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Posted: 2007-10-28 03:34
by OkitaMakoto
Rambo Hunter wrote:doozo :D

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[excuse the cutout arm]
ZOMG! I was sooo kidding (im sure you knew that)

XD Thats hilarious! Now EVERYONE will want to noob tube with it!

Link me! haha

Posted: 2007-10-28 12:19
by Dan UK
Rambo Hunter wrote:I'll give that a go after i finish dylan's AK47S :D


Funny how i'm doing most of the 'noob' weapons
M82, M40A3, M4A1, now M203...
Nice One! it looks sorta like its got a BDU pattern on it :lol: the 203 is a great weapon id say and can be very effective at supporting your squad 8)

Posted: 2007-10-28 18:08
by Z-trooper
Dan UK wrote:Nice One! it looks sorta like its got a BDU pattern on it :lol: the 203 is a great weapon id say and can be very effective at supporting your squad 8)
couldnt agree more. If I'm not leading a squad, I'll be supporting it with some very effective bombardment.

Posted: 2007-11-02 17:16
by Dan UK
hey rambo hows the recolors coming on if your still doing em

Posted: 2007-11-04 19:01
by arthuro12
M14 made me *** :( nice man!

Posted: 2007-11-05 06:09
by spartan117gw
one thing. that multi cam seems . dark too dark. and needs some dirty =) but lookin great

Posted: 2007-11-05 07:33
by Rambo Hunter
Sorry, i haven't had much time to work on these lately, but the M203/M16 camo is coming along [will post WIP within the next two days hopefully]

Yeah spartan, i'm going to change some of the color/brightness settings on the multicam

Posted: 2007-11-08 01:06
by 00SoldierofFortune00
[R-CON]OkitaMakoto wrote:Im loving that m16... i always thought the default m16 rfom bf2 was far far too grey... or am i the only one?
Nope, that M16 does look perfect. The one in BF2 is far too grey.

Posted: 2007-11-13 05:41
by Rambo Hunter
Sorry, i'm still working on the M16A2, but i didn't have my BF2 disk the past few days because a friend was borrowing it, but i just did a Dragunov w/ plastic stock, and recolored the foregrip

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Posted: 2007-11-13 07:28
by Z-trooper
Rambo Hunter wrote:Sorry, i'm still working on the M16A2, but i didn't have my BF2 disk the past few days because a friend was borrowing it, but i just did a Dragunov w/ plastic stock, and recolored the foregrip

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that sure does look better than the one ingame. but I'm afraid the most widely used version is the wooden stock one. nice job though :P

Posted: 2007-11-13 09:45
by fuzzhead
cool :) maybe we could give that version to the militia?

Posted: 2007-11-13 17:16
by Rambo Hunter
@ fuzz
:D if you want it... i have the file right here

@jayceon
Really? i just like the look of the synthetic stock instead of the wood one, or maybe it was just the cardboard look of the wood...

Posted: 2007-11-16 17:05
by arthuro12
Rambo Hunter wrote:Sorry, i'm still working on the M16A2, but i didn't have my BF2 disk the past few days because a friend was borrowing it, but i just did a Dragunov w/ plastic stock, and recolored the foregrip

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looks cool but .. my ''weapons'' are like.. sunken into the ground.. and urs are not... how did you do that?

Posted: 2007-11-16 20:20
by Rambo Hunter
hmm, it was always like that for me... are you using the .6 basrah? i'm still using the .5 one because the .6 one isn't PR_SP ready

Posted: 2007-11-19 14:41
by Hans Martin Slayer
good work there RH! :-)

Posted: 2007-11-20 17:29
by TayloR016
The black stock looks great! i tried to do it once but couldn't find the right texture, i beg you to change that scope though to black and grey or just black.

Posted: 2008-04-24 15:47
by Spaz
Could you post a picture of how the skins look in photshop? (or what ever program you use)

Posted: 2008-04-24 16:14
by Cyrax-Sektor
So, we can put these into PR, and have no issues? Epic! :D

Posted: 2008-04-24 16:25
by =Romagnolo=
zombie thread !

Posted: 2008-04-24 16:56
by bosco_
Cyrax-Sektor wrote:So, we can put these into PR, and have no issues? Epic! :D
Not really, now that the md5 checks are enabled.