Re: How to begin Modding your PR_SP
Posted: 2009-07-27 06:45
0 gain for me to do a write up on that, so not worth the effort.M4sherman wrote:how to create a faction using stuff already in-game
0 gain for me to do a write up on that, so not worth the effort.M4sherman wrote:how to create a faction using stuff already in-game
....It's in the thread a while's back...PatrickLA_CA wrote:Great but the pilot's mp5 has some problem i can shoot and i hear the sound and the hands that hold the mp5 but there is no gun
i did it exaclty as in the example!SP_us_pilot.con is:
rem -------------------------------------
ObjectTemplate.addTemplate usrif_mp5_a3
ObjectTemplate.addTemplate hgr_smoke_signal
ObjectTemplate.addTemplate medikit_dressing
ObjectTemplate.addTemplate ParachuteLauncher
rem -------------------------------------
Your working with the wrong file :d uh:, but its ok. Leave the SP_US_PILOT.con the way you have it and just do the same thing to the us_pilot.con. That should get rid of your problem.From My Original Post
Then select the Soldier that you are wanting to alter. In this tutorial we are going to be altering the pilot kit. So open up the "us_pilot.con" file.
An invisible weapon sounds like missing client files to me, though I don“t know how you got that by just giving it to another kit.PatrickLA_CA wrote:Thanks , but after i did it only an invinsible weapon shows up!BUT the sniper thing is cool the grapple is ok!And how to add another weapon slot, example: the pilot doesn't have 1 or 2 so how to add them i couldn't find that!