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Re: 128 Player TEST Sisu (Europe)

Posted: 2011-04-29 13:46
by Lugi
Mumble spam? Oh, come on. How am i supposed to play pr now?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-01 15:38
by Wicca
Today is an event. Please read the events forum.

Id like to say that 128 cant be played without mumble It makes gameplay shitty.

And having no admins, makes it easier for griefers to not ruin the game for 64 players noo. 128... So mumble and Admins must always be present.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-01 20:04
by karambaitos
any time ive tried to give this server a chance it was, the gameplay was so bad for me all that was missing was an AC130 or someone calling in a tac-nuke -_- (except for iron eagle).
and its also really unfair toward other servers IMO

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-01 21:04
by Snazz
Image

That disclaimer (which is on the back cover of the BF2 box) applies particularly for PR, especially with an unprecedented and experimental increase in player numbers.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 12:42
by GhostTouch
200 players + mumble + admins = prftw

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 13:08
by SumatroX
Guys, yesterday was epic. Playing with 180+ people, being part of a coordinated assault of 30+ soldiers supported bij 4 APC's, charging up a hill to a firebase and getting massacred because of the huge amount of enemies there. It was the single most exciting moment ever in my gaming carreer. Thanks a lot, please keep this project running!

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 14:55
by Soppa
Here is some statistics of 128 player Sisu admin commands between 16-03-2011 - 02-05-2011

Warnings: 3671
Kicks: 2418
Bans: 93

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 16:12
by goguapsy
SumatroX wrote:gaming carreer.
LOL...

So how about passwording permanently the server (passcode on mumble)?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 21:37
by Soppa
Yes, it was unpassworded because I did rewrite server code from zero and had to test it.

Sisu server will stay behind password (prftw) always except when needed to test fast something.
Join to mumble channel if you are going to play in there.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 21:52
by Acecombatzer0
Will the mumble channel still be up 24/7?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 22:37
by Wicca
[R-CON]Soppa wrote:Here is some statistics of 128 player Sisu admin commands between 16-03-2011 - 02-05-2011

Warnings: 3671
Kicks: 2418
Bans: 93
shiiit.

How many Reports?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 22:48
by Soppa
Reports: 2342
Warnings: 3689
Kicks: 2428
Bans: 96

(numbers dont include 200+ server)

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-02 23:16
by Bellator
Well, one should expect the server that is most prominently listed and boasts hundreds of players to attract a fair share of trolls, spammers and noobs. Perhaps they were kept away from other servers then?

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-03 17:37
by Wicca
Haha Yeah we were a magnet :)

I think the admins have done well!

Its just hard to find "admin" material.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-08 11:31
by lolopon
Hwo come the servers been down the past days? I need my mass player fix :(

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-08 12:29
by Brainlaag
lolopon wrote:Hwo come the servers been down the past days? I need my mass player fix :(
How about reading the feedback section? :-D Anyway server is down till the final polishing (and maybe rant?) is done, which means prob next version of PR.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-08 22:43
by Wicca
It wont be ready for next version of PR afaik. But it will be undergoing some massive polishing THATS FUR SHURE

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-09 19:45
by Bellator
Wicca wrote:It wont be ready for next version of PR afaik. But it will be undergoing some massive polishing THATS FUR SHURE
What polishing is so vital that this should be kept from people for so long? 128 player servers worked fine for the most part, at least for myself. I never had any lag and crashes were acceptably infrequent. Name tag problem is a surprisingly small problem (i thought it would ruin the game, but it didn't).

I'd take the slight instability of 128 player servers any day. The 64 player servers feel incredibly boring now.

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-10 00:50
by Blackhawk998
Bellator wrote:I'd take the slight instability of 128 player servers any day. The 64 player servers feel incredibly boring now.
Couldn't agree more. I just can't get used to the 64 servers now :(

Re: 128 Player TEST Sisu (Europe)

Posted: 2011-05-10 06:59
by Bradley364
I'm guessing player name bug, some squad changes, upgraded server hardware, and map changes AKA more vehicles and more specialized kits.

All good stuff IMO