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Re: Ask the [Dev]'s a (?)
Posted: 2012-04-26 13:56
by Rhino
Stealthgato wrote:Was playing AIX today and wondered why don't you guys use the vBF2 feature where when you enter a jet you get the proper jet pilot gear?
Like this:
http://i.imgur.com/Zen5S.jpg
We use a different kit system than vBF2 but possibly still possible, but not 100%. At the end of the day, doesn't mean much.
Stealthgato wrote:Noticed how in AIX the bombs and missiles disappear when you use them but when you rearm they appear on the plane again, in PR they disappear forever?
This is a vBF2 bug, which is down to mags. It works with some weapons in AIX, as some weapons have multiple "mags" of bombs, ie, when you've dropped you bombs you then get a reload timer for the 2nd mag to reload, and then they reappear when reloaded. If you only have 1 mag, its buggy like it is now.
We have been thinking of possibly fixing this issue by making each bomb its own mag as such, with each mag holding 1 round instead of 1 mag holding 2/4 rounds (of missiles or bombs) but this wouldn't fix the issue for any weapon where there is only 1 missile/bomb on the jet (although not many jets have only one, but some of PR:Fs do). It would just take a bit of going though all the jets and recoding them which we may do at some point, will possibly try out this concept in PR:F.
The Tornado on the other hand can't have its wing mounted weapons (AA missiles) disappearing, let alone reappearing due to its sweepback wings and not being able to have the barrels on a sub part of the jet.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 08:54
by ShockUnitBlack
Dear Devs,
Is the L7/MAG/240 intended to be part of the automatic rifleman class or is it intended to be part of a new class?
Was the suggestion made about the team commander purchasing vehicles in exchange for tickets ever considered? (The idea is a favorite of mine and I'm curious.)
Thanks so much!
Shock
Posted: 2012-08-12 09:35
by BloodyDeed
The first will be answered in one of our upcoming highlights.
The second would require heavy coding and I don't see this happening.
It would give the team without a commander a huge disadvantage tho.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 09:49
by Conman51
ShockUnitBlack wrote:
Was the suggestion made about the team commander purchasing vehicles in exchange for tickets ever considered? (The idea's a favorite of mine and I'm curious.)
Shock
I would like to see this happen, if not in PR, in some game eventually. If you have something like that you could make a good FPS/ RTS hybrid, which i think would be sick.
[R-DEV]BloodyDeed wrote:
It would give the team without a commander a huge disadvantage tho.
Isnt that good?
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 15:04
by ShockUnitBlack
[R-DEV]BloodyDeed wrote:The first will be answered in one of our upcoming highlights.
Pretty sure I know what that means
Thanks for both answers!
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 18:10
by BroCop
Conman51 wrote:
Isnt that good?
Ridiculously bad.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 20:11
by Trooper909
Dear Devs
Will you ever fix RPG's?they have been broken since the day I joined this forum to ***** about them.
Will you ever restore insurgency to its former glory instead of the current conventional force vs conventional force with less equipment gameplay?
Currently infantry have to do alot of walking,too much walking will anything be done to remedy this?
When will fastropez be added?
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 20:46
by Arnoldio
Buying assets is retarded. PR is about scenario, C&C RA is good for spawning vehicles.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-12 22:58
by Pronck
Dear devs do we get a bigger diversity of IEDs in 1.0?
Do we get a Afghanistan map with the Brits in it? They are there in big numbers but they are represented in the game.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 14:50
by Stemplus
Tbh this question isn't DEV related, if you want to see the upcomming maps then go to Forums/PR:BF2/Community Modding/Community maps and check those maps

Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 15:59
by Pronck
There no maps in the planning with Brits vs Taliban so far as I can see only maps for unfinished factions. And I thought the devs are also making maps.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 16:11
by Stemplus
Well only sometimes, and as you see most of them are bussy with stuff for 1.0 (not mapping), falklands and normandy.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 16:42
by Pronck
Let them answer it, they got the inside information.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 17:40
by ShockUnitBlack
B.Pronk(NL) wrote:Dear devs do we get a bigger diversity of IEDs in 1.0?
Do we get a Afghanistan map with the Brits in it? They are there in big numbers but they are represented in the game.
Sangin is supposedly getting released.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 18:01
by =HCM= Shwedor
Will we ever see a return of the SA-9 Gaskin BRDM-2 variant? I loved that thing, more fun than the SA-13 Gopher MTLB.... At least mix and match them on maps like Kashan, best of both worlds please?
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 18:21
by Spec
I'd like to remind everyone of the OP:
Redamare wrote:AND PLEASE.........
" Answers are for the DEV team only "
Please only ask, let the Dev's do the responding in this thread.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 23:00
by Pronck
So I repeat it then ;
Do we get a bigger diversity of IEDs in the new release?
Do we get a map with Brits vs. Taliban?
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 23:12
by Rhino
B.Pronk(NL) wrote:So I repeat it then ;
Do we get a bigger diversity of IEDs in the new release?
Do we get a map with Brits vs. Taliban?
1, probably not.
2, If your referring to if it will be in v1.0 like your other post, that depends very much on me and how quickly I can finish off the new Afghan statics, and how quickly the rest of the team can get v1 done.
Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 23:14
by Doc.Pock
In that case AD i advise you keep your devs back in the basement. Dont even give them internetz lol.

Re: Ask the [Dev]'s a (?)
Posted: 2012-08-13 23:22
by BroCop
'[USF wrote:Doc.Pock;1803145']In that case AD i advise you keep your devs back in the basement. Dont even give them internetz lol.
Unpractical. The expenses for data storage equipment and courier pigeons are too damn high.