
this is a pic i posted in general discussion.
dont worry it is still very WiP

gen overgrowth is always changing, I'm constantly trying to work out the highest view distance/highest density of trees with minimal lag, but I like the idea of using more tree types.[R-DEV]Rhino wrote:got any ref pics with palm trees like that in the location of this map?
I would try and use some other types of trees unless you have refs of that general location of your map that have palms like you have it.
oh dear god fix the tiling of your slab texture, they are huge (and pixely)!HughJass wrote:Since everyone has such a fetish for cables, here are some :
http://i39.tinypic.com/osaeyr.jpg
hes using the muttrah roads that has a curb built into the texture.ReadMenace wrote:Looking awesome! Is there a curb on that street?
-REad
got a pic of what you mean?[R-CON]162eRI wrote:Just, it's sad in PR or BF2, there aren't any kind of Chinese display and commercial signs to put on buildings like we see many times on real pictures. Without those signs, it looks less alive.
boat has gotten the uv's done and some minor corrections done by heavy, so the boat should be going through texturing i believe (haven't followed up on this yet) and i'm supposed to get the lods done soon when i find the time (but it's so boring !!! :wink[R-DEV]Z-trooper wrote:Hey motherdear, any updates on the boat?![]()

lol, I know what you mean I'm just the same, I normally remember ppl by there avatars and sigs rather than names but I'm much more of a picture manmotherdear wrote:PS: lol, at first i didn't see it was you Rhino!!! You changed your avatar ^_^

