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Re: [Faction] Bundeswehr progress update
Posted: 2009-01-15 22:30
by azn_chopsticks_boi
Anteater wrote:I think it would be much more annoying to know that your weapon has a red dot and a ZF but you can only use one of them. I'd strongly suggest that you find another way for balancing instead of crippling the main rifle of the soldiers. When you cannot make full use of the G36 then why call the faction Bundeswehr?
Still, I know that balancing is a difficult thing to achieve but it would be better to wait with such fundamental decisions until you can do proper playtesting and try different approaches.
The problem is, if there were the red dot and scope, then there would be 2 G36s, like the MGs, that would cause a problem in the number of items u can have which is 9. Perhaps we might find a way to work this out, then we will.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-15 22:39
by jeeao
Would it not be possible to simulate a sniper's double zoom and have one zoom be scope, and one zoom be red dot?
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-15 22:48
by Drop_Deadx
I had to check my pants to make sure I didn't shit myself :O
Excuse my language, It just looks that awesome.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-15 22:51
by DrugKoala
Please, no double sights... I'm already pissed to hell due to slow bring-up-the-sights action... I don't need that doubled.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 00:34
by WilsonPL
It would be good. One right click - reddot, second click zoom. But without delay.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 00:36
by Chuc
Not possible to change between LODs with zoom.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 03:59
by Drop_Deadx
One problem is that, the guns look so Hugh compared to the player. I don't know if that's just me or is anyone else seeing this.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 10:20
by Doozer0815
sounds fair. also remove the scope from mg4 - other factions dont got a scope on mg.

whats with the point that u dont see the handle in rl?
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 11:42
by azn_chopsticks_boi
Doozer0815 wrote:sounds fair. also remove the scope from mg4 - other factions dont got a scope on mg.

whats with the point that u dont see the handle in rl?
Scope stays on the Mg4, asymmetrical balance and there is no point in arguing , and the handle is being fixed.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 11:53
by MAINERROR
It's not germanys fault that other countries don't attach scopes to their LMGs thou canada does AFAIK.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 12:07
by Doozer0815
What kind of mg is that on top of the leo? looks like a 50 cal. Btw: german tanks got the good old mg3 on. Is it possible to fix that(later)?
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 12:26
by azn_chopsticks_boi
WIP man, We are currently making the Mg3
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 13:14
by marcoelnk
Now that the complaint about the size of the g36 has come up several times ill check and compare to RL pics and other weapons.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 13:19
by Doozer0815
on some screens it looks to big and on some not. maybe its just the point of view?
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 13:32
by marcoelnk
well there is the g36 standard and the g36k on some screens (which is a bit smaller) but i doubt thats where it comes from.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 13:47
by Doozer0815
i know the difference between the standart and the short version

but on some screens the normal g36 looks a bit bigger. but i still quess its just the point of view... hope u got me.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 15:16
by Killer-Ape
Are you making the g36 dual sight system like the PR machine gun deployment?
As in one slot uses a zoomed sight g36 and the next gets the close range sight?
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-16 18:04
by azn_chopsticks_boi
[R-CON]azn_chopsticks_boi wrote:The problem is, if there were the red dot and scope, then there would be 2 G36s, like the MGs, that would cause a problem in the number of items u can have which is 9. Perhaps we might find a way to work this out, then we will.
Its answer already.
Re: [Faction] Bundeswehr progress update
Posted: 2009-01-17 04:04
by Doozer0815
come on guys - give the germans a change ! we need such stuff becourse we lost 2 world wars!!!

Re: [Faction] Bundeswehr progress update
Posted: 2009-01-17 08:43
by -=TB=- Sturmjaeger
Lol Doozer