I watched the video, but is this a Gaz Tigr, and if so, where did you get it from?
D.J.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2016-12-30 14:28
by Mineral
It's the modern warfare 3 rip off model. Many mods steal that one.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2016-12-30 15:35
by MaxP
[R-CON]Mr.VdHeide wrote:Looks nice!
I watched the video, but is this a Gaz Tigr, and if so, where did you get it from?
D.J.
Even don't remember where I actually get it from - one of the chinese mods, may be. I'm just do a rework of AI\coop maps for my own fun.
UAZ is too old and not in use (yes, there is many of them in "mint condition" on conservation, so the GAZ-66 ones, KrAZ chassis and other old stuff), so I've looked for some light vehicles for russian forces which would be realistic enough, and this one is not bad.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2016-12-30 16:05
by Mr.VdHeide
Thanks for the quick resonse, and yes, the Tigr is the best suited vehicle for that role.
D.J.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-01-01 14:28
by CaptMiller
***HELP***
I start learning animation, Kab told me all the links in animations in PR are here
Have you been able to export the animation to ingame?
Nice work! We could really use a new animator to help with some items. Specially 3P animations.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-01-05 11:59
by CaptMiller
did not export yet, but saw how to do it, I will try in the coming days
I not yet worked with 3p skeleton, but really want to try
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-01-06 08:38
by CaptMiller
remastered
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-01-16 14:40
by CaptMiller
Hi all, lods for hilux
lod0 4.5k tris
lod1 3.8k tris
lod2 2.6k tris
lod3 1.6k tris
lod4 0.3k tris
need some optimizing or editing ?
***3ds max viewport render***
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-02 23:43
by bciezki
Looks cool. nice progress on the new faction! Anything else you need from the IDF mod let us know.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-04 00:24
by agentlegend
when is this going in pr
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-04 17:57
by CaptMiller
I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-04 23:07
by Mats391
CaptMiller wrote:I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game
I dont think anyone ignored anything. A thread with that much content being posted and discussed will have some stuff not get noticed.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-22 22:21
by FalkeS
CaptMiller wrote:***HELP***
I start learning animation, Kab told me all the links in animations in PR are here
But all links are dead. please if someone from the developers have on the computer these files please contact with me
If you're still interestted, I have downloaded all of the files on 2 off my computers before the links got broken.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-24 13:29
by Suchar
CaptMiller wrote:I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game
So, are you still working on this project?
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-24 18:23
by rPoXoTauJIo
They're far from being complete.
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-30 00:08
by Harpyslayer
I would like to see your work in game
Re: [Faction Concept] IS force (daesh, TROSI etc)
Posted: 2017-03-30 00:38
by Mr.VdHeide
We all want new factions in game, the issue however is that it takes small teams years to get everything done properly. But yes, I also really hope miller can keep this up and get a map and a full faction done on PR's levell for all of us to enjoy.