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Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2016-12-30 13:58
by Mr.VdHeide
Looks nice!

I watched the video, but is this a Gaz Tigr, and if so, where did you get it from?


Image




D.J.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2016-12-30 14:28
by Mineral
It's the modern warfare 3 rip off model. Many mods steal that one.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2016-12-30 15:35
by MaxP
[R-CON]Mr.VdHeide wrote:Looks nice!
I watched the video, but is this a Gaz Tigr, and if so, where did you get it from?
D.J.
Even don't remember where I actually get it from - one of the chinese mods, may be. I'm just do a rework of AI\coop maps for my own fun.
UAZ is too old and not in use (yes, there is many of them in "mint condition" on conservation, so the GAZ-66 ones, KrAZ chassis and other old stuff), so I've looked for some light vehicles for russian forces which would be realistic enough, and this one is not bad.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2016-12-30 16:05
by Mr.VdHeide
Thanks for the quick resonse, and yes, the Tigr is the best suited vehicle for that role. :-)



D.J.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-01 14:28
by CaptMiller
***HELP***

I start learning animation, Kab told me all the links in animations in PR are here

https://www.realitymod.com/forum/f189-m ... ost1052844

But all links are dead. please if someone from the developers have on the computer these files please contact with me

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-02 04:17
by CaptMiller
Start learning animation

still hope you can find old animation tutorials for BF2, will be useful for me

*first animation - spear*

https://www.youtube.com/watch?v=0YXfGqJ ... e=youtu.be

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-05 11:48
by CaptMiller
alternative reload animation for ak74

https://www.youtube.com/watch?v=qb_dP1z ... e=youtu.be

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-05 11:51
by Mineral
Have you been able to export the animation to ingame?

Nice work! We could really use a new animator to help with some items. Specially 3P animations.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-05 11:59
by CaptMiller
did not export yet, but saw how to do it, I will try in the coming days

I not yet worked with 3p skeleton, but really want to try

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-06 08:38
by CaptMiller
remastered

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-01-16 14:40
by CaptMiller
Hi all, lods for hilux

lod0 4.5k tris
lod1 3.8k tris
lod2 2.6k tris
lod3 1.6k tris
lod4 0.3k tris

need some optimizing or editing ?
Image
Image

***3ds max viewport render***

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-02 23:43
by bciezki
Looks cool. nice progress on the new faction! Anything else you need from the IDF mod let us know.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-04 00:24
by agentlegend
when is this going in pr

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-04 17:57
by CaptMiller
I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-04 23:07
by Mats391
CaptMiller wrote:I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game
I dont think anyone ignored anything. A thread with that much content being posted and discussed will have some stuff not get noticed.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-22 22:21
by FalkeS
CaptMiller wrote:***HELP***

I start learning animation, Kab told me all the links in animations in PR are here

https://www.realitymod.com/forum/f189-m ... ost1052844

But all links are dead. please if someone from the developers have on the computer these files please contact with me

If you're still interestted, I have downloaded all of the files on 2 off my computers before the links got broken.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-24 13:29
by Suchar
CaptMiller wrote:I had two completed assets, but DEVs ignore my questions, can it be able to add in FSA faction ?, also ignore my questions about improvment/optimization another assets, so I lost the sense doing something for this game
So, are you still working on this project?

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-24 18:23
by rPoXoTauJIo
They're far from being complete.

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-30 00:08
by Harpyslayer
I would like to see your work in game :grin: :grin:

Re: [Faction Concept] IS force (daesh, TROSI etc)

Posted: 2017-03-30 00:38
by Mr.VdHeide
We all want new factions in game, the issue however is that it takes small teams years to get everything done properly. But yes, I also really hope miller can keep this up and get a map and a full faction done on PR's levell for all of us to enjoy.



D.J.