Re: [Map] Eyl Somalia (A pirate influenced map)
Posted: 2010-04-12 11:10
VERY VERY WIP on the cargo ship. Just a little fun play around
Only way to fix that is to make little "ramps" in the col2 and give them a stair material. Alternatively, you would just eliminate the col2 "bump" at the doorway, but then, it would look weird to see the guys legs go into the mesh as he walks through the doorway. It will look odd to, with small ramps, but not as bad tho.Panzerfire wrote:It reminds me a lot of Nemo's ship map from the Close Quarters Battle mod. 'Though this one is starting to look better.
Question to CRF: Is it possible to fix that issue of the entrances so that you don't have to jump to cross to the other side?
Panzerfire wrote: Is it possible to fix that issue of the entrances so that you don't have to jump to cross to the other side?
There is no point making final cols until the model is final... All I do for my WIP models is just clone the main mesh to make the cols which means the stairs dont work etc otherwise you spend ages making a col for something that will probably change before its final.Panzerfire wrote:Question to CRF: Is it possible to fix that issue of the entrances so that you don't have to jump to cross to the other side?
Indeed. This map/concept holds great potential for awesomenessPanzerfire wrote:Well I don't question that...
This is definitively going to be a unique map for PR.![]()
no no no no noPanzerfire wrote: I guess what I really wanted to know is if in the final version of this ship, you would still have to jump 'trough the different entrances.
It made me think of this...Amok@ndy wrote:reminds me on the cargo ship of CoD4![]()
damn that goes back a long way. That game was soo awesomeSgt.Smeg wrote:It made me think of this...
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Goldeneye Source is still being developed, although people only play it immediately after each release.[R-DEV]Rhino wrote:That game was soo awesome![]()
ye I've played that mod but didn't think it was that good, didn't have the same awesome feel that golden eye did back then but golden eye was ahead of its time and it would feel like shit if played todaySnazz wrote:Goldeneye Source is still being developed, although people only play it immediately after each release.
I still have an original N64sylent/shooter wrote:I still have the original Goldeneye for N64![]()