[[New Faction Proposal] ] PLAN Marines

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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

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this is a pic i posted in general discussion.

dont worry it is still very WiP
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Proposal] PLAN Marines

Post by Rhino »

got any ref pics with palm trees like that in the location of this map?

I would try and use some other types of trees unless you have refs of that general location of your map that have palms like you have it.
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

[R-DEV]Rhino wrote:got any ref pics with palm trees like that in the location of this map?

I would try and use some other types of trees unless you have refs of that general location of your map that have palms like you have it.
gen overgrowth is always changing, I'm constantly trying to work out the highest view distance/highest density of trees with minimal lag, but I like the idea of using more tree types.

looking at the ref pics i do notice there is some areas of not-so-palm trees. I will add more variation.
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

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another pic :)
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rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Proposal] PLAN Marines

Post by rangedReCon »

Me like. :thumbsup:
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: [Proposal] PLAN Marines

Post by Hauteclocque »

Nice atmosphere ! :-)
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Proposal] PLAN Marines

Post by HughJass »

Since everyone has such a fetish for cables, here are some :

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ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: [Proposal] PLAN Marines

Post by ReadMenace »

Looking awesome! Is there a curb on that street?

-REad
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Proposal] PLAN Marines

Post by Rhino »

HughJass wrote:Since everyone has such a fetish for cables, here are some :

http://i39.tinypic.com/osaeyr.jpg
oh dear god fix the tiling of your slab texture, they are huge (and pixely)!
ReadMenace wrote:Looking awesome! Is there a curb on that street?

-REad
hes using the muttrah roads that has a curb built into the texture.
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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Proposal] PLAN Marines

Post by Z-trooper »

Hey motherdear, any updates on the boat? :)
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"Without geometry, life is pointless"
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: [Proposal] PLAN Marines

Post by Hauteclocque »

Maybe new statics to be done :-)
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Proposal] PLAN Marines

Post by Rhino »

[R-CON]162eRI wrote:Just, it's sad in PR or BF2, there aren't any kind of Chinese display and commercial signs to put on buildings like we see many times on real pictures. Without those signs, it looks less alive.
got a pic of what you mean? :)
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motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Proposal] PLAN Marines

Post by motherdear »

[R-DEV]Z-trooper wrote:Hey motherdear, any updates on the boat? :)
boat has gotten the uv's done and some minor corrections done by heavy, so the boat should be going through texturing i believe (haven't followed up on this yet) and i'm supposed to get the lods done soon when i find the time (but it's so boring !!! :wink :)

also i don't know why it isn't added in the spreadsheet yet, but the hand grenade should be uv'ed and textured.
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Proposal] PLAN Marines

Post by Rhino »

motherdear wrote:PS: lol, at first i didn't see it was you Rhino!!! You changed your avatar ^_^
lol, I know what you mean I'm just the same, I normally remember ppl by there avatars and sigs rather than names but I'm much more of a picture man :p

Can see what you mean but in a small village etc, I doubt there wouldn't be anything like as many signs as there are in towns and citys like that, thou ye defiantly something to consider.

Many of the Chinese village buildings already do have small signs all over them, but they are not very obvious.

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matt.b also made these that are used on sunset and the small sign on Qinling and the large gate is used on OGT and 7 gates.

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but ye, would be good to have some more if we where making a town / city :)
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