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Posted: 2007-11-28 19:32
by LekyIRL
Gmax is a watered down version I think

Posted: 2007-11-28 21:11
by G.Drew
nvm

Posted: 2007-11-28 21:50
by halvor1
77SiCaRiO77 wrote:thanks! but , as you said , its not really necesary :p , I think i finish this model , now i need to learn how to skin this thing and port it to bf2 =)

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have you made that one? very nice indeed maybe you could join some of the community modes after some weeks of learning! :grin:

Posted: 2007-11-28 22:59
by Z-trooper
halvor2 wrote:have you made that one? very nice indeed maybe you could join some of the community modes after some weeks of learning! :grin:
he dont need any more experince to become a weapon modeler.
After all, my 4th ever model was the Negev for the IDF. And it seems he already know how to keep the polygons down, which is a good thing when it comes to game modeling.

he just need to ask if he is stuck like I did. And ask for tips and such. We do have quite a few people modeling, which is not a bad thing. I've reached the point where I want to focus more on the game aspect of it and try to get a good understanding of the import and how it works so I can take some of those jobs in the future - it seems we need people like that, so why not me :D I think I have a understanding for the bf2 animations too now, but well have to see about that when I get a few more models ingame.

Posted: 2007-11-29 00:22
by Bob_Marley
Z-trooper wrote:sorry, I believe its a colonial marine drop ship :D
Aliens?

I move for the moddeling, skining, animation and porting of an M41A Pulse Rifle for inclusion as a pick up kit in PR! :p

Anyway, very nice work all! :D

Posted: 2007-11-29 00:26
by Z-trooper
[R-MOD]Bob_Marley wrote:Aliens?

I move for the moddeling, skining, animation and porting of an M41A Pulse Rifle for inclusion as a pick up kit in PR! :p

Anyway, very nice work all! :D
haha, well I have an addictive mind I guess and now I'm kind of set on doing pretty much all marine vehicles from aliens :| And I havent even finished the first one yet. but I guess the pulserifle would be kind of quick to do :D

Posted: 2007-11-29 00:42
by Surround
It's a mutant with a normal map. I learned to use zbrush and to make normal maps in one day ( and night). We had to make a animation and I was in huge rush, so that´s why the texture is crappy. Texture was made in 30 min. For that time I think it looks pretty good.

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And this is a house project what I´m making for €€

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p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff

Posted: 2007-11-29 00:48
by Z-trooper
Surround wrote:It's a mutant with a normal map. I learned to use zbrush and to make normal maps in one day ( and night). We had to make a animation and I was in huge rush, so that´s why the texture is crappy. Texture was made in 30 min. For that time I think it looks pretty good.

Image

And this is a house project what I´m making for €€

Image

p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff
VERY cool stuff I must say.

I'm glad I made this thread, there have been some interesting stuff here :P

Posted: 2007-11-29 13:56
by G.Drew
x2, i want to get moddeling asap, i might get No mentioning possible illegal ways of getting something or download Gmax

Posted: 2007-11-29 14:28
by Z-trooper
G.Drew wrote:x2, i want to get moddeling asap, i might get No mentioning possible illegal ways of getting something or download Gmax
go for it...

Posted: 2007-11-29 21:59
by G.Drew
:P

Posted: 2007-11-30 09:54
by Lachtan
http://www.youtube.com/watch?v=xoPKiGIrAMk
6102 tris, model completed.

Posted: 2007-11-30 10:39
by Polka
Ah...The Hk 416...My favorite gun

Posted: 2007-11-30 19:43
by Surround
Here´s a better reference of my "great" mutant. I´ve made a small aniamtion with it. I´ll just have to tweak it little.

The mutant has about 3100 tris. Hi poly had 30 000 tris. Time used about one week, but separately.

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Low poly, low poly with normal map, low poly with normal map and diffuse

Posted: 2007-11-30 20:30
by LekyIRL
He looks like you :-P

j/k

Posted: 2007-11-30 21:21
by Ironcomatose
Cool stuff in here guys. Keep up the great work.

Posted: 2007-12-01 19:03
by Surround
Heres the veery crappy animation what I made :( I think I´m going to do something better later.

http://www.youtube.com/watch?v=irqlQqZPL5I[/youtube]

I want to underline that this animation part was made in one day

Posted: 2007-12-02 02:08
by Mongolian_dude
Surround wrote:Heres the veery crappy animation what I made :( I think I´m going to do something better later.

http://www.youtube.com/watch?v=irqlQqZPL5I[/youtube]

I want to underline that this animation part was made in one day
Lawl, I love it. Sarge's heroes!

...mongol...

Posted: 2007-12-02 22:05
by KP
Something I've been working a little on:

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Needs: cocking handle, new pistol grip, rear sight, vents in the bottom part of the handguard, safety selector, trigger, small changes around the cocking handle area, work on the buttplate, etc.

Posted: 2007-12-02 22:59
by halvor1
KP wrote:Something I've been working a little on:

Image

Needs: cocking handle, new pistol grip, rear sight, vents in the bottom part of the handguard, safety selector, trigger, small changes around the cocking handle area, work on the buttplate, etc.
very nice never seen that gun before i think