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Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-06-27 22:54
by FFG
potatochan wrote:Why don't the mappers make a feedback thread in the PR forums?
Because the mappers were recruited? I dunno.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-06-28 01:58
by matty1053
I am absolutely happy that you guys are playing Dragon Fly right now! I lagged out unfortunately..

Literally like 4 minutes in. Keep playing these underplayed maps, and I'll keep coming back!
For the 4 minutes I was on, It was a good experience lol
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-06-28 22:05
by dysin
good competitive rounds. admins are on point. we even had one join our squad to notify of us of our infraction instead of kicking. easily resolved, we appreciate that shit. you all temp banned an airstrip camper the moment he was confirmed. bottom line is admins tend to work with level heads and issues are resolved promptly. 5 stars, thanks.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-07-03 06:15
by Chefmoto1
dysin wrote:good competitive rounds. admins are on point. we even had one join our squad to notify of us of our infraction instead of kicking. easily resolved, we appreciate that shit. you all temp banned an airstrip camper the moment he was confirmed. bottom line is admins tend to work with level heads and issues are resolved promptly. 5 stars, thanks.
We appreciate the appreciation.

Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-07-03 06:17
by Chefmoto1
Nightingale wrote:By some happy coincidence, I joined a game of Dragon Fly INS last night where both teams were filled almost entirely with pre-v1.2 players (49vs49). There was lots of co-operation, communication, and some really intense fighting in those commie blocks.

The quality of the gameplay was top-notch; I didn't see any mic-less players running around, or people wasting LOGIs by driving them as personal taxis. I didn't even have to build any FOBs, cause the team had already made three!
Is there some way to predict when these kinds of matches will happen again on this server?
It was a very welcome change to the usual v1.3 BluFor asset steamroll against rookies who can't defend themselves. But as soon as the map switched to Yamalia INF all the skilled players ended up on the Canadian team and we lost that nice team balance (Russians lost all caps within 25 minutes of the match) so the gameplay turned into shit.
We have A LOT of regulars and members who play with us everyday. The gameplay you're describing is the purpose we created the server for.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-08-03 16:19
by Roger_Liquids
I always enjoy the gameplay on the PRTA NA Los Angeles server. As mentioned above, nothing makes the match better than having experienced PR players on your side. I have been playing since right around the .94 or .95 release and I kind of hate to say it but, I really can't stand playing with people that don't know what they're doing. It's not so much that either but it's more like people that don't want to know what they're doing, but that's a different topic. Anyway, I love the server and will continue to play there. Thank you guys for hosting.

Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-08-03 20:37
by Wicca
Roger_Liquids wrote:I always enjoy the gameplay on the PRTA NA Los Angeles server. As mentioned above, nothing makes the match better than having experienced PR players on your side. I have been playing since right around the .94 or .95 release and I kind of hate to say it but, I really can't stand playing with people that don't know what they're doing. It's not so much that either but it's more like people that don't want to know what they're doing, but that's a different topic. Anyway, I love the server and will continue to play there. Thank you guys for hosting.
We could literally not run this server without the amazing admin team that was originally created by reapersprodigy, FFG and Chefmoto. And further now lead by our current lead admin Nseal.
TZ and the other clans contributing have our utmost gratitude in the high quality server in North America. Thank you!
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-08-03 23:23
by FFG
Roger_Liquids wrote:I always enjoy the gameplay on the PRTA NA Los Angeles server. As mentioned above, nothing makes the match better than having experienced PR players on your side. I have been playing since right around the .94 or .95 release and I kind of hate to say it but, I really can't stand playing with people that don't know what they're doing. It's not so much that either but it's more like people that don't want to know what they're doing, but that's a different topic. Anyway, I love the server and will continue to play there. Thank you guys for hosting.
Yo Roger, You are 10/10 player man. You always have a spot in my inf squads bro. Had some solid laughs now. Glad you enjoy playing on the server. Hit me up next time you play and we can jam some more deep dank inf or something.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-07 20:06
by RAWSwampFox
Good Afternoon,
Right now while on Al Basrah, we blocked the cache F9 which was in the basement. We blocked the entrance not covering it. It seems that there is a bit of disagreement between your admins as to whether you can block the entrance to the cache or not. The whole INS team was kind of flabbergasted because there was only one man shoveling the 5m roadblock that was blocking the cache entrance. It appears that they didn't want to get a Combat Engineer to place a C4 Satchel which would have taken it out completely instead they kicked the guy, JuiceMayne, from the server because he was the ONLY one digging.
Please advise as I'm now totally confused as to what your rules mean as it appears that the admins don't know which rules are which and were discussing it amongst themselves.
Edit>>
Admins online at that time: [TZ] Genitals, [TZ] ReapersPr0digy, [TAC] piratepengu, sEX_YU DusanYUgoslavia, OPTR TableCake, [TAC] Santa_, MasterHenaz
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-07 20:58
by RAWSwampFox
Good Afternoon,
After a quick review of your rules, I don't find anything that is against blocking the entrances to caches. While some would argue that it is cheating or glitching, I find it hard to believe that merely blocking a cache entrance is either of those two. Now, covering a cache, that can be debated. Blufor folks always grumble when it isn't easy and requires teamwork, god forbid.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-07 23:48
by piratepengu
We had to do something, as the way you had the roadblock set up (it was blocking the only way to get to the cache with someone constantly digging it), no British soldier could reach the cache. Even while constantly placing C4 while hitting the roadblock with APC shells and mortars the roadblock did not go down. The person digging the roadblock from the inside was kill commanded and the roadblock eventually destroyed. The main focus of PRTA admins is to keep gameplay fresh and good, which means preventing gamebreaking exploits like this happening in the first place. Unfortunately, since the admins were lied to and told that the cache was still accessible, it had to come down to the digger being kill commanded.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-08 00:41
by RAWSwampFox
Good Evening,
While I understand all of that, I would like some clarification on the issue.
I personally am one to go to empty servers and try everything I can so in the "real" game I have an idea of how to overcome obstacles. A simple C4 Satchel wipes out the entire roadblock in a complete fashion and kills the person on the other side digging it. I have tested the C4 Satchel many times and have experienced the death first hand as well, when shoveling the roadblock to keep it up. The outbursts of discussion due to this whole incident could have been handled, in my opinion, with a go team rally cry along with team coordination. The only thing that brings down any roadblock is C4 as it is the same game mechanic, based on my understanding, as the razorwire but just a tad beefier.
While I understand that this was a judgement call at the time, I talk to every admin on all the servers I play on to determine what is acceptable and what is not. I mean the rules are just that, rules. What is acceptable or unacceptable has a totally different definition for every admin on every server. All we saw was Bedo's outbursts. I would surmise that if a server message was put up respectfully requesting to give some quarter to the British, I think we would have complied.
I placed some of the roadblocks and left to the palace. I was there most of the of the round. This whole issue though caused a ripple effect through our team and totally deflated the whole round.
Lastly, while this may or may not be a big issue, and regardless of what you think of me, it will make me think twice before joining PRTA during an Insurgency map.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-08 16:24
by KillJoy[Fr]
piratepengu wrote:We had to do something, as the way you had the roadblock set up (it was blocking the only way to get to the cache with someone constantly digging it), no British soldier could reach the cache. Even while constantly placing C4 while hitting the roadblock with APC shells and mortars the roadblock did not go down. The person digging the roadblock from the inside was kill commanded and the roadblock eventually destroyed. The main focus of PRTA admins is to keep gameplay fresh and good, which means preventing gamebreaking exploits like this happening in the first place. Unfortunately, since the admins were lied to and told that the cache was still accessible, it had to come down to the digger being kill commanded.
You kicked me aswell because i was complaining about why did kick you JuiceMan with a NO valid reason.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-08 17:05
by Wicca
Can a Moderator Lock this thread.
PRTA NA1 Lead Admin has some issues watching this thread and we want to resolve that before we take official feedback about our server.
For any further issues please use this forum;
Reports & Requests | PRTA - Project Reality Teamwork Alliance
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-08 19:04
by piratepengu
'KillJoy[Fr wrote:;2095041']You kicked me aswell because i was complaining about why did kick you JuiceMan with a NO valid reason.
I personally didn't kick anyone that round except for one person trying to make a squad bug in the beginning of the round.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-08 22:40
by RAWSwampFox
Good Evening,
Wicca, I acknowledge your issues with this thread but my feelings are that this is a neutral place to post things. My past experiences with many other games and/or clan forums has caused me to be gun shy about posting on a particular clan forum/webpage. My reasoning for this is is that the "circle the wagons" mentality is usually the result of such posts providing no reasonable discussion of the issue but rather a statement of stay the ____ off of our server if you don't like it.
I believe that I have been extremely professional, courteous, and understanding. My intent is not to create drama but rather to have input from PRTA admins for clarification or a simple official statement stating that further information clarifying this issue is forthcoming.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-09 07:32
by Wicca
Well it is the Lead admins job to deal with this. Not mine and definetly not the administrators on the server. Public relations is a management responsibility. If my Lead admin can't access this I can't maintain this. I need to have the thread closed until he has access.
As for PRTA; you will find people banned from realitymod there, not banned on prteamwork.com since our moderator teams are seperate from our admin teams your statments in the report section will not be removed or similar. We also have strict policy on reports and complaints:
Report & Appeal Moderation Changes | PRTA - Project Reality Teamwork Alliance
So try it, instead of putting all clans and communities under one shelf.
I can't manage this thread at the moment. I need to get my Lead admin access. It should be done by sunday when our Lead Admin meeting takes place.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-09 18:36
by KillJoy[Fr]
We already know what's going to happend Wicca your admin will say you violated the rule xyz according to this we need to do this and blabla.
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-09 19:29
by Reaperspr0digy
RAWSwampFox wrote:Good Evening,
Wicca, I acknowledge your issues with this thread but my feelings are that this is a neutral place to post things. My past experiences with many other games and/or clan forums has caused me to be gun shy about posting on a particular clan forum/webpage. My reasoning for this is is that the "circle the wagons" mentality is usually the result of such posts providing no reasonable discussion of the issue but rather a statement of stay the ____ off of our server if you don't like it.
I believe that I have been extremely professional, courteous, and understanding. My intent is not to create drama but rather to have input from PRTA admins for clarification or a simple official statement stating that further information clarifying this issue is forthcoming.
Hey Swamp, Pirate and I were the admins present during the round. We were unsure of what the admin team's official stance on the subject was so we made the call. The entire admin team is now discussing the placement of road blocks and what is/is not allowed. I do not know how long the discussion will take, but I promise you that we will respond with our stance once we reach a consensus. I'm sorry for any problems it caused during the round.
Reapers
Re: PRTA NA1/1 - Los Angeles (North America)
Posted: 2015-09-09 23:15
by RAWSwampFox
Good Evening,
If I am online at the time, before the admin decision has been made public, please let me know and I will assist however I can. Please take into consideration my points made in an earlier post regarding the counter-balance roadblocks have made on Insurgency rounds. I fully acknowledge other players stands on this issue as I have had spirited discussions with close friends and acquaintances on the issue. I also fully understand the fine line between using and abusing things that the devs have made available in the game.
I look forward to hearing from you soon.
@wicca, it's hard not to put them "all on the same shelf" as you said but I've had the "circling the wagons" issue since I started playing vanilla BF42 with clans back in 2002'ish. I hope you understand how I feel and consider it in your deliberations regarding locking this thread.