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Re: [Vehicle] Ka-50
Posted: 2008-06-10 14:01
by Rhino
That there says jonny that they only plan to keep the small number they have on for 10 or so more years, they have not set a phase out point but they are not using many of them.
The Saxon how ever is not used at all, it will not even be found on a army base in the UK apart from maybe in a shed if your lucky but they are not used in any combat zone or would be where as the Ka-50 would be if Russia was in some kinda conflict.
Re: [Vehicle] Ka-50
Posted: 2008-06-10 14:04
by Masaq
Not quite true; the TA drive them down past the end of my road at least once a month, especially during the summer.
I think they just like sticking their heads out the top and looking down women's clevages as they drive down the street at 15 mph to be honest.
Re: [Vehicle] Ka-50
Posted: 2008-06-10 14:42
by Rhino
hehe, trust the army to shove them off to the TA

Re: [Vehicle] Ka-50
Posted: 2008-06-10 19:04
by Petey
Re: [Vehicle] Ka-50
Posted: 2008-06-10 20:04
by =USOR=Oleg-Russia
Fuu finaly i got heli as optimized version,it was realy hard work , i got 1 big problem with normals and 0 normals ,bf2editor wouldn`t import model,gave me everytime same error,after 1,5 day of trying everything i have solved problem ,problem was in front landing gear.Now is heli in game just gonna adjust materials in config then paint textures and fix out some things from textures,and Ka-50 Test v0.3 will be ready for download.
Re: [Vehicle] Ka-50
Posted: 2008-06-10 20:06
by Alex6714
I had no lag with the other tbh, but I guess that is different in a 64 player server....
Re: [Vehicle] Ka-50
Posted: 2008-06-10 20:54
by =USOR=Oleg-Russia
I think that everybody will have lag not higher than 0% ,if you have videocard not lower than nvidia 7600,i know if you would like to run this game on pentium 1, i think it will lag pretty much

(even don`t start hehe

,but this is problem of owner of pc.BF2 is old game and pc`s from that time was also much older ,so it makes big difference between now and few years ago

The problem of lag on ded server that i have is in code i think or i have to much network info almost limit of max count that you can use.But this network info is needed, i will leave it for PR team to look at this , right now i am complitely done with coding everything works , only PR team must add own part of code ,but i hope they will not change physics

This physics make this chopper unique ,as in real.Ofcourse some components of physics is not realistic ,but most as in real ,like fly with side and rotate heli at same time almost without losing speed or like hanging on 1 place ,my friend gone afk one time when we was playing , so he have leaved heli on hight 50-60 meters from the ground ,when he came back heli was still on the same place and moved forward max about 2 meters.
Re: [Vehicle] Ka-50
Posted: 2008-06-10 22:05
by battlepepsi
maybe the desert one could be used in a dagistani map?
Re: [Vehicle] Ka-50
Posted: 2008-06-10 22:17
by Charlie!
Whatever, THAT CHOPPER OWNS...
Re: [Vehicle] Ka-50
Posted: 2008-06-11 17:56
by =USOR=Oleg-Russia
Ka-50 Test v0.3 is aviable to download for all [R-members]
I will send for some of you pm with link to download who haven`t got link in pm ,ask to Rhino.
Fixes/changes:
1)My part of coding is complitely done,all works as i want to.
2)Model optimized to 12181 polycount.
3)Textures are done.
P.S. from now i will spend on heli not more than 1-2 hour a day if it`s need ,because all over time will go to "Final project for school"
Re: [Vehicle] Ka-50
Posted: 2008-06-12 17:27
by =USOR=Oleg-Russia
If you need link for download ,Ka-50 Test v0.3 ,you can pm me.

Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:10
by =USOR=Oleg-Russia
I hope that heli will be added to game.
Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:28
by =USOR=Oleg-Russia
Jonny, if PR will not like heli, i think over mods will like it,like POE or any others,just need to ask them.I have few mods friends who would like to use heli if PR wouldn`t like it.I`d like that heli gets to PR ,but if it doesn`t there is over guys who would like to use it.
Check it out realy nice
YouTube - Ka-50
Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:30
by Rhino
if POE2 wanted a KA-50 they would have used there one from POE1

Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:34
by marcoelnk
7 times a "like" in your post

It would be a shame imo if this beauty wouldnt be included in PR...i understand the DEVs' considerations but its just too beautiful to give it away
Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:36
by =USOR=Oleg-Russia
YOu mean this

This pice....
P.S. This heli is created not by them self they have buyed it ,i don`t see any difference:
max kamov ka 50 hokum

Re: [Vehicle] Ka-50
Posted: 2008-06-15 17:49
by hall0
Marco is right the chopper is just to beautiful so its would be a shame not to use it
But i dont think the AIX one is the one which you are posted. Because this one have even more polys than yours.
Btw. theres also yours for 100bugs

Re: [Vehicle] Ka-50
Posted: 2008-06-15 18:01
by Rhino
The AI-X one was made by the AI-X team, it says so in the bottom right, POE made one ages ago for there BFV version.
EDIT: its a KA-52 in fact.
Re: [Vehicle] Ka-50
Posted: 2008-06-15 18:59
by space
I think he should be told if theres a chance it will be added, or told what he needs to do to get it added, rather than leave him hanging - its just rude imo not to tell him either way. After all hes put alot of his own persoanl time into this, and hes offering it up to PR.
Personally I dont think its got a chance of getting in as it is, but even if it was modified Im not even sure it would be added to the main PR - just my opinion
EDIT - btw Oleg - I thought the youtube clip was in game footage of your heli for a few seconds
