
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

re: FCV (International)

Post by Pronck »

The results in the test are way off. I see often a 20 ms difference. But I have done my word.
We are staying up!
bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

B.Pronk(NL) wrote:The results in the test are way off. I see often a 20 ms difference. But I have done my word.
I'm sorry, Pronk. It's just that no matter what with a slowly depreciating community population nobody can ever get what they want.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

re: FCV (International)

Post by matty1053 »

brenn4n wrote:You have NEW, MerK, and PRTA. Australians kinda have L.A.. Americans have FCV and HOG. KC still exists just isn't as stable. Our LA server (to my knoweledge) hasn't had a crash besides mapbugs.

Seed PRTA if you want a better ping. It's the servers stability to blame for not crashing and redirecting everyone to their usual server.
Yes, LA crashed I think 2 nights ago?


We were going to play Jabal STD and then it crashed right on map load.




LA was hit by DDOS attack.... (Unless it was KC.... can't remember)

It was on Sbenenh Outskirts..... all I remember.


But over all a good server.




Please make your admins play diff. maps though. I hate playing Ia Drang, Muttrah, Kashan, Khami, Bijar, Pavlosk, Fallujah all the time.

I really would love to see more:

Iron Ridge (please?)
Fools Road (God, I will kiss you if you do)
Tad Sae (Nam and Normal)
Black Gold (Try to play the ALT version more.... I find it the best version)
Beruit (Pretty please? At least once a month)
Dragon Fly (Wouldn't mind once in a while, AAS or INS)
Silent Eagle (Please more...)
Al Barasah (I heard it was Blacklisted???)
Wanda Shan (God, please play this ONCE a week or so...)


It just blows having to play the same maps.



Overall it's good server tho.

I will message you on a issue I had with a admin...

But 9.3/10 Rating if you ask me.
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bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

matty1053 wrote:Yes, LA crashed I think 2 nights ago?


We were going to play Jabal STD and then it crashed right on map load.




LA was hit by DDOS attack.... (Unless it was KC.... can't remember)

It was on Sbenenh Outskirts..... all I remember.


But over all a good server.




Please make your admins play diff. maps though. I hate playing Ia Drang, Muttrah, Kashan, Khami, Bijar, Pavlosk, Fallujah all the time.

I really would love to see more:

Iron Ridge (please?)
Fools Road (God, I will kiss you if you do)
Tad Sae (Nam and Normal)
Black Gold (Try to play the ALT version more.... I find it the best version)
Beruit (Pretty please? At least once a month)
Dragon Fly (Wouldn't mind once in a while, AAS or INS)
Silent Eagle (Please more...)
Al Barasah (I heard it was Blacklisted???)
Wanda Shan (God, please play this ONCE a week or so...)


It just blows having to play the same maps.



Overall it's good server tho.

I will message you on a issue I had with a admin...

But 9.3/10 Rating if you ask me.
Thanks!

Iron Ridge - Just finished an intense round ~8:18 PM PST
Beirut - Currently playing it now ~8:19 PM PST
Fools Road - The UAV CTD bug under my understanding is still bugged
Dragon Fly - Played it this morning
Black Gold - the rounds last too long and the server loses its population
Al Basrah - crashes our server before load finishes (mapbug)
Wanda Shan - Nobody has interest in it sadly..
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

re: FCV (International)

Post by camo »

Really liking the lower ping for australians, but could you perhaps allow a few maps like fools road and al basrah to be played?
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bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

camo_jnr_jnr wrote:Really liking the lower ping for australians, but could you perhaps allow a few maps like fools road and al basrah to be played?
I will mess around with the maps, we have dramatically increased the variety ever since L.A. was first popped up (last weekend).

We are mainly just relying on the upcoming v1.2 update.

;)
DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

re: FCV (International)

Post by DesmoLocke »

The L.A. location is great for all the PR fans west of California.

I'm currently stationed in South Korea and it easily has the best pings (~150) for me out of all the popular PR servers. I wish it had been an option when I was still in Hawaii. I thank you guys for taking a chance on a PR server located in L.A. and thank you on behalf of all the Asian PR fans.
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PR player since 0.5 (Feb 2007)

Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

re: FCV (International)

Post by Souls Of Mischief »

Eastern Euros got shafted :( So long PR.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

re: FCV (International)

Post by disnoxxio »

You have New/PRTA/Merk.
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

re: FCV (International)

Post by Pronck »

But they don't get seeded everytime. You see western-europeans going to FCV leaving the eastern-europeans in the Russian servers...

Edit:

It is happening now.
We are staying up!
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

re: FCV (International)

Post by Souls Of Mischief »

disnoxxio wrote:You have New/PRTA/Merk.
It's fun playing with 10 other people.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

B.Pronk(NL) wrote:But they don't get seeded everytime. You see western-europeans going to FCV leaving the eastern-europeans in the Russian servers...

Edit:

It is happening now.
This goes back to what I was saying.
DC_K
Posts: 508
Joined: 2010-07-21 11:27

re: FCV (International)

Post by DC_K »

Had a good time playing on this server. Great admin team/management, I appreciate their principles. I am surprised by the success of the server working on a depreciating player-base, not to mention being full nearly all day. Good intentions with server locations to incorporate as much players, that is very admirable. Only flaw I can think of that does not have to do anything with the server/admins is the lack of teamwork on some occasions. Nicely done.
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

re: FCV (International)

Post by AFsoccer »

brenn4n wrote: Fools Road - The UAV CTD bug under my understanding is still bugged
Can you elaborate on this? I haven't heard of any UAV bugs on Fools Road specifically.
bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

[R-DEV]AFsoccer wrote:Can you elaborate on this? I haven't heard of any UAV bugs on Fools Road specifically.
As reported a few months ago on SA I had previous issues with Militia command UAV, every time I would left click while aboard the server would crash after 3 attempts. First attempt was player CTD second was another CTD, third was server crash.
bren
Posts: 735
Joined: 2013-08-01 05:46

re: FCV (International)

Post by bren »

Hey guys, website url is now working Free Candy Van Community

The home fcvgaming.net will be a portal/directory should be done later.

Our new teamspeak IP Address is ts.fcvgaming.net, feel free to visit.
RollingInTheHurt
Posts: 81
Joined: 2011-02-01 01:58

re: FCV (International)

Post by RollingInTheHurt »

Nice work brenn4n!
Meerkat
Posts: 38
Joined: 2013-07-10 16:44

re: FCV (International)

Post by Meerkat »

Best server these days!
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

re: FCV (International)

Post by matty1053 »

brenn4n wrote:Thanks!

Iron Ridge - Just finished an intense round ~8:18 PM PST
Beirut - Currently playing it now ~8:19 PM PST
Fools Road - The UAV CTD bug under my understanding is still bugged
Dragon Fly - Played it this morning
Black Gold - the rounds last too long and the server loses its population
Al Basrah - crashes our server before load finishes (mapbug)
Wanda Shan - Nobody has interest in it sadly..
Lmao. I saw iron ridge. I wasn't home atm when it was played!!!

And just try to play Wanda. Play it on large layer. people like it!!
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